Player Matchup

Atlas
Atlas
 
Atlas
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Day350z
Izanami
Level 23
God Stats
3W - 7L
1,271 SR
Queue Stats
18W - 33L
1,255 Elo+
Party 2
Scylla
Scylla
GalaxyBoy127133
Scylla
Level 85
God Stats
5W - 5L
1,555 SR
Queue Stats
513W - 595L
1,324 Elo+
Solo
Da Ji
Da Ji
Rykrenon
Da Ji
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 66L
1,306 Elo+
Party 2
Mulan
Mulan
xX_Xelborn_Xx
Mulan
Level 100
God Stats
13W - 20L
1,420 SR
Queue Stats
148W - 179L
1,345 Elo+
Solo
Team Averages
Level 54
1,449 SR
1,346 Elo+

VS

Team Averages
Level 77
1,441 SR
1,327 Elo+
Bakasura
Bakasura
MonkeyDMat
Bakasura
Level 88
God Stats
79W - 71L
1,523 SR
Queue Stats
115W - 133L
1,341 Elo+
Party 1
Danzaburou
Danzaburou
SAM-OTAKU
Danzaburou
Level 97
God Stats
124W - 128L
1,407 SR
Queue Stats
167W - 179L
1,318 Elo+
Party 1
Chernobog
Chernobog
SexyCanadian420
Chernobog
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 250L
1,326 Elo+
Solo
Izanami
Izanami
SokaBlyat
Izanami
Level 29
God Stats
11W - 13L
1,332 SR
Queue Stats
21W - 29L
1,308 Elo+
Party 1
Baron Samedi
Baron Samedi
ViviJoestar
Baron Samedi
Level 102
God Stats
34W - 32L
1,443 SR
Queue Stats
110W - 112L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 2 / 4
6,235
390
4,887
8,338
7,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Day350z
Izanami
11
1 / 4 / 0
6,668
417
3,215
7,942
2,560
Hidden Dagger

Hidden Dagger

+15
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 4 / 2
6,440
403
1,820
4,707
1,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Rykrenon
Da Ji
12
5 / 4 / 1
7,255
453
8,239
12,925
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 1
8,274
517
7,455
12,090
8,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MonkeyDMat
Bakasura
16
6 / 2 / 2
10,076
630
9,080
12,951
6,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SAM-OTAKU
Danzaburou
17
3 / 0 / 2
10,669
667
4,015
5,557
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
SexyCanadian420
Chernobog
15
1 / 2 / 2
9,030
564
4,265
6,604
2,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
SokaBlyat
Izanami
14
2 / 3 / 5
8,729
546
5,535
8,422
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
ViviJoestar
Baron Samedi
13
5 / 2 / 4
7,968
498
8,776
9,187
3,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
17
17
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
4
1.5
L
Izanami
Day350z
Izanami
1
4
0
0.25
L
0
4
2
0.25
W
Bakasura
MonkeyDMat
Bakasura
6
2
2
3.5
L
Da Ji
Rykrenon
Da Ji
5
4
1
1.38
W
Danzaburou
SAM-OTAKU
Danzaburou
3
0
2
4
W
Chernobog
SexyCanadian420
Chernobog
1
2
2
1
W
Izanami
SokaBlyat
Izanami
2
3
5
1.5
W
Baron Samedi
ViviJoestar
Baron Samedi
5
2
4
3.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,616
Damage
31,671
46,002
Taken
42,721
23,804
Mitigated
17,524
8,473
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,887
1,397
315
426
8,338
7,299
0
2,528
5,760
15,513
0
L
Izanami
Day350z
Izanami
3,215
1,159
164
977
7,942
2,560
0
4,028
3,914
0
45,270
L
1,820
38
0
251
4,707
1,248
0
0
4,682
29,692
0
W
Bakasura
MonkeyDMat
Bakasura
9,080
5,886
0
4,294
12,951
6,735
601
1,659
11,292
0
62,685
L
Da Ji
Rykrenon
Da Ji
8,239
1,522
0
3,877
12,925
4,410
0
2,220
10,281
0
38,766
W
Danzaburou
SAM-OTAKU
Danzaburou
4,015
1,163
20
2,486
5,557
2,342
5,345
1,808
3,675
0
70,491
W
Chernobog
SexyCanadian420
Chernobog
4,265
2,864
0
1,534
6,604
2,445
1,047
444
6,160
0
46,236
W
Izanami
SokaBlyat
Izanami
5,535
3,727
543
1,947
8,422
2,151
1,573
1,570
6,852
0
53,182
W
Baron Samedi
ViviJoestar
Baron Samedi
8,776
369
1,783
3,811
9,187
3,851
708
2,350
6,837
26,670
0
L
7,455
1,352
0
2,463
12,090
8,287
0
0
10,830
9,300
44,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,872
Gold Earned
46,472
346
Minions Killed
541
0
Camps Cleared
0
1,331,550
Distance Traveled
1,500,013
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,235
390
10
1
0
310,187
0
L
Izanami
6,668
417
103
6
0
251,565
0
L
Scylla
6,440
403
57
4
0
205,215
4
W
Bakasura
10,076
630
126
8
0
351,237
2
L
Da Ji
7,255
453
63
4
0
305,404
0
W
Danzaburou
10,669
667
144
9
0
286,413
3
W
Chernobog
9,030
564
110
7
0
278,042
1
W
Izanami
8,729
546
134
8
0
279,743
0
W
Baron Samedi
7,968
498
27
2
0
304,578
3
L
Mulan
8,274
517
113
7
0
259,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role