Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DaddyRys
Janus
Level 49
God Stats
6W - 2L
1,751 SR
Queue Stats
89W - 19L
1,902 Elo+
Party 1
Bacchus
Bacchus
MisterJagerBomb
Bacchus
Level 157
God Stats
9W - 3L
1,845 SR
Queue Stats
121W - 94L
1,703 Elo+
Party 1
Cerberus
Cerberus
Saugen
Cerberus
Level 160
God Stats
23W - 25L
1,648 SR
Queue Stats
454W - 429L
1,628 Elo+
Party 1
Apollo
Apollo
TheTomcatt
Apollo
Level 123
God Stats
9W - 1L
1,752 SR
Queue Stats
167W - 101L
1,817 Elo+
Party 1
Team Averages
Level 130
1,699 SR
1,710 Elo+

VS

Team Averages
Level 79
1,527 SR
1,522 Elo+
Gilgamesh
Gilgamesh
ElBurritoLoco221
Gilgamesh
Level 95
God Stats
36W - 38L
1,576 SR
Queue Stats
369W - 372L
1,483 Elo+
Party 2
Hachiman
Hachiman
Nacholeada
Hachiman
Level 107
God Stats
16W - 29L
1,441 SR
Queue Stats
117W - 113L
1,509 Elo+
Party 2
Scylla
Scylla
Rampollo
Scylla
Level 47
God Stats
3W - 1L
1,892 SR
Queue Stats
50W - 36L
1,663 Elo+
Solo
Kuzenbo
Kuzenbo
iPanda Frost
Kuzenbo
Level 65
God Stats
2W - 6L
1,305 SR
Queue Stats
62W - 62L
1,503 Elo+
Party 2
Loki
Loki
innerthriller13
Loki
Level 83
God Stats
9W - 17L
1,422 SR
Queue Stats
240W - 274L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
9 / 0 / 5
6,988
699
9,591
4,543
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
DaddyRys
Janus
11
0 / 1 / 5
6,023
602
2,253
2,215
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
5 / 1 / 9
6,611
661
5,349
7,479
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Saugen
Cerberus
11
4 / 2 / 6
6,548
655
5,377
7,785
3,389
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
TheTomcatt
Apollo
12
11 / 1 / 5
7,375
738
10,988
8,047
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
7
0 / 5 / 2
4,550
455
4,404
9,321
4,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Nacholeada
Hachiman
7
1 / 7 / 1
4,733
473
5,566
7,852
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Rampollo
Scylla
9
1 / 3 / 0
5,426
543
1,275
4,917
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
iPanda Frost
Kuzenbo
5
1 / 7 / 3
4,509
451
2,765
11,069
6,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
2 / 7 / 1
5,005
501
4,316
7,794
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
29
Kills
5
5
Deaths
29
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
0
5
11.5
W
Janus
DaddyRys
Janus
0
1
5
2.5
L
Gilgamesh
0
5
2
0.2
W
5
1
9
9.5
L
Hachiman
Nacholeada
Hachiman
1
7
1
0.21
L
Scylla
Rampollo
Scylla
1
3
0
0.33
W
Cerberus
Saugen
Cerberus
4
2
6
3.5
W
Apollo
TheTomcatt
Apollo
11
1
5
13.5
L
Kuzenbo
iPanda Frost
Kuzenbo
1
7
3
0.36
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,558
Damage
18,326
30,069
Taken
40,953
13,155
Mitigated
15,561
10,427
Healing
5,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,591
5,484
0
1,023
4,543
1,339
0
59
4,323
0
38,916
W
Janus
DaddyRys
Janus
2,253
112
0
499
2,215
527
0
0
2,215
36,500
0
L
Gilgamesh
4,404
1,401
0
2,270
9,321
4,820
0
2,570
6,705
0
15,973
W
5,349
2,021
636
2,492
7,479
5,612
0
1,406
6,044
17,901
0
L
Hachiman
Nacholeada
Hachiman
5,566
3,261
0
897
7,852
1,507
0
1,798
6,054
0
23,900
L
Scylla
Rampollo
Scylla
1,275
64
0
250
4,917
972
38
1,419
3,494
28,173
0
W
Cerberus
Saugen
Cerberus
5,377
807
0
2,407
7,785
3,389
206
1,214
6,250
30,794
0
W
Apollo
TheTomcatt
Apollo
10,988
6,414
0
3,370
8,047
2,288
376
1,297
6,720
0
47,575
L
Kuzenbo
iPanda Frost
Kuzenbo
2,765
1,772
0
865
11,069
6,596
0
3,723
7,321
5,241
0
L
4,316
1,345
0
1,652
7,794
1,666
0
3,348
4,400
0
18,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,545
Gold Earned
24,223
352
Minions Killed
174
0
Camps Cleared
0
1,039,279
Distance Traveled
942,933
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,988
699
77
8
0
258,635
2
W
Janus
6,023
602
75
8
0
198,861
1
L
Gilgamesh
4,550
455
31
3
0
180,959
1
W
Bacchus
6,611
661
18
2
0
193,967
3
L
Hachiman
4,733
473
31
3
0
169,492
1
L
Scylla
5,426
543
70
7
0
182,377
2
W
Cerberus
6,548
655
87
9
0
199,632
9
W
Apollo
7,375
738
95
10
0
188,184
4
L
Kuzenbo
4,509
451
5
1
0
193,743
3
L
Loki
5,005
501
37
4
0
216,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role