Player Matchup

Gilgamesh
Gilgamesh
Gold V
C9NN1
Gilgamesh
Gold V
Level 146
God Stats
3W - 1L
1,547 SR
Queue Stats
13W - 9L
1,689 MMR
Party 2
Bacchus
Bacchus
Gold V
Hyams9
Bacchus
Gold V
Level 108
God Stats
9W - 8L
1,546 SR
Queue Stats
17W - 17L
1,542 MMR
Party 2
Hachiman
Hachiman
Gold V
RBJunior3
Hachiman
Gold V
Level 156
God Stats
0W - 1L
1,544 SR
Queue Stats
9W - 6L
1,669 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,546 SR
1,633 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 78
1,460 SR
1,643 MMR
Ymir
Ymir
Gold I
SL4LRyy
Ymir
Gold I
Level 43
God Stats
1W - 0L
1,495 SR
Queue Stats
38W - 35L
1,602 MMR
Party 1
Chiron
Chiron
Bronze III
T-Major35
Chiron
Bronze III
Level 126
God Stats
1W - 1L
1,296 SR
Queue Stats
13W - 17L
1,544 MMR
Solo
Scylla
Scylla
Platinum V
nopulloutken
Scylla
Platinum V
Level 66
God Stats
2W - 1L
1,588 SR
Queue Stats
39W - 32L
1,783 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C9NN1
Gilgamesh
12
1 / 6 / 2
9,711
540
11,504
19,555
16,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Hyams9
Bacchus
13
0 / 4 / 3
10,651
592
8,266
11,811
15,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
RBJunior3
Hachiman
14
2 / 2 / 1
10,294
572
8,075
11,619
4,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
MulanGebBastetArtioKukulkan

VS

Bans
AresNikeAh Muzen CabChaacHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
SL4LRyy
Ymir
15
2 / 2 / 10
11,923
662
11,017
18,616
21,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
T-Major35
Chiron
16
4 / 1 / 8
11,028
613
13,977
8,474
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
17
6 / 0 / 6
11,579
643
12,773
8,684
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
12
12
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
C9NN1
Gilgamesh
1
6
2
0.33
L
Bacchus
Hyams9
Bacchus
0
4
3
0.38
L
Hachiman
RBJunior3
Hachiman
2
2
1
1.25
W
Ymir
SL4LRyy
Ymir
2
2
10
3.5
W
Chiron
T-Major35
Chiron
4
1
8
8
W
Scylla
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,845
Damage
37,767
42,985
Taken
35,774
36,257
Mitigated
28,924
6,962
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
C9NN1
Gilgamesh
11,504
2,847
0
2,434
19,555
16,468
0
11,300
8,226
1,557
28,364
L
Bacchus
Hyams9
Bacchus
8,266
349
0
1,786
11,811
15,664
0
5,122
6,649
20,834
0
L
Hachiman
RBJunior3
Hachiman
8,075
3,669
0
2,742
11,619
4,125
0
7,664
3,932
0
59,893
W
Ymir
SL4LRyy
Ymir
11,017
1,554
475
4,276
18,616
21,808
189
3,470
14,524
35,893
0
W
Chiron
T-Major35
Chiron
13,977
4,731
1,393
3,417
8,474
3,700
769
3,585
4,787
0
45,966
W
Scylla
12,773
2,029
210
2,644
8,684
3,416
559
2,392
5,991
53,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,656
Gold Earned
34,530
201
Minions Killed
222
6
Camps Cleared
12
958,610
Distance Traveled
1,043,217
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,711
540
45
3
0
285,065
7
L
Bacchus
10,651
592
27
2
2
353,930
5
L
Hachiman
10,294
572
129
7
4
319,615
5
W
Ymir
11,923
662
61
3
2
345,425
8
W
Chiron
11,028
613
56
3
4
344,986
6
W
Scylla
11,579
643
105
6
6
352,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role