Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Chemey
Atlas
Level 44
God Stats
6W - 1L
1,559 SR
Queue Stats
34W - 37L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
GrayGhost111
Zhong Kui
Level 73
God Stats
2W - 1L
1,524 SR
Queue Stats
37W - 36L
1,432 Elo+
Party 3
Odin
Odin
Ravenheartmeril
Odin
Level 21
God Stats
2W - 0L
1,751 SR
Queue Stats
23W - 24L
1,458 Elo+
Party 1
Nike
Nike
V0Y4G3R
Nike
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,651 Elo+
Party 3
Team Averages
Level 42
1,567 SR
1,498 Elo+

VS

Team Averages
Level 38
1,486 SR
1,492 Elo+
Kumbhakarna
Kumbhakarna
DeltaMyth
Kumbhakarna
Level 35
God Stats
6W - 9L
1,461 SR
Queue Stats
166W - 157L
1,487 Elo+
Party 2
Heimdallr
Heimdallr
GoodLilWhiteBoi
Heimdallr
Level 61
God Stats
2W - 3L
1,552 SR
Queue Stats
330W - 284L
1,493 Elo+
Party 2
Agni
Agni
Kaboose421
Agni
Level 33
God Stats
0W - 1L
1,640 SR
Queue Stats
29W - 31L
1,483 Elo+
Party 4
Vamana
Vamana
Ninjippo
Vamana
Level 8
God Stats
4W - 3L
1,601 SR
Queue Stats
6W - 6L
1,552 Elo+
Party 2
Mercury
Mercury
PeepTheRobin
Mercury
Level 52
God Stats
9W - 7L
1,173 SR
Queue Stats
64W - 60L
1,446 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
9 / 1 / 1
8,972
528
11,462
13,883
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Chemey
Atlas
11
0 / 4 / 11
8,359
492
6,115
15,232
11,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
GrayGhost111
Zhong Kui
15
3 / 0 / 0
9,354
550
8,113
5,647
4,226
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
10 / 2 / 3
10,002
588
12,619
11,496
9,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nike
V0Y4G3R
Nike
11
1 / 4 / 6
7,659
451
5,866
10,619
3,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DeltaMyth
Kumbhakarna
10
1 / 4 / 7
7,099
418
4,804
15,211
8,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
GoodLilWhiteBoi
Heimdallr
12
2 / 3 / 1
7,040
414
7,760
11,413
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 3 / 3
7,944
467
7,276
10,789
3,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Ninjippo
Vamana
12
0 / 5 / 1
7,524
443
3,285
10,733
8,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
PeepTheRobin
Mercury
10
4 / 8 / 4
7,265
427
8,940
12,829
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
23
Kills
9
11
Deaths
23
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
9
1
1
9.5
W
Atlas
Chemey
Atlas
0
4
11
1.38
L
Kumbhakarna
DeltaMyth
Kumbhakarna
1
4
7
1.13
L
Heimdallr
GoodLilWhiteBoi
Heimdallr
2
3
1
0.83
W
Zhong Kui
GrayGhost111
Zhong Kui
3
0
0
3
L
2
3
3
1.17
L
Vamana
Ninjippo
Vamana
0
5
1
0.1
L
Mercury
PeepTheRobin
Mercury
4
8
4
0.75
W
10
2
3
5.75
W
Nike
V0Y4G3R
Nike
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,175
Damage
32,065
56,877
Taken
60,975
33,563
Mitigated
27,915
20,653
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,462
9,842
0
6,498
13,883
4,805
902
3,661
10,222
0
65,820
W
Atlas
Chemey
Atlas
6,115
2,271
2,138
3,587
15,232
11,809
70
3,476
11,756
16,388
0
L
Kumbhakarna
DeltaMyth
Kumbhakarna
4,804
896
0
3,080
15,211
8,984
0
4,061
10,881
17,055
0
L
Heimdallr
GoodLilWhiteBoi
Heimdallr
7,760
4,398
0
3,716
11,413
3,726
0
2,511
8,811
0
41,313
W
Zhong Kui
GrayGhost111
Zhong Kui
8,113
1,247
0
4,814
5,647
4,226
786
1,493
4,154
61,888
0
L
7,276
1,499
0
3,306
10,789
3,518
0
4,333
6,280
31,596
0
L
Vamana
Ninjippo
Vamana
3,285
1,847
0
3,342
10,733
8,325
659
2,372
7,863
0
32,746
L
Mercury
PeepTheRobin
Mercury
8,940
3,872
0
411
12,829
3,362
0
2,816
9,838
0
24,171
W
12,619
3,034
0
1,930
11,496
9,100
330
1,912
9,584
5,337
44,418
W
Nike
V0Y4G3R
Nike
5,866
1,324
0
1,686
10,619
3,623
0
1,779
8,840
0
40,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,346
Gold Earned
36,872
373
Minions Killed
275
0
Camps Cleared
0
1,634,554
Distance Traveled
1,554,864
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,972
528
95
6
0
380,269
2
W
Atlas
8,359
492
12
1
0
315,700
4
L
Kumbhakarna
7,099
418
21
1
0
299,827
0
L
Heimdallr
7,040
414
79
5
0
301,753
0
W
Zhong Kui
9,354
550
114
7
0
315,145
4
L
Agni
7,944
467
63
4
0
288,996
3
L
Vamana
7,524
443
73
4
0
311,401
0
L
Mercury
7,265
427
39
2
0
352,887
0
W
Odin
10,002
588
100
6
0
283,205
3
W
Nike
7,659
451
52
3
0
340,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role