Player Matchup

He Bo
He Bo
Dolero9190
He Bo
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 302L
1,367 Elo+
Party 2
Ares
Ares
LupoTuonoNotte
Ares
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
106W - 137L
1,324 Elo+
Party 2
Achilles
Achilles
Meklee27
Achilles
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 240L
1,311 Elo+
Party 2
Team Averages
Level 42
1,500 SR
1,334 Elo+

VS

Team Averages
Level 45
1,433 SR
1,253 Elo+
Hades
Hades
JTriggerHappyJ
Hades
Level 52
God Stats
17W - 13L
1,553 SR
Queue Stats
147W - 195L
1,336 Elo+
Solo
Charybdis
Charybdis
Ov3r MoNsTeR
Charybdis
Level 68
God Stats
3W - 4L
1,431 SR
Queue Stats
43W - 69L
1,255 Elo+
Party 1
Ganesha
Ganesha
Ov3r Spike
Ganesha
Level 14
God Stats
6W - 18L
1,315 SR
Queue Stats
9W - 27L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
0 / 6 / 2
8,107
540
8,134
10,689
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 2
9,209
614
3,650
13,872
13,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Meklee27
Achilles
13
2 / 5 / 0
9,086
606
8,165
12,465
10,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 3
11,776
785
13,557
12,553
9,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Ov3r MoNsTeR
Charybdis
15
3 / 0 / 13
10,369
691
13,679
8,664
3,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Ov3r Spike
Ganesha
14
0 / 0 / 16
9,545
636
3,177
10,357
10,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
16
16
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
6
2
0.17
W
13
2
3
7.25
L
0
5
2
0.2
L
Achilles
Meklee27
Achilles
2
5
0
0.4
W
Charybdis
Ov3r MoNsTeR
Charybdis
3
0
13
9.5
W
Ganesha
Ov3r Spike
Ganesha
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,949
Damage
30,413
37,026
Taken
31,574
28,044
Mitigated
23,660
3,158
Healing
14,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
8,134
632
235
1,148
10,689
3,663
0
4,605
6,084
30,950
0
W
13,557
975
1,193
7,142
12,553
9,453
436
4,811
7,550
47,396
0
L
3,650
377
0
1,252
13,872
13,393
0
5,546
8,326
11,151
0
L
Achilles
Meklee27
Achilles
8,165
3,210
0
523
12,465
10,988
0
6,757
5,708
0
24,892
W
Charybdis
Ov3r MoNsTeR
Charybdis
13,679
10,428
0
5,073
8,664
3,564
1,580
3,347
5,168
0
58,560
W
Ganesha
Ov3r Spike
Ganesha
3,177
381
240
1,229
10,357
10,643
242
4,264
5,942
15,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,402
Gold Earned
31,690
107
Minions Killed
182
1
Camps Cleared
11
780,359
Distance Traveled
751,966
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,107
540
36
2
0
258,565
3
W
Hades
11,776
785
75
5
7
257,293
0
L
Ares
9,209
614
20
1
0
249,492
0
L
Achilles
9,086
606
51
3
1
272,302
1
W
Charybdis
10,369
691
107
7
4
258,145
2
W
Ganesha
9,545
636
0
0
0
236,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role