Player Matchup

Medusa
Medusa
JSaucy
Medusa
Level 15
God Stats
0W - 1L
1,350 SR
Queue Stats
2W - 1L
1,779 Elo+
Party 2
Hercules
Hercules
Jarokk
Hercules
Level 61
God Stats
1W - 3L
1,236 SR
Queue Stats
5W - 12L
1,279 Elo+
Party 2
Sol
Sol
wizardhands
Sol
Level 44
God Stats
1W - 3L
1,445 SR
Queue Stats
11W - 19L
1,339 Elo+
Party 2
Team Averages
Level 40
1,344 SR
1,466 Elo+

VS

Team Averages
Level 88
1,645 SR
1,550 Elo+
Poseidon
Poseidon
BeanDaMachin
Poseidon
Level 99
God Stats
6W - 8L
1,493 SR
Queue Stats
251W - 271L
1,567 Elo+
Solo
Bellona
Bellona
IMissMussolini
Bellona
Level 58
God Stats
9W - 7L
1,685 SR
Queue Stats
123W - 181L
1,566 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cobras4life303
Kumbhakarna
Level 106
God Stats
15W - 4L
1,757 SR
Queue Stats
270W - 330L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JSaucy
Medusa
10
0 / 8 / 1
7,057
588
6,819
10,885
4,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
Jarokk
Hercules
11
0 / 7 / 0
7,367
614
4,249
16,888
12,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 8 / 0
7,708
642
9,858
12,209
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BeanDaMachin
Poseidon
14
13 / 1 / 10
10,315
860
20,892
8,837
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
5 / 0 / 16
9,141
762
5,947
8,277
7,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
cobras4life303
Kumbhakarna
14
5 / 0 / 17
10,148
846
7,526
16,682
18,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
66
1
Kills
23
23
Deaths
1
1
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BeanDaMachin
Poseidon
13
1
10
18
W
5
0
16
13
L
Medusa
JSaucy
Medusa
0
8
1
0.06
L
Hercules
Jarokk
Hercules
0
7
0
0
W
Kumbhakarna
cobras4life303
Kumbhakarna
5
0
17
13.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,926
Damage
34,365
39,982
Taken
33,796
20,978
Mitigated
30,149
5,407
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BeanDaMachin
Poseidon
20,892
6,041
0
2,516
8,837
4,056
1,242
4,422
4,415
47,317
2,832
W
5,947
1,445
1,022
767
8,277
7,654
1,229
2,546
5,731
0
18,886
L
Medusa
JSaucy
Medusa
6,819
2,215
0
0
10,885
4,085
0
7,852
3,033
0
27,636
L
Hercules
Jarokk
Hercules
4,249
462
0
2,666
16,888
12,711
20
11,134
5,754
2,428
9,399
W
Kumbhakarna
cobras4life303
Kumbhakarna
7,526
807
987
4,751
16,682
18,439
420
3,893
12,789
22,207
0
L
9,858
1,893
335
2,406
12,209
4,182
159
8,570
3,513
27,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,132
Gold Earned
29,604
98
Minions Killed
135
3
Camps Cleared
7
584,430
Distance Traveled
746,235
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,315
860
68
6
2
235,026
6
W
Bellona
9,141
762
33
3
3
257,960
4
L
Medusa
7,057
588
46
4
2
185,065
0
L
Hercules
7,367
614
12
1
0
202,741
0
W
Kumbhakarna
10,148
846
34
3
2
253,249
1
L
Sol
7,708
642
40
3
1
196,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role