Player Matchup

Hercules
Hercules
Godathalo117
Hercules
Level 149
God Stats
1W - 2L
1,241 SR
Queue Stats
427W - 390L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Meephen
Baron Samedi
Level 87
God Stats
11W - 8L
1,573 SR
Queue Stats
256W - 233L
1,472 Elo+
Solo
Fenrir
Fenrir
Mloafyy
Fenrir
Level 128
God Stats
2W - 0L
1,417 SR
Queue Stats
80W - 76L
1,462 Elo+
Party 1
Skadi
Skadi
Shmalahide
Skadi
Level 147
God Stats
19W - 4L
1,441 SR
Queue Stats
356W - 314L
1,482 Elo+
Party 1
Anubis
Anubis
jalberto_45676
Anubis
Level 99
God Stats
1W - 1L
1,483 SR
Queue Stats
4W - 3L
1,409 Elo+
Solo
Team Averages
Level 122
1,431 SR
1,469 Elo+

VS

Team Averages
Level 106
1,415 SR
1,428 Elo+
Bellona
Bellona
Aguilucho_6712
Bellona
Level 108
God Stats
1W - 4L
1,436 SR
Queue Stats
539W - 545L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
D-O-M_3094
Nu Wa
Level 125
God Stats
457W - 327L
1,525 SR
Queue Stats
847W - 794L
1,458 Elo+
Party 2
Thor
Thor
DiggerNick14
Thor
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,395 Elo+
Party 3
Nike
Nike
SixthFist_Hermit
Nike
Level 120
God Stats
1W - 4L
1,140 SR
Queue Stats
734W - 710L
1,446 Elo+
Party 2
Charybdis
Charybdis
THE_KRIMSON_CHlN
Charybdis
Level 118
God Stats
1W - 2L
1,475 SR
Queue Stats
37W - 50L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Godathalo117
Hercules
11
3 / 0 / 2
6,315
574
3,254
5,357
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Meephen
Baron Samedi
11
1 / 0 / 0
6,422
584
4,604
3,861
2,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Mloafyy
Fenrir
10
2 / 0 / 4
6,226
566
3,570
8,135
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
12
4 / 0 / 2
6,861
624
4,771
4,982
1,343
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 3
5,931
539
1,938
3,970
1,547
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,693
518
1,666
6,359
4,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
9
0 / 3 / 0
5,388
490
3,459
3,898
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 0
5,582
507
878
6,940
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 0
4,618
420
2,173
6,406
3,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
8
0 / 2 / 0
4,803
437
1,790
5,114
1,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
0
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Nu Wa
0
3
0
0
L
0
2
0
0
W
Hercules
Godathalo117
Hercules
3
0
2
4
W
Baron Samedi
Meephen
Baron Samedi
1
0
0
1
W
Fenrir
Mloafyy
Fenrir
2
0
4
4
W
Skadi
4
0
2
5
L
0
3
0
0
L
Charybdis
0
2
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,137
Damage
9,966
26,305
Taken
28,717
11,038
Mitigated
11,964
12,553
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,666
29
0
3,053
6,359
4,705
0
2,921
2,916
0
25,788
L
Nu Wa
3,459
1,972
0
185
3,898
775
0
1,875
2,023
35,400
0
L
878
68
0
2,706
6,940
1,727
0
125
6,782
0
30,720
W
Hercules
Godathalo117
Hercules
3,254
1,063
0
2,646
5,357
2,569
62
351
4,973
0
36,187
W
Baron Samedi
Meephen
Baron Samedi
4,604
358
86
2,470
3,861
2,444
0
181
3,375
30,574
0
W
Fenrir
Mloafyy
Fenrir
3,570
503
0
2,989
8,135
3,135
0
980
7,115
0
15,551
W
Skadi
4,771
1,996
0
1,679
4,982
1,343
759
194
4,788
0
47,225
L
2,173
150
170
1,046
6,406
3,389
0
985
5,340
0
18,347
L
Charybdis
1,790
686
0
1,754
5,114
1,368
0
0
5,114
0
19,523
W
1,938
63
220
2,463
3,970
1,547
337
1,753
2,217
43,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,755
Gold Earned
26,084
360
Minions Killed
273
0
Camps Cleared
0
1,067,777
Distance Traveled
949,335
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,693
518
61
6
0
200,161
2
L
Nu Wa
5,388
490
56
5
0
172,180
5
L
Thor
5,582
507
72
7
0
200,451
2
W
Hercules
6,315
574
71
6
0
247,198
4
W
Baron Samedi
6,422
584
72
7
0
180,176
3
W
Fenrir
6,226
566
24
2
0
234,401
5
W
Skadi
6,861
624
95
9
0
219,592
1
L
Nike
4,618
420
39
4
0
199,355
3
L
Charybdis
4,803
437
45
4
0
177,188
3
W
Anubis
5,931
539
98
9
0
186,410
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role