Player Matchup

Nike
Nike
BigBird427
Nike
Level 155
God Stats
1W - 1L
1,224 SR
Queue Stats
73W - 72L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
Gunlover4851
Sylvanus
Level 26
God Stats
1W - 0L
1,714 SR
Queue Stats
14W - 10L
1,524 Elo+
Party 1
Raijin
Raijin
I WR3STLE BEARS
Raijin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,561 Elo+
Party 1
Mercury
Mercury
IsItzMagic
Mercury
Level 43
God Stats
1W - 0L
1,687 SR
Queue Stats
41W - 21L
1,595 Elo+
Party 1
Janus
Janus
Sqwerl4REALZ
Janus
Level 24
God Stats
3W - 0L
1,816 SR
Queue Stats
57W - 26L
1,547 Elo+
Party 1
Team Averages
Level 62
1,588 SR
1,549 Elo+

VS

Team Averages
Level 79
1,532 SR
1,387 Elo+
Hachiman
Hachiman
KFK1166
Hachiman
Level 150
God Stats
2W - 4L
1,422 SR
Queue Stats
389W - 420L
1,415 Elo+
Solo
Chang'e
Chang'e
ShiroTaida
Chang'e
Level 125
God Stats
0W - 1L
1,599 SR
Queue Stats
13W - 6L
1,638 Elo+
Solo
Hun Batz
Hun Batz
StevenS2S
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 108L
1,408 Elo+
Solo
Sol
Sol
Vaprolda
Sol
Level 66
God Stats
3W - 3L
1,638 SR
Queue Stats
143W - 138L
1,419 Elo+
Solo
Tyr
Tyr
Xyrnia
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 17
13,399
788
19,368
35,092
32,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Sylvanus
Gunlover4851
Sylvanus
19
2 / 4 / 21
11,883
699
9,667
22,774
27,539
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 6 / 11
13,140
773
20,676
19,177
9,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
IsItzMagic
Mercury
19
6 / 5 / 12
12,380
728
17,799
16,959
8,318
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

18
2 / 4 / 8
11,352
668
18,327
11,650
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KFK1166
Hachiman
19
2 / 6 / 13
11,307
665
15,178
17,578
7,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
ShiroTaida
Chang'e
20
7 / 7 / 13
12,780
752
21,764
20,597
8,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
StevenS2S
Hun Batz
16
7 / 4 / 6
10,710
630
9,540
10,015
3,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 4 / 8
11,498
676
26,533
15,384
5,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
Xyrnia
Tyr
16
1 / 8 / 12
9,880
581
8,351
31,589
30,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
74
29
Kills
22
22
Deaths
29
69
Assists
52
Player
Kills
Deaths
Assists
KDA
W
9
3
17
5.83
W
Sylvanus
Gunlover4851
Sylvanus
2
4
21
3.13
W
10
6
11
2.58
W
Mercury
IsItzMagic
Mercury
6
5
12
2.4
L
Hachiman
KFK1166
Hachiman
2
6
13
1.42
L
Chang'e
ShiroTaida
Chang'e
7
7
13
1.93
W
2
4
8
1.5
L
Hun Batz
StevenS2S
Hun Batz
7
4
6
2.5
L
5
4
8
2.25
L
Tyr
Xyrnia
Tyr
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,837
Damage
81,366
105,652
Taken
95,163
83,040
Mitigated
56,054
39,325
Healing
34,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,368
2,686
613
10,997
35,092
32,272
672
13,668
21,424
2,795
36,972
W
Sylvanus
Gunlover4851
Sylvanus
9,667
1,105
9,058
6,807
22,774
27,539
923
11,841
10,933
14,628
0
W
20,676
2,326
1,373
3,036
19,177
9,754
1,172
9,595
9,582
41,924
0
W
Mercury
IsItzMagic
Mercury
17,799
7,354
2,734
3,858
16,959
8,318
3,116
7,907
9,052
0
30,264
L
Hachiman
KFK1166
Hachiman
15,178
4,586
1,853
4,550
17,578
7,067
90
7,596
9,600
0
37,333
L
Chang'e
ShiroTaida
Chang'e
21,764
1,784
5,208
6,104
20,597
8,670
0
11,932
8,155
34,513
0
W
18,327
895
227
622
11,650
5,157
0
5,286
6,364
42,372
0
L
Hun Batz
StevenS2S
Hun Batz
9,540
1,063
1,005
1,611
10,015
3,838
0
4,056
5,697
0
17,033
L
26,533
8,648
1,305
4,177
15,384
5,851
0
6,948
8,136
50,803
0
L
Tyr
Xyrnia
Tyr
8,351
2,765
1,123
7,752
31,589
30,628
115
17,055
13,558
0
13,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,154
Gold Earned
56,175
165
Minions Killed
155
0
Camps Cleared
0
1,574,356
Distance Traveled
1,279,101
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,399
788
44
3
0
345,165
0
W
Sylvanus
11,883
699
12
1
0
276,908
0
W
Raijin
13,140
773
37
2
0
278,622
0
W
Mercury
12,380
728
27
2
0
363,505
0
L
Hachiman
11,307
665
48
3
0
266,207
1
L
Chang'e
12,780
752
38
2
0
256,294
1
W
Janus
11,352
668
45
3
0
310,156
0
L
Hun Batz
10,710
630
20
1
0
203,538
6
L
Sol
11,498
676
41
2
0
289,487
0
L
Tyr
9,880
581
8
0
0
263,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role