Player Matchup

Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Blackchoas4927
Bastet
Level 114
God Stats
5W - 5L
1,527 SR
Queue Stats
174W - 173L
1,462 Elo+
Party 2
Ares
Ares
TheWaheela
Ares
Level 80
God Stats
4W - 5L
1,231 SR
Queue Stats
74W - 65L
1,504 Elo+
Solo
Cabrakan
Cabrakan
hunt8152
Cabrakan
Level 106
God Stats
41W - 41L
1,535 SR
Queue Stats
427W - 450L
1,443 Elo+
Solo
Chiron
Chiron
kpritchard20
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,467 Elo+
Solo
Team Averages
Level 107
1,459 SR
1,475 Elo+

VS

Team Averages
Level 114
1,480 SR
1,455 Elo+
Athena
Athena
ANGRY RPD
Athena
Level 147
God Stats
5W - 9L
1,448 SR
Queue Stats
318W - 315L
1,480 Elo+
Party 1
Chaac
Chaac
ValiantLemur765
Chaac
Level 119
God Stats
11W - 4L
1,803 SR
Queue Stats
290W - 284L
1,447 Elo+
Solo
Kukulkan
Kukulkan
jeanfranco261
Kukulkan
Level 105
God Stats
6W - 20L
1,299 SR
Queue Stats
748W - 791L
1,440 Elo+
Solo
Danzaburou
Danzaburou
miike13
Danzaburou
Level 82
God Stats
13W - 10L
1,411 SR
Queue Stats
439W - 469L
1,439 Elo+
Solo
Arachne
Arachne
shmolp
Arachne
Level 117
God Stats
8W - 8L
1,439 SR
Queue Stats
344W - 346L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 4 / 1
7,532
502
4,739
6,637
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 1
6,874
458
4,931
10,010
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 5 / 2
6,226
415
4,622
15,376
10,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
hunt8152
Cabrakan
14
0 / 2 / 0
7,788
519
6,991
13,011
15,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
13
2 / 1 / 0
7,410
494
7,212
7,132
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ANGRY RPD
Athena
12
1 / 0 / 7
6,878
459
5,003
9,219
6,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 0 / 4
8,477
565
7,695
13,649
9,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
jeanfranco261
Kukulkan
15
3 / 2 / 2
8,566
571
4,834
4,995
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
miike13
Danzaburou
13
4 / 2 / 6
8,088
539
10,031
11,087
4,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
shmolp
Arachne
13
6 / 0 / 2
7,815
521
9,907
10,352
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
16
16
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
1
0.13
W
Athena
ANGRY RPD
Athena
1
0
7
4.5
L
1
4
1
0.38
L
1
5
2
0.4
W
2
0
4
4
L
Cabrakan
hunt8152
Cabrakan
0
2
0
0
W
Kukulkan
jeanfranco261
Kukulkan
3
2
2
2
L
Chiron
2
1
0
2
W
Danzaburou
miike13
Danzaburou
4
2
6
3.5
W
Arachne
shmolp
Arachne
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,495
Damage
37,470
52,166
Taken
49,302
33,546
Mitigated
26,497
15,386
Healing
24,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,739
599
0
643
6,637
1,900
0
1,450
5,187
53,076
0
W
Athena
ANGRY RPD
Athena
5,003
1,804
992
3,278
9,219
6,180
185
3,814
5,371
15,378
3,697
L
4,931
1,186
0
3,806
10,010
2,784
0
1,282
8,728
0
35,532
L
4,622
721
0
2,390
15,376
10,851
0
5,022
10,354
14,150
0
W
7,695
2,155
0
8,617
13,649
9,715
0
6,269
7,318
0
54,777
L
Cabrakan
hunt8152
Cabrakan
6,991
1,287
0
3,439
13,011
15,999
0
0
13,011
53,906
0
W
Kukulkan
jeanfranco261
Kukulkan
4,834
410
0
288
4,995
1,903
691
785
4,156
64,347
0
L
Chiron
7,212
2,439
1,088
4,020
7,132
2,012
158
1,616
5,516
0
53,795
W
Danzaburou
miike13
Danzaburou
10,031
3,792
741
5,305
11,087
4,399
644
2,821
8,206
0
56,703
W
Arachne
shmolp
Arachne
9,907
6,030
0
4,925
10,352
4,300
36
2,598
7,724
0
47,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,830
Gold Earned
39,824
474
Minions Killed
459
0
Camps Cleared
0
1,318,069
Distance Traveled
1,465,278
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,532
502
121
8
0
264,544
6
W
Athena
6,878
459
37
2
0
307,363
8
L
Bastet
6,874
458
67
4
0
313,838
4
L
Ares
6,226
415
23
2
0
262,733
0
W
Chaac
8,477
565
120
8
0
271,143
1
L
Cabrakan
7,788
519
140
9
0
204,823
4
W
Kukulkan
8,566
571
138
9
0
289,046
1
L
Chiron
7,410
494
123
8
0
272,131
3
W
Danzaburou
8,088
539
93
6
0
263,004
3
W
Arachne
7,815
521
71
5
0
334,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role