Player Matchup

Hades
Hades
Needforscrubs
Hades
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 54L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
Zemi23
Cthulhu
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 78L
1,551 Elo+
Party 2
Bastet
Bastet
shuffman1
Bastet
Level 101
God Stats
2W - 1L
1,327 SR
Queue Stats
100W - 60L
1,623 Elo+
Party 2
Team Averages
Level 78
1,442 SR
1,571 Elo+

VS

Team Averages
Level 29
1,605 SR
1,212 Elo+
Sol
Sol
DrJawsDDS
Sol
Level 30
God Stats
1W - 2L
1,656 SR
Queue Stats
14W - 39L
1,285 Elo+
Party 1
Skadi
Skadi
apcorn
Skadi
Level 29
God Stats
3W - 1L
1,662 SR
Queue Stats
13W - 38L
1,265 Elo+
Party 1
Jormungandr
Jormungandr
binglebonger
Jormungandr
Level 28
God Stats
0W - 2L
1,496 SR
Queue Stats
2W - 22L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 8
9,407
672
5,482
10,990
7,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Zemi23
Cthulhu
14
3 / 0 / 10
10,286
735
7,882
15,554
16,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
shuffman1
Bastet
15
10 / 2 / 3
10,393
742
19,051
11,620
4,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
8,889
635
7,319
11,057
3,093
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
apcorn
Skadi
12
3 / 6 / 3
9,061
647
8,867
11,995
3,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
binglebonger
Jormungandr
11
1 / 3 / 4
8,832
631
9,701
15,161
13,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
6
6
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
3
4
8
1.75
W
Cthulhu
Zemi23
Cthulhu
3
0
10
8
L
Skadi
apcorn
Skadi
3
6
3
0.75
L
Jormungandr
binglebonger
Jormungandr
1
3
4
1
W
Bastet
shuffman1
Bastet
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,415
Damage
25,887
38,164
Taken
38,213
29,075
Mitigated
20,259
13,987
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,319
1,964
0
2,227
11,057
3,093
0
4,716
6,341
22,942
0
W
5,482
1,242
1,754
2,658
10,990
7,751
637
5,629
5,361
33,239
0
W
Cthulhu
Zemi23
Cthulhu
7,882
870
672
4,639
15,554
16,365
193
7,621
7,933
23,236
0
L
Skadi
apcorn
Skadi
8,867
4,222
0
1,553
11,995
3,724
0
4,288
7,707
0
23,326
L
Jormungandr
binglebonger
Jormungandr
9,701
4,185
0
3,416
15,161
13,442
0
4,682
10,479
28,721
0
W
Bastet
shuffman1
Bastet
19,051
4,543
0
4,264
11,620
4,959
1,601
4,875
6,745
0
39,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,086
Gold Earned
26,782
140
Minions Killed
130
6
Camps Cleared
4
811,441
Distance Traveled
604,712
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,889
635
39
3
3
203,434
1
W
Hades
9,407
672
70
5
4
235,950
4
W
Cthulhu
10,286
735
38
3
0
291,471
0
L
Skadi
9,061
647
42
3
1
198,321
2
L
Jormungandr
8,832
631
49
4
0
202,957
2
W
Bastet
10,393
742
32
2
2
284,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role