Player Matchup

Baron Samedi
Baron Samedi
Félïx
Baron Samedi
Level 149
God Stats
0W - 1L
1,620 SR
Queue Stats
37W - 30L
1,564 Elo+
Party 2
Neith
Neith
boileaem
Neith
Level 109
God Stats
12W - 10L
1,552 SR
Queue Stats
38W - 30L
1,594 Elo+
Party 2
Jormungandr
Jormungandr
nomistim9000
Jormungandr
Level 122
God Stats
3W - 5L
1,547 SR
Queue Stats
59W - 48L
1,584 Elo+
Party 2
Bellona
Bellona
xXSeXyTiMeXx
Bellona
Level 122
God Stats
9W - 3L
1,547 SR
Queue Stats
62W - 47L
1,589 Elo+
Party 2
Team Averages
Level 126
1,567 SR
1,583 Elo+

VS

Team Averages
Level 102
1,699 SR
1,645 Elo+
Nox
Nox
DefaultBean
Nox
Level 109
God Stats
3W - 3L
1,764 SR
Queue Stats
14W - 10L
1,761 Elo+
Party 1
Artio
Artio
TyDitto
Artio
Level 105
God Stats
1W - 0L
1,816 SR
Queue Stats
16W - 7L
1,682 Elo+
Party 1
Hou Yi
Hou Yi
Xevents
Hou Yi
Level 149
God Stats
1W - 3L
1,532 SR
Queue Stats
16W - 20L
1,530 Elo+
Party 1
Odin
Odin
nswalzer
Odin
Level 45
God Stats
7W - 0L
1,685 SR
Queue Stats
11W - 8L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Félïx
Baron Samedi
13
0 / 5 / 4
8,351
642
8,465
10,970
5,143
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
boileaem
Neith
15
2 / 6 / 3
9,173
706
8,975
11,150
4,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
nomistim9000
Jormungandr
15
4 / 3 / 4
9,872
759
11,871
14,922
18,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
xXSeXyTiMeXx
Bellona
16
5 / 6 / 2
9,851
758
10,126
14,979
13,682
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 10
10,687
822
12,812
9,434
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artio
TyDitto
Artio
16
5 / 2 / 9
10,984
845
6,955
17,306
16,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Xevents
Hou Yi
16
5 / 3 / 7
10,640
818
14,047
11,361
4,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
17
4 / 4 / 10
10,532
810
10,298
15,407
11,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
11
Kills
20
20
Deaths
11
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
Baron Samedi
Félïx
Baron Samedi
0
5
4
0.4
W
Artio
TyDitto
Artio
5
2
9
4.75
W
Hou Yi
Xevents
Hou Yi
5
3
7
2.83
L
Neith
boileaem
Neith
2
6
3
0.58
L
Jormungandr
nomistim9000
Jormungandr
4
3
4
2
W
Odin
4
4
10
2.25
L
Bellona
xXSeXyTiMeXx
Bellona
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,437
Damage
44,112
52,021
Taken
53,508
41,420
Mitigated
36,675
7,521
Healing
15,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,812
1,305
0
1,066
9,434
3,812
655
3,873
5,561
36,453
0
L
Baron Samedi
Félïx
Baron Samedi
8,465
754
912
1,849
10,970
5,143
510
3,684
7,091
24,987
0
W
Artio
TyDitto
Artio
6,955
570
3,408
6,551
17,306
16,976
281
8,488
8,818
25,124
0
W
Hou Yi
Xevents
Hou Yi
14,047
6,626
0
305
11,361
4,489
2,498
2,938
8,423
0
43,529
L
Neith
boileaem
Neith
8,975
4,091
0
825
11,150
4,403
124
4,772
5,903
0
36,528
L
Jormungandr
nomistim9000
Jormungandr
11,871
2,693
388
1,293
14,922
18,192
402
5,676
8,512
31,753
0
W
Odin
10,298
1,448
1,066
2,940
15,407
11,398
335
6,064
9,343
3,165
33,203
L
Bellona
xXSeXyTiMeXx
Bellona
10,126
2,415
397
1,857
14,979
13,682
1,480
6,679
7,858
457
30,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,247
Gold Earned
42,843
202
Minions Killed
205
8
Camps Cleared
11
823,835
Distance Traveled
956,540
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,687
822
60
5
3
242,104
0
L
Baron Samedi
8,351
642
34
3
1
194,094
1
W
Artio
10,984
845
25
2
4
248,325
0
W
Hou Yi
10,640
818
69
5
3
202,136
0
L
Neith
9,173
706
59
5
2
183,497
3
L
Jormungandr
9,872
759
47
4
1
221,256
3
W
Odin
10,532
810
51
4
1
263,975
4
L
Bellona
9,851
758
62
5
4
224,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role