Player Matchup

Camazotz
Camazotz
Ich_bin_der_NS
Camazotz
Level 146
God Stats
12W - 17L
1,504 SR
Queue Stats
133W - 134L
1,403 Elo+
Solo
Chang'e
Chang'e
Jthegreat52
Chang'e
Level 109
God Stats
1W - 1L
1,353 SR
Queue Stats
20W - 24L
1,433 Elo+
Solo
Vamana
Vamana
MaterialDiamond
Vamana
Level 89
God Stats
26W - 20L
1,547 SR
Queue Stats
149W - 145L
1,412 Elo+
Party 1
Geb
Geb
Samuru_Dee
Geb
Level 109
God Stats
37W - 21L
1,579 SR
Queue Stats
364W - 407L
1,395 Elo+
Solo
Danzaburou
Danzaburou
mysticmaleficar
Danzaburou
Level 114
God Stats
6W - 0L
1,572 SR
Queue Stats
300W - 310L
1,406 Elo+
Party 1
Team Averages
Level 113
1,511 SR
1,410 Elo+

VS

Team Averages
Level 114
1,490 SR
1,442 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ACEITIS
Scylla
Level 112
God Stats
6W - 8L
1,458 SR
Queue Stats
392W - 392L
1,477 Elo+
Party 2
Bacchus
Bacchus
RedneckMunchBox
Bacchus
Level 153
God Stats
5W - 6L
1,405 SR
Queue Stats
352W - 347L
1,392 Elo+
Solo
Fenrir
Fenrir
SoulBlaze1025
Fenrir
Level 89
God Stats
3W - 5L
1,506 SR
Queue Stats
420W - 422L
1,418 Elo+
Solo
Cabrakan
Cabrakan
YvngSlime339
Cabrakan
Level 109
God Stats
3W - 4L
1,581 SR
Queue Stats
65W - 75L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
14
1 / 2 / 1
8,413
495
4,332
15,856
5,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Jthegreat52
Chang'e
10
0 / 6 / 2
6,943
408
4,319
10,023
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 1
9,768
575
9,776
11,559
9,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 4
7,069
416
4,349
10,466
6,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
mysticmaleficar
Danzaburou
15
7 / 3 / 0
10,352
609
5,410
9,583
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
1
0 / 0 / 0
4,689
276
0
0
0
Scylla
ACEITIS
Scylla
13
1 / 3 / 6
7,713
454
8,469
9,074
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 0
8,391
494
7,911
15,005
11,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 3 / 2
9,039
532
6,511
10,390
5,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
YvngSlime339
Cabrakan
16
7 / 2 / 3
9,472
557
9,195
10,312
6,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
10
Kills
14
14
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
L
Scylla
ACEITIS
Scylla
1
3
6
1.33
W
Camazotz
1
2
1
0.75
W
Chang'e
Jthegreat52
Chang'e
0
6
2
0.17
W
2
1
1
2.5
L
1
3
0
0.33
W
0
2
4
1
L
5
3
2
2
L
Cabrakan
YvngSlime339
Cabrakan
7
2
3
4.25
W
Danzaburou
mysticmaleficar
Danzaburou
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,186
Damage
32,086
57,487
Taken
44,781
29,352
Mitigated
25,420
23,673
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
ACEITIS
Scylla
8,469
319
0
1,590
9,074
2,269
0
3,178
5,306
40,740
0
W
Camazotz
4,332
1,261
0
10,272
15,856
5,615
0
4,206
11,422
0
60,608
W
Chang'e
Jthegreat52
Chang'e
4,319
132
1,028
3,125
10,023
3,380
417
5,428
4,269
29,576
0
W
9,776
6,135
0
4,838
11,559
9,946
84
7,393
4,166
119
72,705
L
7,911
1,900
0
4,200
15,005
11,295
0
62
14,943
52,109
0
W
4,349
102
0
980
10,466
6,724
267
4,372
5,870
16,552
0
L
6,511
1,140
54
1,886
10,390
5,691
1,188
708
9,474
0
46,987
L
Cabrakan
YvngSlime339
Cabrakan
9,195
830
0
3,662
10,312
6,165
0
3,503
6,328
66,153
0
W
Danzaburou
mysticmaleficar
Danzaburou
5,410
1,879
0
3,430
9,583
3,687
2,123
3,398
6,185
0
63,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,545
Gold Earned
39,304
457
Minions Killed
405
0
Camps Cleared
0
1,553,164
Distance Traveled
1,277,865
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,689
276
0
0
0
0
0
L
Scylla
7,713
454
84
5
0
299,632
3
W
Camazotz
8,413
495
108
6
0
372,448
1
W
Chang'e
6,943
408
66
4
0
265,706
3
W
Vamana
9,768
575
155
9
0
313,049
0
L
Bacchus
8,391
494
111
7
0
302,887
0
W
Geb
7,069
416
22
1
0
299,525
7
L
Fenrir
9,039
532
100
6
0
341,332
3
L
Cabrakan
9,472
557
110
6
0
334,014
0
W
Danzaburou
10,352
609
106
6
0
302,436
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role