Player Matchup

Chaac
Chaac
AceKilo503
Chaac
Level 27
God Stats
3W - 0L
1,713 SR
Queue Stats
150W - 119L
1,481 Elo+
Party 3
Sun Wukong
Sun Wukong
BaddyBadRan
Sun Wukong
Level 66
God Stats
8W - 2L
1,640 SR
Queue Stats
234W - 151L
1,667 Elo+
Party 3
Vulcan
Vulcan
Seebz503
Vulcan
Level 29
God Stats
2W - 1L
1,435 SR
Queue Stats
146W - 96L
1,622 Elo+
Party 3
Ne Zha
Ne Zha
The503Guy
Ne Zha
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 76L
1,583 Elo+
Party 3
Sol
Sol
martin420esc
Sol
Level 72
God Stats
6W - 5L
1,482 SR
Queue Stats
268W - 182L
1,653 Elo+
Party 3
Team Averages
Level 50
1,554 SR
1,601 Elo+

VS

Team Averages
Level 103
1,440 SR
1,447 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
FABIANPE
Xbalanque
Level 106
God Stats
0W - 4L
1,237 SR
Queue Stats
169W - 185L
1,427 Elo+
Solo
Thor
Thor
FYC INeroI
Thor
Level 127
God Stats
0W - 3L
1,167 SR
Queue Stats
154W - 176L
1,435 Elo+
Party 1
Geb
Geb
Ka0TiC Warrior
Geb
Level 129
God Stats
1W - 1L
1,747 SR
Queue Stats
120W - 154L
1,443 Elo+
Party 1
Skadi
Skadi
Master Shocka
Skadi
Level 88
God Stats
4W - 3L
1,549 SR
Queue Stats
85W - 117L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
6 / 4 / 13
9,784
815
12,418
19,274
13,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
BaddyBadRan
Sun Wukong
17
6 / 1 / 19
10,102
842
9,885
17,262
12,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Seebz503
Vulcan
17
9 / 1 / 15
10,674
890
17,306
6,235
2,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
The503Guy
Ne Zha
14
4 / 3 / 12
9,429
786
6,366
8,631
3,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 1 / 13
10,396
866
13,844
10,611
4,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
0 / 7 / 4
7,959
663
8,592
15,066
5,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
FABIANPE
Xbalanque
15
4 / 4 / 2
8,106
676
7,843
8,551
3,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 7 / 5
7,079
590
1,815
9,160
5,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 7 / 4
7,814
651
8,090
16,004
16,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
2 / 7 / 4
8,181
682
9,064
13,311
4,356
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
32
Kills
7
10
Deaths
32
72
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
7
4
0.29
W
Chaac
6
4
13
3.13
W
Sun Wukong
BaddyBadRan
Sun Wukong
6
1
19
15.5
L
Xbalanque
FABIANPE
Xbalanque
4
4
2
1.25
L
0
7
5
0.36
L
1
7
4
0.43
L
2
7
4
0.57
W
Vulcan
Seebz503
Vulcan
9
1
15
16.5
W
Ne Zha
The503Guy
Ne Zha
4
3
12
3.33
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,819
Damage
35,404
62,013
Taken
62,092
37,348
Mitigated
35,810
32,703
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,592
729
1,728
2,789
15,066
5,939
0
8,012
6,663
26,728
0
W
Chaac
12,418
1,496
785
6,885
19,274
13,583
155
2,852
16,422
0
15,534
W
Sun Wukong
BaddyBadRan
Sun Wukong
9,885
633
1,300
8,883
17,262
12,938
356
3,554
13,708
0
17,305
L
Xbalanque
FABIANPE
Xbalanque
7,843
3,851
1,447
1,679
8,551
3,460
0
2,542
5,711
0
15,753
L
1,815
166
407
103
9,160
5,283
0
6,172
2,686
0
4,051
L
8,090
126
520
1,231
16,004
16,772
0
9,237
6,178
15,207
0
L
9,064
3,960
493
2,826
13,311
4,356
0
5,187
7,719
0
20,820
W
Vulcan
Seebz503
Vulcan
17,306
5,124
1,274
1,019
6,235
2,892
1,318
3,124
3,111
47,798
0
W
Ne Zha
The503Guy
Ne Zha
6,366
1,383
2,623
1,851
8,631
3,801
760
2,756
4,967
0
8,204
W
13,844
2,120
3,036
5,047
10,611
4,134
1,557
4,396
6,215
30,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,385
Gold Earned
39,139
117
Minions Killed
100
0
Camps Cleared
0
1,204,426
Distance Traveled
852,454
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,959
663
48
4
0
174,217
0
W
Chaac
9,784
815
11
1
0
223,759
0
W
Sun Wukong
10,102
842
16
1
0
242,126
0
L
Xbalanque
8,106
676
21
2
0
169,412
0
L
Thor
7,079
590
7
1
0
147,885
0
L
Geb
7,814
651
11
1
0
194,059
0
L
Skadi
8,181
682
13
1
0
166,881
0
W
Vulcan
10,674
890
48
4
0
268,409
3
W
Ne Zha
9,429
786
3
0
0
211,814
0
W
Sol
10,396
866
39
3
0
258,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role