Player Matchup

Vulcan
Vulcan
AndysAnAirplane
Vulcan
Level 121
God Stats
2W - 10L
1,262 SR
Queue Stats
222W - 173L
1,591 Elo+
Party 1
Bacchus
Bacchus
Icys Son3035
Bacchus
Level 42
God Stats
1W - 0L
1,783 SR
Queue Stats
16W - 13L
1,558 Elo+
Party 1
Poseidon
Poseidon
Only1999
Poseidon
Level 27
God Stats
4W - 0L
1,887 SR
Queue Stats
145W - 42L
1,816 Elo+
Party 2
Cerberus
Cerberus
PogueRocks
Cerberus
Level 124
God Stats
4W - 0L
1,770 SR
Queue Stats
218W - 92L
1,779 Elo+
Party 2
Neith
Neith
SnoochNubis
Neith
Level 160
God Stats
3W - 7L
1,430 SR
Queue Stats
267W - 278L
1,376 Elo+
Solo
Team Averages
Level 95
1,626 SR
1,624 Elo+

VS

Team Averages
Level 114
1,632 SR
1,452 Elo+
Athena
Athena
BostonForLife
Athena
Level 147
God Stats
1W - 2L
1,540 SR
Queue Stats
142W - 139L
1,453 Elo+
Party 3
Hercules
Hercules
Fuzzy4lif3
Hercules
Level 105
God Stats
1W - 1L
1,513 SR
Queue Stats
163W - 154L
1,426 Elo+
Party 3
Eset
Eset
Griggly
Eset
Level 160
God Stats
4W - 1L
1,655 SR
Queue Stats
65W - 52L
1,525 Elo+
Party 3
Skadi
Skadi
Hallo1208
Skadi
Level 28
God Stats
1W - 1L
1,899 SR
Queue Stats
15W - 23L
1,434 Elo+
Solo
Odin
Odin
Kasforlife
Odin
Level 129
God Stats
1W - 3L
1,555 SR
Queue Stats
260W - 257L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 18
10,737
716
24,301
12,591
7,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Icys Son3035
Bacchus
18
2 / 2 / 26
11,546
770
12,780
18,542
27,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Only1999
Poseidon
20
14 / 3 / 17
13,155
877
24,914
13,417
7,773
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
PogueRocks
Cerberus
20
13 / 2 / 21
12,854
857
21,756
27,831
31,210
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
3 / 4 / 19
10,852
723
18,377
12,706
6,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 12
10,472
698
9,379
29,739
27,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Fuzzy4lif3
Hercules
18
2 / 5 / 10
10,301
687
9,969
28,161
27,287
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Eset
Griggly
Eset
17
5 / 10 / 6
10,724
715
16,430
17,212
8,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Hallo1208
Skadi
17
3 / 9 / 6
10,122
675
12,212
19,209
7,890
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 7 / 8
11,030
735
16,514
22,388
31,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
57
36
Kills
15
15
Deaths
36
101
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
4
18
3.25
L
1
5
12
1.4
L
Hercules
Fuzzy4lif3
Hercules
2
5
10
1.4
L
Eset
Griggly
Eset
5
10
6
0.8
L
Skadi
Hallo1208
Skadi
3
9
6
0.67
W
Bacchus
Icys Son3035
Bacchus
2
2
26
7.5
L
4
7
8
1.14
W
Poseidon
Only1999
Poseidon
14
3
17
7.5
W
Cerberus
PogueRocks
Cerberus
13
2
21
11.75
W
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,128
Damage
64,504
85,087
Taken
116,709
80,456
Mitigated
103,468
30,262
Healing
44,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,301
8,828
3,015
1,505
12,591
7,013
624
4,455
7,766
36,959
0
L
9,379
1,584
3,770
10,778
29,739
27,709
39
20,016
9,723
18,526
0
L
Hercules
Fuzzy4lif3
Hercules
9,969
1,760
815
10,126
28,161
27,287
133
20,125
8,036
660
20,390
L
Eset
Griggly
Eset
16,430
383
2,998
3,188
17,212
8,787
36
13,241
3,971
31,420
0
L
Skadi
Hallo1208
Skadi
12,212
5,290
1,292
3,807
19,209
7,890
1,111
16,871
2,338
0
32,172
W
Bacchus
Icys Son3035
Bacchus
12,780
1,025
400
2,036
18,542
27,719
132
6,581
11,514
19,139
0
L
16,514
1,485
2,642
4,970
22,388
31,795
27
13,498
8,890
1,277
30,403
W
Poseidon
Only1999
Poseidon
24,914
2,978
1,619
3,894
13,417
7,773
2,198
4,140
9,061
55,875
0
W
Cerberus
PogueRocks
Cerberus
21,756
672
987
10,649
27,831
31,210
222
7,675
19,654
37,585
0
W
18,377
2,843
2,818
3,339
12,706
6,741
2,213
4,084
8,355
0
27,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,144
Gold Earned
52,649
170
Minions Killed
141
0
Camps Cleared
0
1,452,663
Distance Traveled
1,293,370
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,737
716
17
1
0
303,328
0
L
Athena
10,472
698
20
1
0
274,286
1
L
Hercules
10,301
687
20
1
0
290,694
1
L
Eset
10,724
715
33
2
0
231,044
0
L
Skadi
10,122
675
33
2
0
220,604
1
W
Bacchus
11,546
770
8
1
0
292,578
1
L
Odin
11,030
735
35
2
0
276,742
1
W
Poseidon
13,155
877
66
4
0
243,778
4
W
Cerberus
12,854
857
46
3
0
304,849
5
W
Neith
10,852
723
33
2
0
308,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role