Player Matchup

Gilgamesh
Gilgamesh
AsterixGaming
Gilgamesh
Level 63
God Stats
3W - 1L
1,708 SR
Queue Stats
10W - 2L
1,873 Elo+
Party 1
Scylla
Scylla
Kormm
Scylla
Level 129
God Stats
1W - 0L
2,019 SR
Queue Stats
6W - 1L
1,957 Elo+
Party 1
Bellona
Bellona
Wachamacolet
Bellona
Level 66
God Stats
1W - 0L
1,650 SR
Queue Stats
4W - 2L
1,670 Elo+
Party 1
Olorun
Olorun
ZielCon2008
Olorun
Level 152
God Stats
1W - 0L
1,232 SR
Queue Stats
4W - 2L
1,599 Elo+
Party 1
Team Averages
Level 103
1,652 SR
1,775 Elo+

VS

Team Averages
Level 124
1,645 SR
1,644 Elo+
Zhong Kui
Zhong Kui
BigDaddySmurf34
Zhong Kui
Level 45
God Stats
0W - 1L
1,737 SR
Queue Stats
9W - 3L
1,821 Elo+
Solo
Medusa
Medusa
Futuretoast
Medusa
Level 156
God Stats
13W - 7L
1,599 SR
Queue Stats
451W - 276L
1,616 Elo+
Party 2
Mercury
Mercury
ILuv Wyte Girlz
Mercury
Level 155
God Stats
4W - 6L
1,519 SR
Queue Stats
410W - 546L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
PedroTM
Kuzenbo
Level 139
God Stats
78W - 44L
1,727 SR
Queue Stats
450W - 280L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AsterixGaming
Gilgamesh
17
5 / 2 / 10
11,369
947
10,872
10,799
8,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Kormm
Scylla
17
7 / 1 / 8
11,189
932
11,087
6,979
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Wachamacolet
Bellona
14
0 / 5 / 11
9,408
784
8,250
10,546
7,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
18
11 / 1 / 6
11,431
953
18,193
13,725
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigDaddySmurf34
Zhong Kui
13
0 / 7 / 3
8,047
671
9,035
13,318
8,230
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
15
2 / 6 / 4
8,819
735
7,262
12,266
5,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 6 / 0
9,342
779
5,697
11,150
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
PedroTM
Kuzenbo
13
2 / 4 / 3
8,269
689
8,396
18,472
27,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
23
Kills
9
9
Deaths
23
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AsterixGaming
Gilgamesh
5
2
10
5
L
Zhong Kui
BigDaddySmurf34
Zhong Kui
0
7
3
0.21
L
Medusa
2
6
4
0.67
L
5
6
0
0.83
W
Scylla
Kormm
Scylla
7
1
8
11
L
Kuzenbo
PedroTM
Kuzenbo
2
4
3
0.88
W
Bellona
Wachamacolet
Bellona
0
5
11
1.1
W
Olorun
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,402
Damage
30,390
42,049
Taken
55,206
24,705
Mitigated
45,440
12,393
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AsterixGaming
Gilgamesh
10,872
2,271
1,908
1,399
10,799
8,388
124
4,238
6,561
4,214
26,061
L
Zhong Kui
BigDaddySmurf34
Zhong Kui
9,035
500
0
1,563
13,318
8,230
0
7,040
6,048
27,619
0
L
Medusa
7,262
2,350
0
500
12,266
5,113
364
7,422
4,838
0
38,269
L
5,697
1,284
0
0
11,150
4,357
0
4,834
6,214
0
21,314
W
Scylla
Kormm
Scylla
11,087
1,599
0
881
6,979
2,771
2,167
4,378
2,601
46,092
0
L
Kuzenbo
PedroTM
Kuzenbo
8,396
2,133
0
2,498
18,472
27,740
0
10,917
7,377
18,046
0
W
Bellona
Wachamacolet
Bellona
8,250
1,763
0
548
10,546
7,686
666
4,777
5,769
0
25,050
W
Olorun
18,193
9,614
632
7,025
13,725
5,860
5,487
4,556
9,169
53,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,397
Gold Earned
34,477
244
Minions Killed
163
14
Camps Cleared
8
982,782
Distance Traveled
771,115
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,369
947
37
3
4
265,230
4
L
Zhong Kui
8,047
671
52
4
0
177,494
4
L
Medusa
8,819
735
64
5
0
158,871
1
L
Mercury
9,342
779
28
2
5
213,249
2
W
Scylla
11,189
932
96
8
2
231,156
2
L
Kuzenbo
8,269
689
19
2
3
221,501
0
W
Bellona
9,408
784
30
3
4
245,356
2
W
Olorun
11,431
953
81
7
4
241,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role