Player Matchup

King Arthur
King Arthur
Jithyland
King Arthur
Level 67
God Stats
2W - 3L
1,444 SR
Queue Stats
280W - 147L
1,697 Elo+
Party 1
Athena
Athena
Joemandi
Athena
Level 46
God Stats
3W - 0L
1,774 SR
Queue Stats
238W - 109L
1,652 Elo+
Party 1
Ravana
Ravana
Mannx1978
Ravana
Level 58
God Stats
11W - 10L
1,609 SR
Queue Stats
213W - 122L
1,642 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Spin
Ah Muzen Cab
Level 44
God Stats
1W - 0L
1,857 SR
Queue Stats
9W - 2L
1,712 Elo+
Solo
Baron Samedi
Baron Samedi
xxJustTheBasic3x
Baron Samedi
Level 84
God Stats
1W - 2L
1,496 SR
Queue Stats
325W - 174L
1,669 Elo+
Party 1
Team Averages
Level 60
1,636 SR
1,674 Elo+

VS

Team Averages
Level 19
1,513 SR
1,525 Elo+
Arachne
Arachne
AnOutsider1231
Arachne
Level 35
God Stats
1W - 2L
1,522 SR
Queue Stats
19W - 24L
1,583 Elo+
Party 2
Nox
Nox
HerbHaggler
Nox
Level 16
God Stats
11W - 9L
1,625 SR
Queue Stats
24W - 31L
1,426 Elo+
Party 2
Zeus
Zeus
LifeOnTheWake
Zeus
Level 19
God Stats
1W - 7L
1,421 SR
Queue Stats
17W - 25L
1,557 Elo+
Party 2
Ares
Ares
iiKingCobra72
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,502 Elo+
Party 2
Jing Wei
Jing Wei
pheZZle
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jithyland
King Arthur
17
6 / 2 / 21
10,195
1,133
10,974
14,909
12,791
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Joemandi
Athena
19
5 / 0 / 30
12,264
1,363
11,716
10,584
13,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
Mannx1978
Ravana
17
7 / 4 / 21
10,687
1,187
13,023
11,304
8,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
Spin
Ah Muzen Cab
17
11 / 2 / 17
11,167
1,241
16,998
7,976
3,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
xxJustTheBasic3x
Baron Samedi
17
14 / 2 / 17
12,444
1,383
20,114
8,222
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

337

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 2
9,353
1,039
4,513
15,682
5,436
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 4 / 2
9,499
1,055
7,380
9,154
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 14 / 4
9,754
1,084
19,105
21,642
6,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 9 / 5
8,505
945
1,704
18,357
7,430
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
pheZZle
Jing Wei
15
2 / 6 / 4
9,238
1,026
4,216
10,802
3,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
27
43
Kills
10
10
Deaths
43
106
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
10
2
0.4
L
3
4
2
1
W
King Arthur
Jithyland
King Arthur
6
2
21
8.25
W
Athena
Joemandi
Athena
5
0
30
20
L
2
14
4
0.29
W
Ravana
Mannx1978
Ravana
7
4
21
4.38
W
Ah Muzen Cab
Spin
Ah Muzen Cab
11
2
17
9.75
L
0
9
5
0.28
L
Jing Wei
pheZZle
Jing Wei
2
6
4
0.67
W
Baron Samedi
xxJustTheBasic3x
Baron Samedi
14
2
17
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,825
Damage
36,918
52,995
Taken
75,637
42,877
Mitigated
26,336
14,129
Healing
1,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,513
3,019
0
676
15,682
5,436
0
5,980
9,635
0
7,729
L
7,380
560
0
0
9,154
3,270
0
3,230
5,688
21,107
0
W
King Arthur
Jithyland
King Arthur
10,974
1,088
0
602
14,909
12,791
0
6,705
7,596
1,548
20,183
W
Athena
Joemandi
Athena
11,716
2,260
0
2,814
10,584
13,548
0
5,122
5,122
25,443
0
L
19,105
3,085
0
601
21,642
6,869
0
11,440
10,075
35,380
0
W
Ravana
Mannx1978
Ravana
13,023
4,755
0
1,921
11,304
8,765
0
4,101
7,067
0
16,326
W
Ah Muzen Cab
Spin
Ah Muzen Cab
16,998
4,079
0
919
7,976
3,271
0
6,016
1,742
0
37,047
L
1,704
494
0
67
18,357
7,430
0
6,606
11,496
8,785
0
L
Jing Wei
pheZZle
Jing Wei
4,216
2,756
0
156
10,802
3,331
0
5,122
5,631
0
10,846
W
Baron Samedi
xxJustTheBasic3x
Baron Samedi
20,114
1,958
3,576
4,297
8,222
4,502
0
5,188
2,887
44,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,757
Gold Earned
46,349
178
Minions Killed
103
6
Camps Cleared
6
936,400
Distance Traveled
759,471
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,353
1,039
5
1
1
135,695
0
L
Nox
9,499
1,055
40
4
0
165,898
1
W
King Arthur
10,195
1,133
29
3
1
188,644
0
W
Athena
12,264
1,363
24
3
0
226,945
1
L
Zeus
9,754
1,084
42
5
2
142,381
7
W
Ravana
10,687
1,187
18
2
0
183,817
1
W
Ah Muzen Cab
11,167
1,241
44
5
2
166,161
0
L
Ares
8,505
945
11
1
0
141,745
0
L
Jing Wei
9,238
1,026
5
1
3
173,752
1
W
Baron Samedi
12,444
1,383
63
7
3
170,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role