Player Matchup

Tyr
Tyr
Bokey34
Tyr
Level 107
God Stats
20W - 18L
1,414 SR
Queue Stats
537W - 594L
1,387 Elo+
Solo
Yemoja
Yemoja
HeavensLite
Yemoja
Level 64
God Stats
13W - 17L
1,446 SR
Queue Stats
41W - 49L
1,410 Elo+
Party 2
Merlin
Merlin
YOUSUCK24620
Merlin
Level 46
God Stats
1W - 9L
1,083 SR
Queue Stats
7W - 26L
1,192 Elo+
Party 2
Nemesis
Nemesis
fxteXOXO
Nemesis
Level 61
God Stats
1W - 3L
1,422 SR
Queue Stats
30W - 47L
1,296 Elo+
Party 2
Neith
Neith
thao421
Neith
Level 9
God Stats
1W - 7L
1,271 SR
Queue Stats
2W - 9L
1,245 Elo+
Party 2
Team Averages
Level 57
1,327 SR
1,306 Elo+

VS

Team Averages
Level 78
1,529 SR
1,387 Elo+
Tsukuyomi
Tsukuyomi
Krøw
Tsukuyomi
Level 103
God Stats
25W - 15L
1,527 SR
Queue Stats
149W - 166L
1,385 Elo+
Party 1
Chang'e
Chang'e
LordHades117
Chang'e
Level 117
God Stats
14W - 10L
1,598 SR
Queue Stats
103W - 104L
1,479 Elo+
Solo
Danzaburou
Danzaburou
RukusBG
Danzaburou
Level 21
God Stats
7W - 5L
1,537 SR
Queue Stats
13W - 24L
1,264 Elo+
Party 3
Sylvanus
Sylvanus
TMCIII
Sylvanus
Level 60
God Stats
2W - 1L
1,678 SR
Queue Stats
17W - 30L
1,366 Elo+
Party 3
Achilles
Achilles
krcmaswjht
Achilles
Level 88
God Stats
4W - 5L
1,305 SR
Queue Stats
117W - 113L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
2 / 2 / 0
7,248
558
3,007
7,163
3,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
8
1 / 3 / 5
6,036
464
3,919
9,247
5,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
10
1 / 6 / 0
5,794
446
2,220
6,920
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
fxteXOXO
Nemesis
10
2 / 6 / 2
6,461
497
3,125
10,065
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
thao421
Neith
9
2 / 2 / 1
5,483
422
4,824
4,119
1,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Krøw
Tsukuyomi
14
9 / 3 / 4
8,448
650
8,684
9,877
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
LordHades117
Chang'e
13
7 / 2 / 4
8,231
633
7,730
6,923
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
RukusBG
Danzaburou
9
1 / 3 / 1
5,674
436
2,866
5,612
1,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
TMCIII
Sylvanus
10
0 / 0 / 3
5,902
454
1,750
6,770
4,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
krcmaswjht
Achilles
12
1 / 0 / 2
7,298
561
3,311
6,816
5,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
18
19
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
2
2
0
1
L
Yemoja
1
3
5
1.17
W
Tsukuyomi
Krøw
Tsukuyomi
9
3
4
3.67
W
Chang'e
LordHades117
Chang'e
7
2
4
4.5
W
Danzaburou
RukusBG
Danzaburou
1
3
1
0.5
W
Sylvanus
TMCIII
Sylvanus
0
0
3
1.5
L
Merlin
1
6
0
0.17
L
Nemesis
fxteXOXO
Nemesis
2
6
2
0.5
W
Achilles
krcmaswjht
Achilles
1
0
2
2
L
Neith
thao421
Neith
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,095
Damage
24,341
37,514
Taken
35,998
14,549
Mitigated
17,221
9,194
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
3,007
662
0
2,784
7,163
3,030
1,215
460
6,703
0
38,363
L
Yemoja
3,919
763
1,598
1,044
9,247
5,498
0
2,485
6,622
14,120
0
W
Tsukuyomi
Krøw
Tsukuyomi
8,684
2,289
0
2,765
9,877
3,319
205
672
9,171
0
42,749
W
Chang'e
LordHades117
Chang'e
7,730
133
315
3,652
6,923
2,231
72
1,676
5,085
43,495
0
W
Danzaburou
RukusBG
Danzaburou
2,866
1,142
0
371
5,612
1,538
568
1,771
3,799
0
28,204
W
Sylvanus
TMCIII
Sylvanus
1,750
878
766
1,656
6,770
4,688
571
1,962
4,760
20,008
0
L
Merlin
2,220
210
0
310
6,920
2,015
0
3,310
3,382
27,073
0
L
Nemesis
fxteXOXO
Nemesis
3,125
1,301
0
2,877
10,065
2,546
0
2,065
7,851
0
29,541
W
Achilles
krcmaswjht
Achilles
3,311
999
84
2,727
6,816
5,445
203
0
6,816
5,993
30,163
L
Neith
thao421
Neith
4,824
2,391
0
581
4,119
1,460
0
1,150
2,929
0
18,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,022
Gold Earned
35,553
259
Minions Killed
336
0
Camps Cleared
0
1,194,549
Distance Traveled
1,143,752
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,248
558
96
7
0
225,688
2
L
Yemoja
6,036
464
12
1
0
251,776
10
W
Tsukuyomi
8,448
650
78
6
0
251,518
2
W
Chang'e
8,231
633
82
6
0
253,468
1
W
Danzaburou
5,674
436
53
4
0
239,379
0
W
Sylvanus
5,902
454
35
3
0
216,378
0
L
Merlin
5,794
446
51
4
0
224,912
0
L
Nemesis
6,461
497
65
5
0
273,372
0
W
Achilles
7,298
561
88
7
0
183,009
1
L
Neith
5,483
422
35
3
0
218,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role