Player Matchup

Ares
Ares
MackDaddyGurth
Ares
Level 103
God Stats
1W - 2L
1,439 SR
Queue Stats
54W - 38L
1,526 Elo+
Party 1
Anubis
Anubis
PSYQUALIA33
Anubis
Level 88
God Stats
2W - 3L
1,550 SR
Queue Stats
53W - 38L
1,526 Elo+
Solo
Pele
Pele
Static E30
Pele
Level 105
God Stats
2W - 5L
1,382 SR
Queue Stats
22W - 25L
1,441 Elo+
Solo
Nike
Nike
Tiny_Jester14
Nike
Level 85
God Stats
1W - 2L
1,592 SR
Queue Stats
50W - 39L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
UndyingApollyon
Hou Yi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 135L
1,452 Elo+
Solo
Team Averages
Level 97
1,492 SR
1,487 Elo+

VS

Team Averages
Level 95
1,533 SR
1,458 Elo+
Kukulkan
Kukulkan
ISACOD117
Kukulkan
Level 108
God Stats
10W - 13L
1,849 SR
Queue Stats
411W - 451L
1,454 Elo+
Solo
Ares
Ares
Lil_surfab
Ares
Level 114
God Stats
7W - 10L
1,327 SR
Queue Stats
211W - 210L
1,477 Elo+
Party 2
Ravana
Ravana
OryPan21
Ravana
Level 98
God Stats
12W - 11L
1,629 SR
Queue Stats
467W - 442L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
R3D DIO
Danzaburou
Level 65
God Stats
13W - 10L
1,470 SR
Queue Stats
80W - 97L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
dragonfire1100
Sun Wukong
Level 88
God Stats
14W - 31L
1,388 SR
Queue Stats
89W - 92L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 2
10,854
472
12,632
33,553
36,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
16
0 / 7 / 0
10,114
440
9,186
15,712
8,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 8 / 5
11,126
484
12,397
22,615
8,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 8 / 0
10,860
472
7,253
18,288
9,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 9 / 5
8,977
390
11,460
19,519
7,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ISACOD117
Kukulkan
18
4 / 4 / 6
11,043
480
11,581
13,332
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 1 / 19
11,408
496
18,598
18,883
22,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
OryPan21
Ravana
19
15 / 2 / 9
12,518
544
24,421
13,342
7,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
R3D DIO
Danzaburou
17
5 / 3 / 12
10,999
478
14,093
16,390
7,274
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
dragonfire1100
Sun Wukong
20
9 / 0 / 1
14,445
628
16,884
15,420
20,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
10
Kills
37
37
Deaths
10
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ISACOD117
Kukulkan
4
4
6
1.75
W
4
1
19
13.5
L
5
5
2
1.2
W
Ravana
OryPan21
Ravana
15
2
9
9.75
L
Anubis
0
7
0
0
W
Danzaburou
R3D DIO
Danzaburou
5
3
12
3.67
L
5
8
5
0.94
L
0
8
0
0
L
0
9
5
0.28
W
Sun Wukong
dragonfire1100
Sun Wukong
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,928
Damage
85,577
109,687
Taken
77,367
69,537
Mitigated
62,449
25,930
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ISACOD117
Kukulkan
11,581
48
0
2,390
13,332
5,786
1,650
1,921
11,331
81,534
0
W
18,598
1,403
403
2,650
18,883
22,047
549
7,324
11,469
42,806
0
L
12,632
789
517
9,040
33,553
36,526
183
12,940
20,519
35,900
0
W
Ravana
OryPan21
Ravana
24,421
10,277
0
1,435
13,342
7,176
409
7,210
6,132
0
72,167
L
Anubis
9,186
415
0
4,241
15,712
8,217
224
4,211
11,424
73,361
0
W
Danzaburou
R3D DIO
Danzaburou
14,093
7,946
0
4,969
16,390
7,274
497
4,950
11,440
0
82,626
L
12,397
1,987
0
5,078
22,615
8,437
0
3,652
18,832
0
62,726
L
7,253
2,584
0
3,963
18,288
9,195
1,704
1,290
16,118
0
81,612
L
11,460
6,334
467
2,624
19,519
7,162
824
8,086
11,433
0
60,600
W
Sun Wukong
dragonfire1100
Sun Wukong
16,884
4,541
46
3,448
15,420
20,166
133
906
13,577
0
131,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,931
Gold Earned
60,413
549
Minions Killed
625
0
Camps Cleared
0
1,944,063
Distance Traveled
2,259,864
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,043
480
133
6
0
417,238
4
W
Ares
11,408
496
43
2
0
450,686
2
L
Ares
10,854
472
40
2
0
405,929
4
W
Ravana
12,518
544
100
4
0
493,757
5
L
Anubis
10,114
440
138
6
0
384,794
6
W
Danzaburou
10,999
478
111
5
0
405,600
7
L
Pele
11,126
484
94
4
0
443,311
2
L
Nike
10,860
472
179
8
0
374,685
0
L
Hou Yi
8,977
390
98
4
0
335,344
4
W
Sun Wukong
14,445
628
238
10
0
492,583
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role