Player Matchup

Olorun
Olorun
CPS_BushEater
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,028 Elo+
Party 2
Chaac
Chaac
SUS Wyatt3973
Chaac
Level 41
God Stats
0W - 4L
1,112 SR
Queue Stats
0W - 4L
1,030 Elo+
Party 2
Neith
Neith
oso jayman88
Neith
Level 7
God Stats
0W - 3L
1,112 SR
Queue Stats
0W - 3L
1,030 Elo+
Party 2
Team Averages
Level 18
1,241 SR
1,029 Elo+

VS

Team Averages
Level 56
1,483 SR
1,313 Elo+
Geb
Geb
Phact12
Geb
Level 87
God Stats
1W - 0L
1,544 SR
Queue Stats
40W - 45L
1,345 Elo+
Solo
Bastet
Bastet
Roo4848
Bastet
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 38L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
chummy-bowl
Kukulkan
Level 20
God Stats
7W - 5L
1,405 SR
Queue Stats
7W - 9L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 2
7,623
545
4,152
15,340
3,365
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 6 / 1
8,086
578
5,846
15,421
7,946
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 4 / 2
8,004
572
8,166
17,676
4,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
2 / 1 / 15
10,302
736
6,426
13,465
13,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Roo4848
Bastet
16
13 / 1 / 6
11,550
825
20,808
12,525
5,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
chummy-bowl
Kukulkan
14
5 / 2 / 12
10,003
715
13,558
7,115
2,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
20
20
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
Geb
2
1
15
9.5
W
Bastet
Roo4848
Bastet
13
1
6
16
L
3
6
1
0.58
W
Kukulkan
chummy-bowl
Kukulkan
5
2
12
5.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,164
Damage
40,792
48,437
Taken
33,105
15,458
Mitigated
22,440
6,195
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,152
1,997
373
2,025
15,340
3,365
0
5,275
10,065
21,865
0
W
Geb
6,426
232
275
3,726
13,465
13,974
1,194
2,687
10,190
21,284
0
W
Bastet
Roo4848
Bastet
20,808
5,246
0
4,229
12,525
5,909
611
1,016
10,831
0
52,267
L
5,846
724
0
609
15,421
7,946
317
6,703
8,718
129
16,930
W
Kukulkan
chummy-bowl
Kukulkan
13,558
917
0
636
7,115
2,557
1,007
1,201
5,914
37,729
0
L
8,166
3,618
0
3,188
17,676
4,147
510
8,760
8,916
0
23,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,713
Gold Earned
31,855
109
Minions Killed
130
3
Camps Cleared
7
581,088
Distance Traveled
759,296
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,623
545
37
3
1
175,267
4
W
Geb
10,302
736
14
1
0
278,382
4
W
Bastet
11,550
825
75
5
5
252,169
0
L
Chaac
8,086
578
32
2
1
203,717
1
W
Kukulkan
10,003
715
41
3
2
228,745
0
L
Neith
8,004
572
40
3
1
202,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role