Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BlueKnight129
Chronos
Level 148
God Stats
153W - 127L
1,518 SR
Queue Stats
1,567W - 1,614L
1,468 Elo+
Solo
Atlas
Atlas
CRANK_S33Sion
Atlas
Level 149
God Stats
19W - 14L
1,573 SR
Queue Stats
507W - 527L
1,469 Elo+
Solo
Da Ji
Da Ji
DSR_EdDyy
Da Ji
Level 60
God Stats
5W - 3L
1,568 SR
Queue Stats
65W - 75L
1,453 Elo+
Solo
Chaac
Chaac
iTZ_DeeJaY_K-oS
Chaac
Level 160
God Stats
4W - 3L
1,693 SR
Queue Stats
1,660W - 1,578L
1,424 Elo+
Solo
Team Averages
Level 128
1,570 SR
1,463 Elo+

VS

Team Averages
Level 105
1,520 SR
1,458 Elo+
King Arthur
King Arthur
DarkxSiren
King Arthur
Level 123
God Stats
4W - 1L
1,835 SR
Queue Stats
501W - 466L
1,439 Elo+
Solo
Kali
Kali
Flotzam
Kali
Level 86
God Stats
3W - 3L
1,563 SR
Queue Stats
414W - 452L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
Josh2473
Heimdallr
Level 85
God Stats
26W - 31L
1,484 SR
Queue Stats
433W - 450L
1,493 Elo+
Party 1
Yemoja
Yemoja
The Khepri Sun
Yemoja
Level 128
God Stats
1W - 1L
1,407 SR
Queue Stats
39W - 34L
1,468 Elo+
Solo
Kukulkan
Kukulkan
jeanfranco261
Kukulkan
Level 105
God Stats
6W - 20L
1,311 SR
Queue Stats
748W - 791L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 0 / 4
10,452
581
7,259
9,139
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
16
2 / 4 / 2
9,134
507
9,158
13,302
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 1 / 6
9,286
516
11,012
11,571
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
DSR_EdDyy
Da Ji
17
6 / 5 / 3
10,158
564
8,033
14,247
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 0 / 1
10,349
575
11,962
16,679
13,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkxSiren
King Arthur
14
1 / 4 / 0
8,245
458
8,782
15,164
10,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
Flotzam
Kali
15
2 / 4 / 4
8,644
480
4,549
14,031
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Josh2473
Heimdallr
13
4 / 5 / 1
8,267
459
11,629
14,954
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 3
8,008
445
3,725
11,641
8,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
jeanfranco261
Kukulkan
16
3 / 5 / 1
9,395
522
10,243
10,201
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
19
Kills
10
10
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
4
7
W
Chronos
2
4
2
0.75
W
2
1
6
5
W
Da Ji
DSR_EdDyy
Da Ji
6
5
3
1.5
L
King Arthur
DarkxSiren
King Arthur
1
4
0
0.25
L
Kali
Flotzam
Kali
2
4
4
1
L
Heimdallr
Josh2473
Heimdallr
4
5
1
0.9
L
0
1
3
1.5
W
4
0
1
4.5
L
Kukulkan
jeanfranco261
Kukulkan
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,424
Damage
38,928
64,938
Taken
65,991
35,254
Mitigated
33,667
28,997
Healing
16,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,259
2,667
0
5,658
9,139
3,354
987
4,525
4,614
63,539
0
W
Chronos
9,158
4,048
0
2,142
13,302
3,311
490
1,984
11,312
69,700
0
W
11,012
4,867
547
5,286
11,571
9,432
22
2,964
8,607
38,116
0
W
Da Ji
DSR_EdDyy
Da Ji
8,033
1,100
0
4,481
14,247
5,781
0
4,495
9,719
0
65,970
L
King Arthur
DarkxSiren
King Arthur
8,782
1,325
0
5,204
15,164
10,266
0
708
13,133
8,198
42,422
L
Kali
Flotzam
Kali
4,549
1,393
0
3,791
14,031
6,084
0
4,593
9,309
0
60,491
L
Heimdallr
Josh2473
Heimdallr
11,629
3,915
0
3,455
14,954
4,645
0
9,453
5,246
0
47,213
L
3,725
830
1,218
2,668
11,641
8,750
0
7,481
3,951
27,941
0
W
11,962
2,236
0
10,883
16,679
13,376
0
1,569
13,936
4,944
64,713
L
Kukulkan
jeanfranco261
Kukulkan
10,243
508
0
424
10,201
3,922
0
5,734
4,441
76,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,379
Gold Earned
42,559
563
Minions Killed
488
0
Camps Cleared
0
1,865,297
Distance Traveled
1,672,369
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,452
581
124
7
0
368,785
6
W
Chronos
9,134
507
133
7
0
379,721
6
W
Atlas
9,286
516
47
3
0
389,150
9
W
Da Ji
10,158
564
112
6
0
353,433
0
L
King Arthur
8,245
458
109
6
0
328,805
5
L
Kali
8,644
480
108
6
0
349,298
6
L
Heimdallr
8,267
459
77
4
0
314,602
9
L
Yemoja
8,008
445
44
2
0
363,575
5
W
Chaac
10,349
575
147
8
0
374,208
4
L
Kukulkan
9,395
522
150
8
0
316,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role