Player Matchup

Bastet
Bastet
Buutyy_Bandit007
Bastet
Level 136
God Stats
29W - 20L
1,594 SR
Queue Stats
209W - 257L
1,480 Elo+
Party 1
Ah Puch
Ah Puch
W34KZ
Ah Puch
Level 10
God Stats
12W - 9L
1,651 SR
Queue Stats
66W - 70L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
naptown_dayday
Danzaburou
Level 110
God Stats
51W - 61L
1,427 SR
Queue Stats
300W - 367L
1,417 Elo+
Solo
Team Averages
Level 85
1,558 SR
1,485 Elo+

VS

Team Averages
Level 50
1,329 SR
1,353 Elo+
Xing Tian
Xing Tian
CaptSno
Xing Tian
Level 8
God Stats
1W - 2L
1,300 SR
Queue Stats
1W - 2L
1,296 Elo+
Party 2
Medusa
Medusa
Daborael
Medusa
Level 128
God Stats
2W - 7L
1,186 SR
Queue Stats
14W - 19L
1,364 Elo+
Party 2
Bastet
Bastet
VeKtorK
Bastet
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,812
651
6,694
7,778
2,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
W34KZ
Ah Puch
12
0 / 2 / 5
7,592
633
12,438
6,313
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
naptown_dayday
Danzaburou
11
3 / 6 / 1
8,326
694
7,000
9,053
2,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CaptSno
Xing Tian
13
4 / 2 / 5
9,276
773
4,449
12,741
10,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Daborael
Medusa
13
1 / 0 / 5
8,155
680
3,319
8,473
3,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
VeKtorK
Bastet
13
6 / 3 / 5
9,161
763
12,827
11,331
4,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
11
11
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Xing Tian
CaptSno
Xing Tian
4
2
5
3.25
W
Medusa
Daborael
Medusa
1
0
5
3.5
W
Bastet
VeKtorK
Bastet
6
3
5
2.83
L
Ah Puch
W34KZ
Ah Puch
0
2
5
1.25
L
Danzaburou
naptown_dayday
Danzaburou
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,132
Damage
20,595
23,144
Taken
32,545
6,201
Mitigated
18,115
4,595
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,694
1,137
0
1,924
7,778
2,512
0
1,660
6,118
0
18,247
W
Xing Tian
CaptSno
Xing Tian
4,449
340
0
1,361
12,741
10,633
341
4,093
8,208
16,565
0
W
Medusa
Daborael
Medusa
3,319
1,354
331
3,531
8,473
3,172
896
4,624
3,521
0
29,729
W
Bastet
VeKtorK
Bastet
12,827
2,073
0
1,813
11,331
4,310
0
3,318
7,628
0
35,392
L
Ah Puch
W34KZ
Ah Puch
12,438
253
0
1,926
6,313
1,604
110
1,452
4,861
29,737
0
L
Danzaburou
naptown_dayday
Danzaburou
7,000
2,363
0
745
9,053
2,085
0
1,531
7,522
0
25,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,730
Gold Earned
26,592
128
Minions Killed
154
6
Camps Cleared
6
707,068
Distance Traveled
772,894
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,812
651
33
3
2
249,799
4
W
Xing Tian
9,276
773
34
3
1
257,895
5
W
Medusa
8,155
680
78
7
0
256,779
1
W
Bastet
9,161
763
42
4
5
258,220
3
L
Ah Puch
7,592
633
56
5
2
241,446
1
L
Danzaburou
8,326
694
39
3
2
215,823
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role