Player Matchup

Neith
Neith
Joebestt
Neith
Level 105
God Stats
1W - 1L
1,516 SR
Queue Stats
169W - 184L
1,504 Elo+
Party 1
Agni
Agni
MenforGod
Agni
Level 106
God Stats
1W - 4L
1,476 SR
Queue Stats
695W - 737L
1,500 Elo+
Party 1
Mercury
Mercury
Rysium
Mercury
Level 154
God Stats
0W - 4L
1,487 SR
Queue Stats
312W - 286L
1,520 Elo+
Party 1
Tyr
Tyr
oHenryzinx
Tyr
Level 47
God Stats
2W - 5L
1,281 SR
Queue Stats
150W - 186L
1,431 Elo+
Party 1
Mulan
Mulan
xXluluXuleXx
Mulan
Level 18
God Stats
4W - 4L
1,657 SR
Queue Stats
20W - 38L
1,299 Elo+
Party 1
Team Averages
Level 86
1,484 SR
1,451 Elo+

VS

Team Averages
Level 116
1,518 SR
1,479 Elo+
Medusa
Medusa
Coellho_Ps
Medusa
Level 69
God Stats
14W - 10L
1,433 SR
Queue Stats
178W - 180L
1,507 Elo+
Solo
Bastet
Bastet
DudouS3
Bastet
Level 156
God Stats
16W - 10L
1,645 SR
Queue Stats
442W - 447L
1,498 Elo+
Party 2
Sobek
Sobek
JIBerry
Sobek
Level 101
God Stats
4W - 3L
1,414 SR
Queue Stats
473W - 515L
1,465 Elo+
Solo
Chang'e
Chang'e
WickedGentleman
Chang'e
Level 151
God Stats
6W - 5L
1,441 SR
Queue Stats
277W - 286L
1,448 Elo+
Solo
Loki
Loki
g4brielfreitas
Loki
Level 105
God Stats
22W - 13L
1,655 SR
Queue Stats
522W - 532L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Joebestt
Neith
13
2 / 9 / 5
9,565
416
11,393
19,599
5,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
15
3 / 7 / 5
9,828
427
12,693
12,978
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Rysium
Mercury
17
5 / 6 / 8
11,022
479
14,300
19,875
7,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 2
10,014
435
9,087
16,831
13,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 5 / 4
8,873
386
6,205
19,754
12,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Coellho_Ps
Medusa
19
11 / 3 / 5
12,890
560
22,385
20,475
9,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
DudouS3
Bastet
20
5 / 1 / 8
12,968
564
19,594
19,315
14,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
JIBerry
Sobek
17
3 / 3 / 6
10,913
474
7,064
23,663
29,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 4 / 5
11,984
521
11,300
17,079
7,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 4 / 11
13,248
576
10,315
17,596
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
13
Kills
29
29
Deaths
15
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
Coellho_Ps
Medusa
11
3
5
4.5
W
Bastet
DudouS3
Bastet
5
1
8
9
W
Sobek
JIBerry
Sobek
3
3
6
2
L
Neith
Joebestt
Neith
2
9
5
0.5
L
Agni
3
7
5
0.79
L
Mercury
Rysium
Mercury
5
6
8
1.5
W
4
4
5
1.63
W
6
4
11
2.88
L
3
2
2
2
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,678
Damage
70,658
89,037
Taken
98,128
42,914
Mitigated
67,805
18,165
Healing
44,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Coellho_Ps
Medusa
22,385
11,290
0
8,830
20,475
9,077
4,340
2,922
17,369
271
117,387
W
Bastet
DudouS3
Bastet
19,594
3,634
0
9,252
19,315
14,563
836
3,626
15,102
0
86,603
W
Sobek
JIBerry
Sobek
7,064
177
0
4,547
23,663
29,384
31
2,354
21,227
45,246
0
L
Neith
Joebestt
Neith
11,393
6,755
0
4,855
19,599
5,673
203
4,477
14,949
0
58,526
L
Agni
12,693
1,021
0
728
12,978
4,075
0
3,819
9,030
55,930
0
L
Mercury
Rysium
Mercury
14,300
6,795
0
4,298
19,875
7,490
0
3,429
16,125
0
70,137
W
11,300
698
4,114
8,967
17,079
7,177
932
4,102
12,943
93,375
0
W
10,315
1,923
0
9,058
17,596
7,604
0
1,418
16,008
0
104,555
L
9,087
1,081
0
3,035
16,831
13,058
818
4,104
12,320
6,855
46,852
L
6,205
571
470
4,779
19,754
12,618
70
2,806
16,621
0
24,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,302
Gold Earned
62,003
445
Minions Killed
643
0
Camps Cleared
0
2,222,117
Distance Traveled
2,354,554
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,890
560
147
6
0
380,487
0
W
Bastet
12,968
564
133
6
0
496,297
0
W
Sobek
10,913
474
61
3
0
485,770
7
L
Neith
9,565
416
108
5
0
350,851
1
L
Agni
9,828
427
101
4
0
426,482
3
L
Mercury
11,022
479
100
4
0
521,499
4
W
Chang'e
11,984
521
149
6
0
462,321
6
W
Loki
13,248
576
153
7
0
529,679
6
L
Tyr
10,014
435
97
4
0
472,163
1
L
Mulan
8,873
386
39
2
0
451,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role