Player Matchup

Chaac
Chaac
Gold IV
Ball_SackJuggler
Chaac
Gold IV
Level 85
God Stats
14W - 13L
1,610 SR
Queue Stats
118W - 154L
1,546 MMR
Party 2
Kukulkan
Kukulkan
Gold V
Khaos 6k
Kukulkan
Gold V
Level 76
God Stats
31W - 24L
1,587 SR
Queue Stats
329W - 391L
1,304 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
booty_demon1
Ah Muzen Cab
Silver II
Level 86
God Stats
7W - 6L
1,601 SR
Queue Stats
102W - 144L
1,108 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 82
1,599 SR
1,319 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,472 SR
1,357 MMR
Persephone
Persephone
Bronze III
AlteredRaven
Persephone
Bronze III
Level 103
God Stats
1W - 2L
1,405 SR
Queue Stats
58W - 51L
1,407 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
F34R_V3N0M___
Cernunnos
Bronze III
Level 107
God Stats
1W - 0L
1,678 SR
Queue Stats
39W - 39L
1,407 MMR
Party 1
Guan Yu
Guan Yu
Silver II
VillaInHD3
Guan Yu
Silver II
Level 51
God Stats
1W - 1L
1,332 SR
Queue Stats
46W - 65L
1,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
9,893
582
8,153
20,119
16,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Khaos 6k
Kukulkan
13
1 / 4 / 5
10,264
604
7,390
10,694
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
booty_demon1
Ah Muzen Cab
15
4 / 3 / 3
11,035
649
10,385
12,110
5,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FenrirMedusaBastetTiamatNike

VS

Bans
OdinBacchusSkadiAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AlteredRaven
Persephone
15
1 / 1 / 11
11,500
676
12,035
9,014
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
F34R_V3N0M___
Cernunnos
15
5 / 2 / 7
11,575
681
13,538
11,346
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
VillaInHD3
Guan Yu
14
6 / 4 / 6
11,605
683
8,386
14,193
15,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
12
12
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Persephone
AlteredRaven
Persephone
1
1
11
6.5
L
2
5
2
0.6
W
Cernunnos
F34R_V3N0M___
Cernunnos
5
2
7
4.25
L
Kukulkan
Khaos 6k
Kukulkan
1
4
5
0.88
W
Guan Yu
VillaInHD3
Guan Yu
6
4
6
2.25
L
Ah Muzen Cab
booty_demon1
Ah Muzen Cab
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,928
Damage
33,959
42,923
Taken
34,553
25,272
Mitigated
22,686
7,203
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AlteredRaven
Persephone
12,035
307
0
1,240
9,014
2,764
895
2,589
6,081
57,605
0
L
8,153
979
0
2,643
20,119
16,832
53
5,873
14,246
0
41,204
W
Cernunnos
F34R_V3N0M___
Cernunnos
13,538
5,797
0
379
11,346
4,567
1,906
2,498
8,332
0
44,669
L
Kukulkan
Khaos 6k
Kukulkan
7,390
186
76
1,737
10,694
3,283
140
2,755
7,939
37,964
0
W
Guan Yu
VillaInHD3
Guan Yu
8,386
840
1,098
3,856
14,193
15,355
380
2,179
11,310
0
19,558
L
Ah Muzen Cab
booty_demon1
Ah Muzen Cab
10,385
1,528
0
2,747
12,110
5,157
360
4,062
8,048
0
32,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,192
Gold Earned
34,680
208
Minions Killed
205
8
Camps Cleared
7
922,867
Distance Traveled
975,295
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,500
676
118
7
5
331,129
8
L
Chaac
9,893
582
57
3
4
308,467
3
W
Cernunnos
11,575
681
59
3
2
325,724
3
L
Kukulkan
10,264
604
85
5
2
305,969
5
W
Guan Yu
11,605
683
28
2
0
318,442
2
L
Ah Muzen Cab
11,035
649
66
4
2
308,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role