Player Matchup

Eset
Eset
 
Eset
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BlueAce5000
Tsukuyomi
Level 65
God Stats
4W - 3L
1,631 SR
Queue Stats
63W - 72L
1,543 Elo+
Party 2
Mulan
Mulan
Infinity Sword9
Mulan
Level 127
God Stats
10W - 6L
1,574 SR
Queue Stats
205W - 155L
1,690 Elo+
Party 2
Medusa
Medusa
Skywa1ker196
Medusa
Level 38
God Stats
1W - 1L
1,814 SR
Queue Stats
78W - 42L
1,714 Elo+
Party 2
Hel
Hel
fumikochan
Hel
Level 34
God Stats
2W - 6L
1,672 SR
Queue Stats
122W - 98L
1,685 Elo+
Party 1
Team Averages
Level 61
1,638 SR
1,626 Elo+

VS

Team Averages
Level 61
1,577 SR
1,624 Elo+
Apollo
Apollo
Black_Tea_Boba
Apollo
Level 76
God Stats
6W - 5L
1,493 SR
Queue Stats
84W - 67L
1,604 Elo+
Party 3
Cliodhna
Cliodhna
GoOnRose
Cliodhna
Level 106
God Stats
11W - 4L
1,659 SR
Queue Stats
238W - 204L
1,574 Elo+
Party 3
Baron Samedi
Baron Samedi
Litzin
Baron Samedi
Level 49
God Stats
1W - 1L
1,289 SR
Queue Stats
209W - 96L
1,731 Elo+
Party 4
Anubis
Anubis
SSkep
Anubis
Level 27
God Stats
4W - 2L
1,619 SR
Queue Stats
103W - 85L
1,635 Elo+
Party 4
Fenrir
Fenrir
colbbuddy
Fenrir
Level 45
God Stats
3W - 0L
1,824 SR
Queue Stats
160W - 137L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
2 / 0 / 2
9,334
444
4,935
10,928
10,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
BlueAce5000
Tsukuyomi
14
1 / 8 / 1
8,427
401
4,755
18,025
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 5 / 0
9,609
458
12,164
22,181
18,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
18
7 / 4 / 3
11,616
553
19,127
19,085
7,809
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 8 / 0
7,976
380
2,286
13,352
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
9,174
437
6,696
14,910
4,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
GoOnRose
Cliodhna
19
6 / 1 / 4
10,891
519
11,475
10,220
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Litzin
Baron Samedi
18
6 / 1 / 2
10,965
522
13,316
13,503
12,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
SSkep
Anubis
20
10 / 0 / 3
12,916
615
19,303
11,983
6,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
colbbuddy
Fenrir
15
3 / 5 / 3
9,132
435
9,304
14,135
8,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
12
Kills
25
25
Deaths
12
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
0
2
3
W
0
5
6
0.6
L
Tsukuyomi
BlueAce5000
Tsukuyomi
1
8
1
0.19
W
Cliodhna
GoOnRose
Cliodhna
6
1
4
8
L
2
5
0
0.4
W
Baron Samedi
Litzin
Baron Samedi
6
1
2
7
W
Anubis
SSkep
Anubis
10
0
3
11.5
L
Medusa
7
4
3
2.13
W
Fenrir
colbbuddy
Fenrir
3
5
3
0.9
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,267
Damage
60,094
83,571
Taken
64,751
44,981
Mitigated
36,204
28,770
Healing
27,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,935
1,092
485
2,067
10,928
10,269
251
2,793
7,922
43,719
0
W
6,696
3,101
0
3,888
14,910
4,755
728
864
14,046
0
55,968
L
Tsukuyomi
BlueAce5000
Tsukuyomi
4,755
374
0
4,358
18,025
5,177
0
7,002
10,700
0
53,683
W
Cliodhna
GoOnRose
Cliodhna
11,475
1,469
0
4,834
10,220
3,967
0
1,044
9,156
0
87,451
L
12,164
2,225
19
6,803
22,181
18,330
0
9,041
11,980
634
59,908
W
Baron Samedi
Litzin
Baron Samedi
13,316
1,024
537
6,860
13,503
12,067
0
605
12,898
73,565
0
W
Anubis
SSkep
Anubis
19,303
812
0
10,292
11,983
6,429
206
3,256
8,591
131,836
0
L
Medusa
19,127
11,212
0
9,722
19,085
7,809
0
2,078
16,499
0
94,808
W
Fenrir
colbbuddy
Fenrir
9,304
990
0
1,202
14,135
8,986
159
1,787
12,288
4,629
41,944
L
2,286
371
1,595
3,721
13,352
3,396
0
11,000
2,352
34,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,962
Gold Earned
53,078
558
Minions Killed
688
0
Camps Cleared
0
1,823,586
Distance Traveled
2,066,123
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,334
444
75
4
0
366,804
4
W
Apollo
9,174
437
113
5
0
386,708
4
L
Tsukuyomi
8,427
401
99
5
0
392,388
2
W
Cliodhna
10,891
519
125
6
0
494,156
2
L
Mulan
9,609
458
113
5
0
373,414
0
W
Baron Samedi
10,965
522
155
7
0
376,719
4
W
Anubis
12,916
615
230
11
0
387,469
4
L
Medusa
11,616
553
166
8
0
370,661
1
W
Fenrir
9,132
435
65
3
0
421,071
7
L
Hel
7,976
380
105
5
0
320,319
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role