Player Matchup

Neith
Neith
DagaXD
Neith
Level 97
God Stats
6W - 3L
1,786 SR
Queue Stats
76W - 45L
1,659 Elo+
Party 2
Horus
Horus
DeathBalley
Horus
Level 29
God Stats
1W - 0L
1,478 SR
Queue Stats
34W - 8L
1,742 Elo+
Party 2
Tiamat
Tiamat
Progamer3599
Tiamat
Level 125
God Stats
4W - 3L
1,454 SR
Queue Stats
56W - 28L
1,672 Elo+
Party 2
Team Averages
Level 84
1,573 SR
1,691 Elo+

VS

Team Averages
Level 102
1,553 SR
1,611 Elo+
Bacchus
Bacchus
OddityCoWs
Bacchus
Level 109
God Stats
9W - 3L
1,866 SR
Queue Stats
34W - 20L
1,762 Elo+
Party 1
King Arthur
King Arthur
Winphrey
King Arthur
Level 156
God Stats
3W - 12L
1,494 SR
Queue Stats
174W - 169L
1,714 Elo+
Party 1
Loki
Loki
choorizord
Loki
Level 42
God Stats
5W - 12L
1,299 SR
Queue Stats
17W - 35L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DagaXD
Neith
13
7 / 3 / 2
8,633
785
13,062
8,567
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 9
8,010
728
4,636
10,730
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
12
4 / 1 / 5
8,011
728
7,228
7,737
3,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OddityCoWs
Bacchus
11
3 / 2 / 2
8,284
753
6,971
9,707
9,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Winphrey
King Arthur
12
1 / 4 / 2
7,234
658
10,206
13,611
10,493
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 5 / 2
6,771
616
2,305
6,528
2,299
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
5
5
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
DagaXD
Neith
7
3
2
2.67
W
0
1
9
4.5
L
Bacchus
OddityCoWs
Bacchus
3
2
2
2
W
Tiamat
4
1
5
6.5
L
King Arthur
Winphrey
King Arthur
1
4
2
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,926
Damage
19,482
27,034
Taken
29,846
15,195
Mitigated
22,704
12,531
Healing
886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DagaXD
Neith
13,062
7,620
0
2,696
8,567
3,372
0
2,388
6,179
0
41,951
W
4,636
2,426
1,299
4,977
10,730
8,227
6
3,129
7,601
0
9,575
L
Bacchus
OddityCoWs
Bacchus
6,971
436
0
636
9,707
9,912
0
2,187
7,520
14,172
0
W
Tiamat
7,228
677
763
2,796
7,737
3,596
37
2,620
5,117
21,149
0
L
King Arthur
Winphrey
King Arthur
10,206
940
0
250
13,611
10,493
0
3,218
10,393
2,528
30,418
L
2,305
291
0
0
6,528
2,299
0
2,087
4,441
0
17,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,654
Gold Earned
22,289
126
Minions Killed
113
5
Camps Cleared
5
637,013
Distance Traveled
617,017
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,633
785
89
8
4
192,612
4
W
Horus
8,010
728
6
1
0
217,491
3
L
Bacchus
8,284
753
17
2
0
224,290
0
W
Tiamat
8,011
728
31
3
1
226,910
1
L
King Arthur
7,234
658
67
6
0
208,307
1
L
Loki
6,771
616
29
3
5
184,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role