Player Matchup

Ares
Ares
Bandit_gotbanned
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,429 Elo+
Party 2
Artemis
Artemis
Comp3tingtoast69
Artemis
Level 65
God Stats
0W - 2L
1,266 SR
Queue Stats
77W - 115L
1,370 Elo+
Party 2
Hera
Hera
ShellGoldfish0
Hera
Level 62
God Stats
0W - 3L
1,385 SR
Queue Stats
69W - 113L
1,369 Elo+
Party 2
Thanatos
Thanatos
WhothatNumbr72
Thanatos
Level 85
God Stats
5W - 8L
1,367 SR
Queue Stats
141W - 175L
1,399 Elo+
Party 2
Bellona
Bellona
Wolfysthename241
Bellona
Level 61
God Stats
6W - 11L
1,383 SR
Queue Stats
91W - 133L
1,402 Elo+
Party 2
Team Averages
Level 58
1,380 SR
1,394 Elo+

VS

Team Averages
Level 79
1,497 SR
1,442 Elo+
Achilles
Achilles
Dinoking WWE
Achilles
Level 78
God Stats
4W - 6L
1,277 SR
Queue Stats
138W - 145L
1,384 Elo+
Solo
Thanatos
Thanatos
FernandoBastan
Thanatos
Level 129
God Stats
24W - 12L
1,613 SR
Queue Stats
91W - 79L
1,507 Elo+
Party 1
Bacchus
Bacchus
SAMUsp99
Bacchus
Level 65
God Stats
9W - 4L
1,647 SR
Queue Stats
19W - 21L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
davidsanchez-20
Nu Wa
Level 35
God Stats
7W - 1L
1,731 SR
Queue Stats
12W - 7L
1,480 Elo+
Party 1
Camazotz
Camazotz
xGerMix00
Camazotz
Level 87
God Stats
1W - 1L
1,216 SR
Queue Stats
30W - 29L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 4 / 0
4,581
458
2,616
8,835
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 2 / 1
4,892
489
4,201
5,397
965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 5 / 0
5,084
508
2,275
4,606
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
10
1 / 5 / 1
5,578
558
2,487
7,491
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 4 / 2
6,283
628
5,177
6,417
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dinoking WWE
Achilles
11
5 / 2 / 2
6,552
655
4,823
6,926
3,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
11
10 / 1 / 5
7,167
717
7,416
7,049
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
SAMUsp99
Bacchus
9
3 / 2 / 3
5,842
584
3,553
5,620
3,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 7
6,057
606
2,148
3,938
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
xGerMix00
Camazotz
9
1 / 1 / 4
5,390
539
4,250
8,093
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
7
Kills
20
20
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
1
2
1
0.75
W
Achilles
Dinoking WWE
Achilles
5
2
2
3
W
Thanatos
10
1
5
12.5
W
Bacchus
SAMUsp99
Bacchus
3
2
3
2.25
L
1
5
0
0.2
L
Thanatos
1
5
1
0.3
L
2
4
2
0.75
W
1
2
7
2.25
W
Camazotz
xGerMix00
Camazotz
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,756
Damage
22,190
32,746
Taken
31,626
12,361
Mitigated
14,552
9,247
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,616
707
191
1,865
8,835
3,833
0
2,253
6,542
9,682
0
L
4,201
2,134
18
1,481
5,397
965
0
1,678
3,639
0
15,959
W
Achilles
Dinoking WWE
Achilles
4,823
2,274
0
1,658
6,926
3,833
114
121
6,805
0
30,186
W
Thanatos
7,416
2,043
0
6,589
7,049
2,984
0
485
6,564
0
33,685
W
Bacchus
SAMUsp99
Bacchus
3,553
632
293
1,030
5,620
3,174
56
772
4,848
17,196
0
L
2,275
687
0
530
4,606
765
0
571
3,935
27,345
0
L
Thanatos
2,487
561
0
4,805
7,491
1,848
0
581
6,812
0
25,043
L
5,177
2,183
0
357
6,417
4,950
0
249
6,117
0
13,284
W
2,148
307
0
750
3,938
1,083
707
1,701
2,237
24,110
0
W
Camazotz
xGerMix00
Camazotz
4,250
1,945
62
3,953
8,093
3,478
396
1,812
6,281
0
26,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,418
Gold Earned
31,008
183
Minions Killed
239
0
Camps Cleared
0
915,088
Distance Traveled
1,028,711
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,581
458
10
1
0
154,927
1
L
Artemis
4,892
489
32
3
0
163,862
2
W
Achilles
6,552
655
63
6
0
180,637
0
W
Thanatos
7,167
717
52
5
0
245,857
2
W
Bacchus
5,842
584
23
2
0
202,941
0
L
Hera
5,084
508
52
5
0
209,096
3
L
Thanatos
5,578
558
70
7
0
190,944
1
L
Bellona
6,283
628
19
2
0
196,259
1
W
Nu Wa
6,057
606
47
5
0
210,899
0
W
Camazotz
5,390
539
54
5
0
188,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role