Player Matchup

Sol
Sol
GymLeaderScott
Sol
Level 140
God Stats
10W - 5L
1,638 SR
Queue Stats
20W - 12L
1,626 Elo+
Party 1
Cthulhu
Cthulhu
immolater
Cthulhu
Level 117
God Stats
8W - 8L
1,726 SR
Queue Stats
92W - 86L
1,606 Elo+
Party 1
Apollo
Apollo
sirbucknuts
Apollo
Level 126
God Stats
2W - 1L
1,490 SR
Queue Stats
37W - 40L
1,542 Elo+
Party 1
Team Averages
Level 128
1,618 SR
1,591 Elo+

VS

Team Averages
Level 132
1,455 SR
1,519 Elo+
Hou Yi
Hou Yi
BROKEINFERNO
Hou Yi
Level 125
God Stats
9W - 7L
1,583 SR
Queue Stats
331W - 354L
1,603 Elo+
Party 2
Agni
Agni
Batzys
Agni
Level 142
God Stats
8W - 8L
1,505 SR
Queue Stats
166W - 209L
1,469 Elo+
Party 2
Atlas
Atlas
joss1204
Atlas
Level 128
God Stats
1W - 1L
1,277 SR
Queue Stats
26W - 45L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
8,932
638
13,406
11,983
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
immolater
Cthulhu
11
0 / 6 / 3
8,092
578
9,835
20,121
13,912
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
13
5 / 5 / 1
9,183
656
6,009
12,943
4,038
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
5 / 3 / 6
10,182
727
10,636
10,500
4,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Agni
Batzys
Agni
14
3 / 3 / 10
9,998
714
21,732
10,743
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
joss1204
Atlas
15
6 / 0 / 8
10,558
754
6,968
15,795
17,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
14
14
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
3
6
2.67
W
Agni
Batzys
Agni
3
3
10
2.67
L
1
3
4
1
L
Cthulhu
immolater
Cthulhu
0
6
3
0.25
W
Atlas
joss1204
Atlas
6
0
8
10
L
Apollo
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,250
Damage
39,336
45,047
Taken
37,038
21,863
Mitigated
25,095
9,810
Healing
5,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,636
4,801
0
0
10,500
4,002
2,039
7,131
3,369
0
42,544
W
Agni
Batzys
Agni
21,732
1,407
240
2,326
10,743
3,997
701
7,107
3,636
46,195
0
L
13,406
3,906
0
5,601
11,983
3,913
768
8,952
3,031
36,267
3,921
L
Cthulhu
immolater
Cthulhu
9,835
864
124
3,672
20,121
13,912
0
9,994
10,127
30,677
0
W
Atlas
joss1204
Atlas
6,968
2,879
0
3,366
15,795
17,096
153
8,047
7,748
14,257
0
L
Apollo
6,009
2,888
0
413
12,943
4,038
462
10,024
2,919
0
20,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,207
Gold Earned
30,738
148
Minions Killed
166
7
Camps Cleared
6
744,154
Distance Traveled
803,138
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,182
727
84
6
5
251,002
5
W
Agni
9,998
714
65
5
1
259,877
3
L
Sol
8,932
638
73
5
4
251,961
7
L
Cthulhu
8,092
578
24
2
1
255,747
1
W
Atlas
10,558
754
17
1
0
292,259
3
L
Apollo
9,183
656
51
4
2
236,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role