Player Matchup

Artio
Artio
ItsBumbleBree
Artio
Level 160
God Stats
1W - 0L
1,558 SR
Queue Stats
41W - 59L
1,529 Elo+
Party 2
Jormungandr
Jormungandr
Topphead
Jormungandr
Level 134
God Stats
1W - 1L
1,123 SR
Queue Stats
195W - 168L
1,491 Elo+
Solo
Cernunnos
Cernunnos
iTz-ChessMan
Cernunnos
Level 119
God Stats
8W - 5L
1,538 SR
Queue Stats
318W - 316L
1,534 Elo+
Party 1
Izanami
Izanami
iTzPrO-REAPER
Izanami
Level 65
God Stats
47W - 44L
1,510 SR
Queue Stats
282W - 296L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
oBurials
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,630 Elo+
Party 2
Team Averages
Level 99
1,446 SR
1,540 Elo+

VS

Team Averages
Level 58
1,498 SR
1,501 Elo+
Achilles
Achilles
Celestial_Proder
Achilles
Level 37
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ares
Ares
Darkersnipes380
Ares
Level 57
God Stats
1W - 2L
1,566 SR
Queue Stats
49W - 56L
1,444 Elo+
Party 3
Tiamat
Tiamat
Sids my name
Tiamat
Level 78
God Stats
1W - 2L
1,400 SR
Queue Stats
98W - 104L
1,512 Elo+
Party 3
Anhur
Anhur
WithYaGranny
Anhur
Level 30
God Stats
3W - 7L
1,402 SR
Queue Stats
140W - 176L
1,564 Elo+
Solo
Amaterasu
Amaterasu
gg Do better
Amaterasu
Level 90
God Stats
3W - 2L
1,624 SR
Queue Stats
143W - 138L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
6,719
611
5,374
8,864
6,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
Topphead
Jormungandr
9
0 / 4 / 3
5,933
539
4,480
10,409
6,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
iTz-ChessMan
Cernunnos
13
8 / 0 / 2
7,736
703
3,968
6,488
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
10
1 / 1 / 2
5,971
543
3,954
5,632
1,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
oBurials
Sylvanus
14
5 / 0 / 4
8,042
731
5,244
7,084
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,956
541
5,315
8,257
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 2 / 4
5,402
491
4,262
8,102
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tiamat
10
0 / 4 / 0
5,625
511
2,978
5,089
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
4 / 2 / 1
5,712
519
5,215
6,611
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
gg Do better
Amaterasu
9
0 / 4 / 0
5,267
479
4,110
8,617
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
4
5
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
2
4
1
W
0
0
4
2
L
Tiamat
0
4
0
0
W
Jormungandr
Topphead
Jormungandr
0
4
3
0.38
L
4
2
1
2.25
L
Amaterasu
gg Do better
Amaterasu
0
4
0
0
W
Cernunnos
iTz-ChessMan
Cernunnos
8
0
2
9
W
Izanami
1
1
2
2
W
Sylvanus
oBurials
Sylvanus
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,020
Damage
21,880
38,477
Taken
36,676
20,235
Mitigated
16,675
17,339
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,315
1,447
0
2,653
8,257
4,402
0
5,205
3,052
0
28,959
L
4,262
126
0
1,513
8,102
5,061
108
2,380
5,722
12,385
0
W
5,374
385
0
4,585
8,864
6,966
64
433
7,604
33,343
0
L
Tiamat
2,978
277
0
1,220
5,089
2,571
147
1,569
3,520
30,439
0
W
Jormungandr
Topphead
Jormungandr
4,480
1,420
1,166
1,715
10,409
6,044
12
2,798
7,611
18,531
0
L
5,215
2,876
0
1,950
6,611
1,725
752
2,330
4,281
0
29,837
L
Amaterasu
gg Do better
Amaterasu
4,110
1,647
0
599
8,617
2,916
0
3,139
5,478
0
30,732
W
Cernunnos
iTz-ChessMan
Cernunnos
3,968
2,238
0
3,482
6,488
2,128
1,237
1,251
5,033
0
41,530
W
Izanami
3,954
3,468
0
901
5,632
1,193
15
933
4,699
0
36,522
W
Sylvanus
oBurials
Sylvanus
5,244
1,156
997
4,493
7,084
3,904
270
1,507
5,497
43,676
11,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,401
Gold Earned
27,962
345
Minions Killed
280
0
Camps Cleared
0
1,083,661
Distance Traveled
1,054,004
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,956
541
80
7
0
207,876
3
L
Ares
5,402
491
15
1
0
190,753
1
W
Artio
6,719
611
55
5
0
236,358
3
L
Tiamat
5,625
511
72
7
0
234,877
3
W
Jormungandr
5,933
539
22
2
0
207,507
2
L
Anhur
5,712
519
53
5
0
175,884
4
L
Amaterasu
5,267
479
60
5
0
244,614
0
W
Cernunnos
7,736
703
82
7
0
221,352
5
W
Izanami
5,971
543
74
7
0
197,760
0
W
Sylvanus
8,042
731
112
10
0
220,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role