Player Matchup

Chaac
Chaac
 
Chaac
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dreadful-Empress
Sol
Level 141
God Stats
45W - 35L
1,496 SR
Queue Stats
863W - 885L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XRagNaRoKX24
Ah Muzen Cab
Level 142
God Stats
3W - 2L
1,698 SR
Queue Stats
212W - 216L
1,474 Elo+
Solo
Fafnir
Fafnir
melkor1233
Fafnir
Level 107
God Stats
2W - 1L
1,502 SR
Queue Stats
682W - 679L
1,457 Elo+
Solo
Thor
Thor
pnf420
Thor
Level 48
God Stats
7W - 1L
1,812 SR
Queue Stats
149W - 114L
1,578 Elo+
Solo
Team Averages
Level 111
1,602 SR
1,493 Elo+

VS

Team Averages
Level 84
1,554 SR
1,522 Elo+
Ymir
Ymir
IR0N HEADE
Ymir
Level 22
God Stats
2W - 2L
1,606 SR
Queue Stats
2W - 3L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
ScorpionLXIX
Guan Yu
Level 77
God Stats
1W - 1L
1,570 SR
Queue Stats
15W - 15L
1,622 Elo+
Party 1
Danzaburou
Danzaburou
Young730Gawd
Danzaburou
Level 98
God Stats
9W - 9L
1,463 SR
Queue Stats
57W - 74L
1,485 Elo+
Solo
Discordia
Discordia
b00tSt0mper
Discordia
Level 117
God Stats
311W - 309L
1,513 SR
Queue Stats
386W - 419L
1,486 Elo+
Solo
Loki
Loki
tusami3
Loki
Level 105
God Stats
3W - 1L
1,617 SR
Queue Stats
110W - 101L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
5 / 4 / 18
13,333
952
10,486
19,873
16,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
10 / 2 / 17
14,695
1,050
41,717
20,033
8,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
XRagNaRoKX24
Ah Muzen Cab
20
5 / 3 / 24
14,443
1,032
23,446
17,142
8,545
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
melkor1233
Fafnir
20
1 / 1 / 33
13,802
986
8,757
22,105
30,695
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
pnf420
Thor
20
16 / 2 / 17
15,609
1,115
33,745
12,396
4,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 12 / 7
11,841
846
7,799
36,549
28,531
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
ScorpionLXIX
Guan Yu
19
2 / 3 / 5
12,834
917
10,044
25,859
27,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Young730Gawd
Danzaburou
19
2 / 5 / 7
12,770
912
16,996
23,590
9,651
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Discordia
b00tSt0mper
Discordia
20
4 / 5 / 6
13,660
976
38,284
13,202
4,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
tusami3
Loki
19
4 / 12 / 5
13,122
937
13,988
25,254
11,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
42
37
Kills
12
12
Deaths
37
109
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
4
18
3.5
W
10
2
17
9.25
L
0
12
7
0.29
L
Guan Yu
ScorpionLXIX
Guan Yu
2
3
5
1.5
W
Ah Muzen Cab
XRagNaRoKX24
Ah Muzen Cab
5
3
24
5.67
L
Danzaburou
Young730Gawd
Danzaburou
2
5
7
1.1
L
Discordia
b00tSt0mper
Discordia
4
5
6
1.4
W
Fafnir
melkor1233
Fafnir
1
1
33
17.5
W
Thor
pnf420
Thor
16
2
17
12.25
L
Loki
tusami3
Loki
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,151
Damage
87,111
91,549
Taken
124,454
68,630
Mitigated
82,085
17,779
Healing
16,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,486
2,103
0
6,070
19,873
16,556
0
9,482
10,022
0
31,263
W
41,717
15,882
0
5,816
20,033
8,440
0
10,174
9,707
75,006
5,832
L
7,799
1,581
888
1,186
36,549
28,531
0
14,522
21,701
21,763
0
L
Guan Yu
ScorpionLXIX
Guan Yu
10,044
952
3,016
5,022
25,859
27,182
0
11,112
14,544
0
29,597
W
Ah Muzen Cab
XRagNaRoKX24
Ah Muzen Cab
23,446
8,497
650
2,957
17,142
8,545
0
9,412
7,687
0
65,226
L
Danzaburou
Young730Gawd
Danzaburou
16,996
6,679
471
4,887
23,590
9,651
0
9,526
13,926
0
48,292
L
Discordia
b00tSt0mper
Discordia
38,284
1,489
9
1,275
13,202
4,995
0
3,833
9,292
66,493
0
W
Fafnir
melkor1233
Fafnir
8,757
3,374
0
2,286
22,105
30,695
0
10,722
10,977
12,854
0
W
Thor
pnf420
Thor
33,745
7,963
0
0
12,396
4,394
0
6,293
5,967
0
46,481
L
Loki
tusami3
Loki
13,988
2,386
0
146
25,254
11,726
0
7,807
17,299
0
43,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,882
Gold Earned
64,227
286
Minions Killed
310
10
Camps Cleared
9
1,303,623
Distance Traveled
1,318,017
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,333
952
38
3
1
226,189
0
W
Sol
14,695
1,050
92
7
6
269,607
3
L
Ymir
11,841
846
44
3
2
236,118
4
L
Guan Yu
12,834
917
48
3
0
286,125
0
W
Ah Muzen Cab
14,443
1,032
119
9
0
273,887
0
L
Danzaburou
12,770
912
96
7
1
261,489
0
L
Discordia
13,660
976
66
5
0
255,891
0
W
Fafnir
13,802
986
7
1
0
256,924
0
W
Thor
15,609
1,115
30
2
3
277,016
1
L
Loki
13,122
937
56
4
6
278,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role