Player Matchup

Kukulkan
Kukulkan
Magneto7901
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,306 Elo+
Party 2
Erlang Shen
Erlang Shen
Yahiikko
Erlang Shen
Level 127
God Stats
0W - 3L
1,132 SR
Queue Stats
200W - 209L
1,470 Elo+
Party 2
Pele
Pele
azacel_HH
Pele
Level 35
God Stats
3W - 2L
1,495 SR
Queue Stats
121W - 134L
1,404 Elo+
Solo
Cerberus
Cerberus
senninkillers
Cerberus
Level 42
God Stats
22W - 28L
1,486 SR
Queue Stats
79W - 91L
1,423 Elo+
Solo
Neith
Neith
supernoob7901
Neith
Level 4
God Stats
0W - 1L
1,372 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 47
1,397 SR
1,421 Elo+

VS

Team Averages
Level 55
1,603 SR
1,348 Elo+
Ares
Ares
AlexG1821
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,156 Elo+
Party 1
Artemis
Artemis
MrBananaMan5044
Artemis
Level 21
God Stats
8W - 14L
1,538 SR
Queue Stats
18W - 33L
1,348 Elo+
Party 1
Thanatos
Thanatos
ReaperNoReapin
Thanatos
Level 109
God Stats
25W - 18L
1,608 SR
Queue Stats
455W - 419L
1,475 Elo+
Party 1
Olorun
Olorun
Smak Talker
Olorun
Level 23
God Stats
2W - 0L
1,654 SR
Queue Stats
10W - 17L
1,361 Elo+
Party 1
Ganesha
Ganesha
Troogdooor
Ganesha
Level 118
God Stats
11W - 3L
1,714 SR
Queue Stats
132W - 139L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Magneto7901
Kukulkan
14
2 / 10 / 2
9,454
473
8,200
14,376
3,848
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Yahiikko
Erlang Shen
18
8 / 7 / 4
11,793
590
13,316
19,380
12,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pele
18
7 / 5 / 5
11,069
553
14,204
20,294
7,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
senninkillers
Cerberus
12
1 / 1 / 6
8,538
427
6,833
16,367
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 7 / 5
9,387
469
7,280
11,515
3,278
Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 5 / 3
7,544
377
2,367
11,434
9,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 4 / 2
9,426
471
13,018
12,298
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
20
18 / 3 / 3
12,808
640
23,674
19,100
8,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
17
4 / 4 / 4
10,061
503
8,573
12,283
5,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Troogdooor
Ganesha
18
1 / 4 / 13
10,389
519
11,538
14,895
9,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
20
Kills
30
30
Deaths
20
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
1
5
3
0.5
L
Kukulkan
Magneto7901
Kukulkan
2
10
2
0.3
W
6
4
2
1.75
W
Thanatos
18
3
3
6.5
W
Olorun
4
4
4
1.5
W
Ganesha
Troogdooor
Ganesha
1
4
13
1.88
L
Erlang Shen
Yahiikko
Erlang Shen
8
7
4
1.43
L
Pele
7
5
5
1.9
L
Cerberus
senninkillers
Cerberus
1
1
6
4
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,833
Damage
59,170
81,932
Taken
70,010
40,339
Mitigated
38,929
19,526
Healing
26,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,367
648
0
0
11,434
9,822
453
2,388
9,046
11,213
0
L
Kukulkan
Magneto7901
Kukulkan
8,200
975
0
1,222
14,376
3,848
1,674
5,533
8,843
51,720
0
W
13,018
9,182
0
3,189
12,298
4,837
3,217
827
11,471
0
50,894
W
Thanatos
23,674
7,479
0
16,149
19,100
8,583
1,046
3,233
15,867
0
91,909
W
Olorun
8,573
4,178
64
2,580
12,283
5,722
1,644
6,262
6,021
51,676
3,469
W
Ganesha
Troogdooor
Ganesha
11,538
413
184
4,313
14,895
9,965
356
2,323
12,572
59,264
0
L
Erlang Shen
Yahiikko
Erlang Shen
13,316
5,564
0
4,047
19,380
12,357
2,099
5,033
14,347
0
69,193
L
Pele
14,204
3,551
0
9,288
20,294
7,193
455
5,511
14,783
0
75,133
L
Cerberus
senninkillers
Cerberus
6,833
654
448
3,815
16,367
13,663
0
4,216
12,151
23,257
0
L
7,280
3,751
0
706
11,515
3,278
2,869
1,261
10,254
0
40,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,241
Gold Earned
50,228
452
Minions Killed
424
0
Camps Cleared
0
1,665,054
Distance Traveled
1,690,241
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,544
377
11
1
0
268,022
0
L
Kukulkan
9,454
473
107
5
0
306,354
0
W
Artemis
9,426
471
92
5
0
299,590
0
W
Thanatos
12,808
640
156
8
0
428,486
1
W
Olorun
10,061
503
105
5
0
312,848
0
W
Ganesha
10,389
519
60
3
0
381,295
2
L
Erlang Shen
11,793
590
115
6
0
340,502
2
L
Pele
11,069
553
113
6
0
356,156
2
L
Cerberus
8,538
427
43
2
0
355,280
3
L
Neith
9,387
469
74
4
0
306,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role