Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
An The Nee
Sun Wukong
Level 129
God Stats
9W - 7L
1,369 SR
Queue Stats
624W - 567L
1,704 Elo+
Party 1
Ganesha
Ganesha
ElementalShade7
Ganesha
Level 48
God Stats
17W - 9L
1,745 SR
Queue Stats
78W - 55L
1,642 Elo+
Party 1
Charybdis
Charybdis
LiveFire13
Charybdis
Level 87
God Stats
6W - 4L
1,694 SR
Queue Stats
108W - 76L
1,591 Elo+
Party 1
Bastet
Bastet
SliceEndDicer
Bastet
Level 157
God Stats
6W - 5L
1,606 SR
Queue Stats
441W - 398L
1,689 Elo+
Party 1
Team Averages
Level 116
1,583 SR
1,625 Elo+

VS

Team Averages
Level 84
1,548 SR
1,459 Elo+
Izanami
Izanami
Raging Toxin
Izanami
Level 63
God Stats
5W - 6L
1,427 SR
Queue Stats
188W - 212L
1,409 Elo+
Party 2
Zeus
Zeus
Sensei Trill
Zeus
Level 121
God Stats
63W - 51L
1,596 SR
Queue Stats
437W - 416L
1,506 Elo+
Party 2
Odin
Odin
Wtue
Odin
Level 106
God Stats
13W - 3L
1,725 SR
Queue Stats
171W - 187L
1,492 Elo+
Party 2
Yemoja
Yemoja
azacel_HH
Yemoja
Level 35
God Stats
7W - 8L
1,665 SR
Queue Stats
121W - 134L
1,391 Elo+
Solo
Achilles
Achilles
dirzuh
Achilles
Level 93
God Stats
6W - 7L
1,329 SR
Queue Stats
148W - 161L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 1 / 0
6,560
547
2,912
4,398
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
An The Nee
Sun Wukong
13
0 / 0 / 4
7,184
599
6,062
7,994
4,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 4
6,315
526
2,846
7,036
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
LiveFire13
Charybdis
12
5 / 0 / 1
7,443
620
5,763
6,102
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 2 / 0
7,218
602
8,138
8,307
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Raging Toxin
Izanami
9
0 / 3 / 0
5,320
443
1,433
5,366
1,011
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
2 / 1 / 1
7,155
596
5,337
4,444
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Wtue
Odin
9
0 / 4 / 2
5,796
483
3,364
10,243
8,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
azacel_HH
Yemoja
8
0 / 3 / 0
5,341
445
2,279
7,797
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
dirzuh
Achilles
10
1 / 2 / 2
6,097
508
3,886
9,125
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
13
Kills
3
3
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
0
1
W
Sun Wukong
An The Nee
Sun Wukong
0
0
4
2
W
0
0
4
2
W
Charybdis
LiveFire13
Charybdis
5
0
1
5.5
L
Izanami
Raging Toxin
Izanami
0
3
0
0
L
2
1
1
2.5
W
7
2
0
3.5
L
Odin
Wtue
Odin
0
4
2
0.25
L
Yemoja
azacel_HH
Yemoja
0
3
0
0
L
Achilles
dirzuh
Achilles
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,721
Damage
16,299
33,837
Taken
36,975
14,833
Mitigated
16,609
17,147
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,912
1,278
129
2,266
4,398
1,646
245
1,196
3,070
41,472
4,127
W
Sun Wukong
An The Nee
Sun Wukong
6,062
1,423
0
4,153
7,994
4,010
0
1,077
6,411
0
42,780
W
2,846
241
120
2,750
7,036
4,607
0
2,514
4,422
15,961
0
W
Charybdis
LiveFire13
Charybdis
5,763
3,215
0
3,492
6,102
1,886
0
1,268
4,834
0
48,765
L
Izanami
Raging Toxin
Izanami
1,433
1,249
0
470
5,366
1,011
0
852
4,514
0
26,168
L
5,337
297
0
1,409
4,444
1,182
0
1,577
2,867
44,189
0
W
8,138
2,491
0
4,237
8,307
2,684
0
1,187
6,883
0
39,985
L
Odin
Wtue
Odin
3,364
415
0
2,973
10,243
8,393
0
334
9,289
0
24,411
L
Yemoja
azacel_HH
Yemoja
2,279
335
196
1,065
7,797
3,127
0
1,678
6,074
15,676
0
L
Achilles
dirzuh
Achilles
3,886
1,465
0
3,943
9,125
2,896
0
1,027
8,059
0
34,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,720
Gold Earned
29,709
424
Minions Killed
323
0
Camps Cleared
0
1,245,769
Distance Traveled
1,179,552
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,560
547
115
10
0
235,314
5
W
Sun Wukong
7,184
599
107
9
0
254,978
3
W
Ganesha
6,315
526
10
1
0
261,023
3
W
Charybdis
7,443
620
107
9
0
223,357
3
L
Izanami
5,320
443
66
6
0
209,569
3
L
Zeus
7,155
596
110
9
0
230,175
2
W
Bastet
7,218
602
85
7
0
271,097
1
L
Odin
5,796
483
59
5
0
228,603
0
L
Yemoja
5,341
445
17
1
0
232,582
3
L
Achilles
6,097
508
71
6
0
278,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role