Player Matchup

Ymir
Ymir
PepsiHunter28
Ymir
Level 101
God Stats
13W - 18L
1,388 SR
Queue Stats
105W - 175L
1,373 Elo+
Party 3
Achilles
Achilles
ShiShiKeox
Achilles
Level 83
God Stats
4W - 8L
1,393 SR
Queue Stats
376W - 510L
1,432 Elo+
Party 2
Cupid
Cupid
Stars Guilty
Cupid
Level 112
God Stats
3W - 3L
1,234 SR
Queue Stats
100W - 162L
1,373 Elo+
Party 3
Ne Zha
Ne Zha
TaLenT_VaF
Ne Zha
Level 82
God Stats
2W - 1L
1,564 SR
Queue Stats
374W - 523L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
ger3011
Baron Samedi
Level 144
God Stats
10W - 7L
1,554 SR
Queue Stats
537W - 542L
1,412 Elo+
Solo
Team Averages
Level 104
1,427 SR
1,408 Elo+

VS

Team Averages
Level 39
1,588 SR
1,432 Elo+
Neith
Neith
Ballanaar
Neith
Level 19
God Stats
1W - 5L
1,408 SR
Queue Stats
29W - 25L
1,456 Elo+
Party 1
Eset
Eset
Lalriel
Eset
Level 28
God Stats
0W - 1L
1,864 SR
Queue Stats
43W - 42L
1,416 Elo+
Party 1
Scylla
Scylla
Mamute901828
Scylla
Level 47
God Stats
11W - 10L
1,520 SR
Queue Stats
59W - 69L
1,433 Elo+
Solo
Awilix
Awilix
danielamorim1978
Awilix
Level 68
God Stats
19W - 16L
1,632 SR
Queue Stats
184W - 233L
1,444 Elo+
Solo
Mulan
Mulan
haladines
Mulan
Level 34
God Stats
6W - 6L
1,514 SR
Queue Stats
92W - 95L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
9,668
483
7,064
17,645
16,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
ShiShiKeox
Achilles
15
2 / 5 / 7
9,231
462
7,737
14,286
10,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
6 / 2 / 2
10,954
548
10,279
17,036
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
TaLenT_VaF
Ne Zha
20
7 / 5 / 4
11,411
571
9,269
15,988
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
ger3011
Baron Samedi
18
3 / 1 / 4
11,026
551
10,475
10,886
7,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ballanaar
Neith
14
1 / 3 / 3
8,662
433
8,493
7,680
2,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Lalriel
Eset
13
2 / 6 / 2
8,196
410
10,041
8,976
2,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
16
2 / 3 / 5
9,886
494
10,175
10,052
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 4 / 3
10,167
508
9,309
16,280
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
haladines
Mulan
16
4 / 6 / 4
10,090
505
13,510
18,130
14,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
22
Kills
14
14
Deaths
22
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Ballanaar
Neith
1
3
3
0.83
L
Eset
Lalriel
Eset
2
6
2
0.5
L
Scylla
2
3
5
1.5
W
4
1
9
8.5
W
Achilles
ShiShiKeox
Achilles
2
5
7
1.1
W
6
2
2
3.5
W
Ne Zha
TaLenT_VaF
Ne Zha
7
5
4
1.8
L
5
4
3
1.63
W
Baron Samedi
ger3011
Baron Samedi
3
1
4
5
L
Mulan
haladines
Mulan
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,824
Damage
51,528
75,841
Taken
61,118
46,755
Mitigated
28,877
30,669
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ballanaar
Neith
8,493
2,656
0
1,548
7,680
2,620
890
455
7,225
0
46,836
L
Eset
Lalriel
Eset
10,041
666
1,246
895
8,976
2,746
344
3,197
5,779
37,147
0
L
Scylla
10,175
640
0
969
10,052
3,606
54
3,958
6,094
68,330
0
W
7,064
1,712
0
3,362
17,645
16,054
302
8,078
9,271
25,276
0
W
Achilles
ShiShiKeox
Achilles
7,737
2,151
0
1,915
14,286
10,137
0
3,350
10,250
4,013
38,740
W
10,279
6,067
351
11,664
17,036
6,542
888
2,926
14,110
0
83,383
W
Ne Zha
TaLenT_VaF
Ne Zha
9,269
3,053
0
7,976
15,988
6,173
0
3,004
12,613
0
81,422
L
9,309
3,709
0
3,147
16,280
5,760
0
6,044
10,236
0
59,445
W
Baron Samedi
ger3011
Baron Samedi
10,475
642
1,571
3,830
10,886
7,849
336
4,451
6,122
91,350
0
L
Mulan
haladines
Mulan
13,510
1,305
0
4,500
18,130
14,145
784
4,749
13,381
6,104
51,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,290
Gold Earned
47,001
572
Minions Killed
500
0
Camps Cleared
0
1,833,086
Distance Traveled
1,795,058
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,662
433
96
5
0
348,771
2
L
Eset
8,196
410
63
3
0
338,547
8
L
Scylla
9,886
494
122
6
0
353,149
2
W
Ymir
9,668
483
41
2
0
365,003
1
W
Achilles
9,231
462
77
4
0
365,639
5
W
Cupid
10,954
548
143
7
0
341,486
2
W
Ne Zha
11,411
571
126
6
0
392,059
2
L
Awilix
10,167
508
104
5
0
394,879
3
W
Baron Samedi
11,026
551
185
9
0
368,899
9
L
Mulan
10,090
505
115
6
0
359,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role