Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Baba Reaper
Zhong Kui
Level 155
God Stats
4W - 3L
1,582 SR
Queue Stats
234W - 249L
1,559 Elo+
Solo
Bacchus
Bacchus
QUINTEROL
Bacchus
Level 160
God Stats
15W - 22L
1,414 SR
Queue Stats
1,577W - 1,650L
1,488 Elo+
Solo
Vamana
Vamana
cmack704
Vamana
Level 129
God Stats
4W - 5L
1,393 SR
Queue Stats
412W - 410L
1,608 Elo+
Solo
Nu Wa
Nu Wa
firevoltak
Nu Wa
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,711 Elo+
Solo
Team Averages
Level 132
1,478 SR
1,573 Elo+

VS

Team Averages
Level 137
1,502 SR
1,572 Elo+
Osiris
Osiris
ALargerMoose
Osiris
Level 106
God Stats
1W - 3L
1,543 SR
Queue Stats
127W - 124L
1,598 Elo+
Solo
Ullr
Ullr
ShinyUrsaring
Ullr
Level 151
God Stats
1W - 2L
1,681 SR
Queue Stats
166W - 159L
1,545 Elo+
Party 1
Bacchus
Bacchus
Th3SpicyJesus
Bacchus
Level 160
God Stats
2W - 1L
1,508 SR
Queue Stats
81W - 55L
1,610 Elo+
Party 1
Hachiman
Hachiman
YELLOWHITEBLACK
Hachiman
Level 109
God Stats
5W - 8L
1,438 SR
Queue Stats
464W - 437L
1,460 Elo+
Solo
The Morrigan
The Morrigan
xMissStellar
The Morrigan
Level 160
God Stats
1W - 1L
1,341 SR
Queue Stats
87W - 56L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 2 / 17
8,839
737
8,262
9,882
5,065
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Baba Reaper
Zhong Kui
17
7 / 3 / 10
10,085
840
12,291
15,845
11,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
QUINTEROL
Bacchus
16
4 / 3 / 14
10,077
840
11,260
15,485
22,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
cmack704
Vamana
17
6 / 2 / 12
9,888
824
10,035
15,576
10,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
16
3 / 3 / 15
9,736
811
10,816
8,921
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 5 / 8
8,568
714
11,252
13,650
16,744
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
4 / 3 / 4
9,108
759
6,726
9,251
4,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
15
1 / 4 / 8
9,083
757
6,488
17,011
25,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
15
1 / 5 / 7
9,077
756
14,157
12,802
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
xMissStellar
The Morrigan
15
2 / 3 / 6
8,801
733
9,682
7,791
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
20
Kills
9
13
Deaths
20
68
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
17
4.25
L
Osiris
1
5
8
1
W
Zhong Kui
Baba Reaper
Zhong Kui
7
3
10
4
W
Bacchus
QUINTEROL
Bacchus
4
3
14
3.67
L
4
3
4
2
L
Bacchus
1
4
8
1.25
L
Hachiman
1
5
7
0.9
W
Vamana
cmack704
Vamana
6
2
12
6
W
Nu Wa
3
3
15
3.5
L
The Morrigan
xMissStellar
The Morrigan
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,664
Damage
48,305
65,709
Taken
60,505
53,223
Mitigated
54,950
29,377
Healing
20,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,262
227
1,723
1,614
9,882
5,065
573
2,736
6,986
23,469
0
L
Osiris
11,252
1,695
1,709
2,403
13,650
16,744
261
7,987
5,221
0
17,262
W
Zhong Kui
Baba Reaper
Zhong Kui
12,291
1,301
3,208
6,980
15,845
11,933
2,279
3,426
11,916
30,552
0
W
Bacchus
QUINTEROL
Bacchus
11,260
559
2,479
2,329
15,485
22,289
272
3,897
11,448
24,089
0
L
6,726
766
503
806
9,251
4,124
1,189
7,300
1,859
0
15,961
L
Bacchus
6,488
235
2,260
3,973
17,011
25,883
396
10,456
6,148
9,183
0
L
Hachiman
14,157
7,281
1,127
3,631
12,802
4,958
1,082
10,345
2,266
0
39,416
W
Vamana
cmack704
Vamana
10,035
3,592
2,511
6,996
15,576
10,601
863
2,777
12,553
0
20,153
W
Nu Wa
10,816
2,269
501
1,036
8,921
3,335
1,234
3,903
4,893
30,426
0
L
The Morrigan
xMissStellar
The Morrigan
9,682
338
2,108
1,877
7,791
3,241
788
6,541
1,130
30,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,625
Gold Earned
44,637
149
Minions Killed
137
0
Camps Cleared
0
1,144,302
Distance Traveled
1,107,246
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,839
737
6
1
0
209,074
0
L
Osiris
8,568
714
6
1
0
212,512
0
W
Zhong Kui
10,085
840
50
4
0
215,509
1
W
Bacchus
10,077
840
33
3
0
235,475
4
L
Ullr
9,108
759
17
1
0
226,657
3
L
Bacchus
9,083
757
6
1
0
246,919
0
L
Hachiman
9,077
756
74
6
0
202,077
0
W
Vamana
9,888
824
21
2
0
268,392
0
W
Nu Wa
9,736
811
39
3
0
215,852
1
L
The Morrigan
8,801
733
34
3
0
219,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role