Player Matchup

Danzaburou
Danzaburou
CaroleBaskin42
Danzaburou
Level 48
God Stats
1W - 4L
1,510 SR
Queue Stats
53W - 73L
1,397 Elo+
Party 2
Thoth
Thoth
XboxShutOff
Thoth
Level 35
God Stats
4W - 4L
1,503 SR
Queue Stats
49W - 64L
1,453 Elo+
Party 2
Sobek
Sobek
wedothatoutside
Sobek
Level 90
God Stats
0W - 3L
1,532 SR
Queue Stats
82W - 125L
1,367 Elo+
Party 2
Team Averages
Level 58
1,515 SR
1,406 Elo+

VS

Team Averages
Level 92
1,606 SR
1,420 Elo+
Baron Samedi
Baron Samedi
Grimmjow166
Baron Samedi
Level 83
God Stats
5W - 2L
1,616 SR
Queue Stats
60W - 77L
1,375 Elo+
Party 1
Bacchus
Bacchus
SwordSaintWismec
Bacchus
Level 145
God Stats
5W - 4L
1,603 SR
Queue Stats
438W - 426L
1,496 Elo+
Solo
Medusa
Medusa
projectamygdala
Medusa
Level 48
God Stats
17W - 10L
1,598 SR
Queue Stats
46W - 54L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaroleBaskin42
Danzaburou
9
2 / 8 / 1
7,101
646
8,546
10,324
4,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 6 / 2
8,681
789
6,092
7,319
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 6
7,880
716
3,745
11,841
12,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grimmjow166
Baron Samedi
13
4 / 3 / 10
8,382
762
5,072
6,332
2,494
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 3 / 11
9,392
854
6,070
11,145
11,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
9 / 2 / 8
9,142
831
12,763
7,964
2,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
8
Kills
19
19
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CaroleBaskin42
Danzaburou
2
8
1
0.31
W
Baron Samedi
Grimmjow166
Baron Samedi
4
3
10
3
W
6
3
11
3.83
L
5
6
2
1
W
9
2
8
6.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,383
Damage
23,905
29,484
Taken
25,441
19,086
Mitigated
16,254
3,920
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CaroleBaskin42
Danzaburou
8,546
3,876
0
1,722
10,324
4,466
648
3,027
7,297
0
18,716
W
Baron Samedi
Grimmjow166
Baron Samedi
5,072
697
425
1,514
6,332
2,494
563
3,068
3,074
31,710
0
W
6,070
1,196
0
1,952
11,145
11,352
14
4,035
6,705
19,682
0
L
6,092
254
0
0
7,319
2,480
218
4,811
2,508
27,883
0
W
12,763
7,099
0
1,928
7,964
2,408
1,344
3,371
4,488
0
23,857
L
3,745
165
36
2,162
11,841
12,140
0
3,436
8,405
9,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,662
Gold Earned
26,916
91
Minions Killed
122
2
Camps Cleared
8
527,193
Distance Traveled
598,798
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,101
646
22
2
1
156,635
0
W
Baron Samedi
8,382
762
67
6
2
195,647
2
W
Bacchus
9,392
854
24
2
2
195,840
5
L
Thoth
8,681
789
53
5
0
182,707
2
W
Medusa
9,142
831
31
3
4
207,311
1
L
Sobek
7,880
716
16
1
1
187,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role