Player Matchup

Odin
Odin
DBX Chief
Odin
Level 148
God Stats
2W - 0L
1,644 SR
Queue Stats
58W - 42L
1,571 Elo+
Party 2
Sol
Sol
Hairyniplepalm
Sol
Level 104
God Stats
3W - 0L
1,621 SR
Queue Stats
94W - 77L
1,554 Elo+
Party 2
Chaac
Chaac
SprintingLive
Chaac
Level 48
God Stats
8W - 6L
1,693 SR
Queue Stats
12W - 7L
1,583 Elo+
Party 2
Mercury
Mercury
SubCanis
Mercury
Level 155
God Stats
4W - 1L
1,633 SR
Queue Stats
87W - 73L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
YOTlCOJO
Nu Wa
Level 115
God Stats
86W - 104L
1,502 SR
Queue Stats
1,034W - 1,244L
1,384 Elo+
Solo
Team Averages
Level 114
1,619 SR
1,528 Elo+

VS

Team Averages
Level 111
1,564 SR
1,462 Elo+
Anubis
Anubis
Friednuggets420
Anubis
Level 120
God Stats
22W - 10L
1,676 SR
Queue Stats
210W - 196L
1,579 Elo+
Party 1
Serqet
Serqet
Reaper Itself
Serqet
Level 139
God Stats
0W - 4L
1,152 SR
Queue Stats
395W - 302L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 160
God Stats
989W - 1,037L
1,492 SR
Queue Stats
1,202W - 1,292L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
XavimapRTS
Zhong Kui
Level 15
God Stats
0W - 1L
1,721 SR
Queue Stats
1W - 5L
1,227 Elo+
Party 1
Cernunnos
Cernunnos
stupidteamate1
Cernunnos
Level 121
God Stats
6W - 2L
1,780 SR
Queue Stats
275W - 240L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
4 / 3 / 5
9,322
518
7,313
15,203
10,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 4 / 3
9,320
518
8,034
12,945
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 4
9,365
520
13,165
17,398
13,577
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
SubCanis
Mercury
16
6 / 5 / 5
9,733
541
11,928
15,326
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
YOTlCOJO
Nu Wa
14
1 / 2 / 5
8,380
466
8,728
8,026
2,177
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 2
9,373
521
15,608
13,917
6,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 2 / 4
8,316
462
7,031
14,728
9,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Robitotabi
Danzaburou
15
2 / 4 / 5
9,326
518
7,994
16,509
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
XavimapRTS
Zhong Kui
13
1 / 6 / 0
8,074
449
9,096
15,453
13,996
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
stupidteamate1
Cernunnos
15
4 / 4 / 2
8,998
500
4,768
11,964
3,955
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
19
Kills
15
15
Deaths
19
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
4
3
5
2.17
L
5
3
2
2
W
3
4
3
1.13
L
3
2
4
2.5
L
Danzaburou
Robitotabi
Danzaburou
2
4
5
1.13
W
5
1
4
7
W
Mercury
SubCanis
Mercury
6
5
5
1.7
L
Zhong Kui
XavimapRTS
Zhong Kui
1
6
0
0.17
W
Nu Wa
YOTlCOJO
Nu Wa
1
2
5
1.75
L
Cernunnos
stupidteamate1
Cernunnos
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,168
Damage
44,497
68,898
Taken
72,571
35,360
Mitigated
41,391
20,665
Healing
24,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,313
1,997
65
3,487
15,203
10,319
141
3,006
12,070
0
30,228
L
15,608
141
0
6,583
13,917
6,981
0
6,057
7,814
67,416
0
W
8,034
3,064
0
3,617
12,945
4,289
540
5,360
7,475
51,578
5,741
L
7,031
1,430
0
1,745
14,728
9,821
0
5,177
9,419
1,836
29,958
L
Danzaburou
Robitotabi
Danzaburou
7,994
3,020
151
8,072
16,509
6,638
813
2,084
14,170
0
69,689
W
13,165
4,028
0
7,306
17,398
13,577
191
8,926
8,472
6,188
46,117
W
Mercury
SubCanis
Mercury
11,928
5,882
0
3,530
15,326
4,998
413
5,562
9,434
0
59,894
L
Zhong Kui
XavimapRTS
Zhong Kui
9,096
856
0
4,366
15,453
13,996
221
1,444
13,063
47,512
0
W
Nu Wa
YOTlCOJO
Nu Wa
8,728
3,783
229
2,431
8,026
2,177
0
2,170
5,614
48,288
0
L
Cernunnos
stupidteamate1
Cernunnos
4,768
1,769
0
3,653
11,964
3,955
620
3,127
8,837
0
52,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,120
Gold Earned
44,087
441
Minions Killed
469
0
Camps Cleared
0
1,696,285
Distance Traveled
1,565,686
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,322
518
55
3
0
345,644
2
L
Anubis
9,373
521
132
7
0
310,515
2
W
Sol
9,320
518
106
6
0
317,435
6
L
Serqet
8,316
462
43
2
0
380,960
10
L
Danzaburou
9,326
518
131
7
0
291,575
0
W
Chaac
9,365
520
103
6
0
341,619
4
W
Mercury
9,733
541
94
5
0
383,937
3
L
Zhong Kui
8,074
449
90
5
0
306,713
1
W
Nu Wa
8,380
466
83
5
0
307,650
0
L
Cernunnos
8,998
500
73
4
0
275,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role