Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
MemberOfTheDark
Set
Level 54
God Stats
10W - 9L
1,496 SR
Queue Stats
127W - 135L
1,461 Elo+
Party 1
Anubis
Anubis
dead3022
Anubis
Level 119
God Stats
62W - 56L
1,410 SR
Queue Stats
125W - 163L
1,344 Elo+
Solo
Team Averages
Level 74
1,481 SR
1,461 Elo+

VS

Team Averages
Level 51
1,565 SR
1,403 Elo+
Izanami
Izanami
Cabo422
Izanami
Level 86
God Stats
223W - 201L
1,538 SR
Queue Stats
283W - 284L
1,450 Elo+
Solo
Sylvanus
Sylvanus
HashWidDaLemon
Sylvanus
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 120L
1,405 Elo+
Party 2
Bellona
Bellona
Mr Telford6480
Bellona
Level 48
God Stats
25W - 26L
1,534 SR
Queue Stats
199W - 225L
1,409 Elo+
Party 3
Agni
Agni
Tussito
Agni
Level 13
God Stats
3W - 1L
1,727 SR
Queue Stats
76W - 71L
1,399 Elo+
Party 2
Arachne
Arachne
iV TiiKKY Vi
Arachne
Level 48
God Stats
23W - 16L
1,528 SR
Queue Stats
90W - 119L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 1 / 4
8,785
586
5,542
6,590
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
 
Cernunnos
14
6 / 2 / 1
8,264
551
11,010
8,347
2,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
 
Sylvanus
13
1 / 0 / 8
7,156
477
4,105
11,863
11,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
8 / 3 / 3
8,737
582
6,402
10,742
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
dead3022
Anubis
13
1 / 6 / 2
7,702
513
4,798
10,800
6,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cabo422
Izanami
8
0 / 3 / 0
5,783
386
3,249
6,535
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
10
0 / 2 / 2
6,513
434
3,247
10,303
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 4 / 1
8,919
595
12,141
12,138
11,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Agni
Tussito
Agni
13
2 / 5 / 1
7,840
523
7,092
7,826
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
iV TiiKKY Vi
Arachne
13
4 / 5 / 1
8,062
537
4,910
10,755
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
19
Kills
12
12
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
4
5
W
Cernunnos
 
Cernunnos
6
2
1
3.25
W
Sylvanus
 
Sylvanus
1
0
8
5
L
Izanami
Cabo422
Izanami
0
3
0
0
L
Sylvanus
0
2
2
0.5
W
8
3
3
3.17
L
6
4
1
1.63
L
Agni
Tussito
Agni
2
5
1
0.5
W
Anubis
dead3022
Anubis
1
6
2
0.33
L
Arachne
iV TiiKKY Vi
Arachne
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,857
Damage
30,639
48,342
Taken
47,557
27,999
Mitigated
25,045
14,832
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,542
523
0
631
6,590
2,578
855
2,825
3,601
58,537
0
W
Cernunnos
 
Cernunnos
11,010
4,772
0
3,084
8,347
2,979
2,953
2,937
5,242
0
55,606
W
Sylvanus
 
Sylvanus
4,105
1,132
831
4,192
11,863
11,389
1,125
3,567
8,108
21,429
6,567
L
Izanami
Cabo422
Izanami
3,249
2,212
0
1,924
6,535
892
0
1,144
5,391
0
31,522
L
Sylvanus
3,247
1,028
357
2,013
10,303
6,618
0
1,321
8,982
18,325
0
W
6,402
3,049
0
1,854
10,742
4,542
554
442
10,252
0
37,535
L
12,141
2,230
0
1,564
12,138
11,179
0
3,387
8,751
0
50,633
L
Agni
Tussito
Agni
7,092
418
0
645
7,826
2,270
0
3,593
4,233
39,880
0
W
Anubis
dead3022
Anubis
4,798
124
39
4,201
10,800
6,511
360
0
10,800
41,747
0
L
Arachne
iV TiiKKY Vi
Arachne
4,910
3,252
0
2,872
10,755
4,086
0
4,669
6,086
0
50,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,644
Gold Earned
37,117
415
Minions Killed
370
0
Camps Cleared
0
1,422,836
Distance Traveled
1,363,514
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,785
586
126
8
0
303,365
5
W
Cernunnos
8,264
551
88
6
0
281,255
5
W
Sylvanus
7,156
477
58
4
0
288,777
8
L
Izanami
5,783
386
72
5
0
199,559
0
L
Sylvanus
6,513
434
35
2
0
263,159
3
W
Set
8,737
582
66
4
0
320,405
0
L
Bellona
8,919
595
89
6
0
291,983
0
L
Agni
7,840
523
92
6
0
284,308
2
W
Anubis
7,702
513
77
5
0
229,034
1
L
Arachne
8,062
537
82
5
0
324,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role