Player Matchup

Baba Yaga
Baba Yaga
Franny1
Baba Yaga
Level 77
God Stats
11W - 15L
1,498 SR
Queue Stats
70W - 87L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
Jackie15
Danzaburou
Level 106
God Stats
4W - 4L
1,530 SR
Queue Stats
82W - 70L
1,461 Elo+
Party 2
Geb
Geb
MMawkus
Geb
Level 88
God Stats
4W - 3L
1,839 SR
Queue Stats
152W - 155L
1,468 Elo+
Party 2
Osiris
Osiris
cinril
Osiris
Level 106
God Stats
39W - 35L
1,531 SR
Queue Stats
417W - 436L
1,469 Elo+
Party 2
Set
Set
imasteamuser
Set
Level 82
God Stats
19W - 18L
1,413 SR
Queue Stats
237W - 204L
1,534 Elo+
Solo
Team Averages
Level 92
1,562 SR
1,482 Elo+

VS

Team Averages
Level 107
1,534 SR
1,531 Elo+
Janus
Janus
Bamfosaurus
Janus
Level 77
God Stats
3W - 8L
1,271 SR
Queue Stats
135W - 121L
1,530 Elo+
Solo
Chronos
Chronos
FixingOsprey825
Chronos
Level 112
God Stats
8W - 2L
1,880 SR
Queue Stats
622W - 565L
1,496 Elo+
Solo
Bacchus
Bacchus
Lancer180
Bacchus
Level 74
God Stats
3W - 2L
1,325 SR
Queue Stats
86W - 83L
1,532 Elo+
Party 1
Bastet
Bastet
WetPanties12
Bastet
Level 123
God Stats
19W - 15L
1,633 SR
Queue Stats
274W - 249L
1,619 Elo+
Party 1
Erlang Shen
Erlang Shen
julioxxcotoxx
Erlang Shen
Level 148
God Stats
9W - 10L
1,564 SR
Queue Stats
325W - 315L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Franny1
Baba Yaga
10
0 / 0 / 1
5,469
547
1,770
2,627
716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Jackie15
Danzaburou
10
2 / 0 / 2
5,948
595
2,109
2,683
801
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
9
2 / 0 / 4
5,933
593
1,442
5,150
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
cinril
Osiris
11
0 / 0 / 1
6,034
603
2,128
4,481
2,178
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
3 / 0 / 1
6,512
651
2,355
5,637
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,117
512
1,235
2,622
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
4,845
485
2,135
3,926
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Lancer180
Bacchus
6
0 / 2 / 0
4,216
422
816
3,451
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
9
0 / 3 / 0
5,073
507
2,928
6,398
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Erlang Shen
julioxxcotoxx
Erlang Shen
7
0 / 0 / 0
4,325
433
985
2,132
1,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
1
0
0
W
Baba Yaga
Franny1
Baba Yaga
0
0
1
0.5
W
Danzaburou
Jackie15
Danzaburou
2
0
2
3
L
Bacchus
Lancer180
Bacchus
0
2
0
0
W
Geb
2
0
4
4
L
Bastet
0
3
0
0
W
Osiris
cinril
Osiris
0
0
1
0.5
W
3
0
1
3.5
L
Erlang Shen
julioxxcotoxx
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,804
Damage
8,099
20,578
Taken
18,529
8,353
Mitigated
6,157
7,636
Healing
5,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,235
0
0
250
2,622
798
0
1,599
1,023
28,334
0
L
2,135
396
0
2,179
3,926
809
0
563
3,363
32,135
0
W
Baba Yaga
Franny1
Baba Yaga
1,770
0
0
1,416
2,627
716
436
831
1,688
29,924
0
W
Danzaburou
Jackie15
Danzaburou
2,109
791
229
1,439
2,683
801
105
984
1,699
0
34,571
L
Bacchus
Lancer180
Bacchus
816
68
0
1,142
3,451
1,811
0
308
3,143
4,203
0
W
Geb
1,442
304
0
2,085
5,150
2,590
0
2,005
3,119
12,944
0
L
Bastet
2,928
770
0
1,187
6,398
1,671
0
742
5,656
0
30,338
W
Osiris
cinril
Osiris
2,128
429
0
1,626
4,481
2,178
44
0
4,481
0
36,644
W
2,355
915
0
841
5,637
2,068
0
290
5,347
0
44,635
L
Erlang Shen
julioxxcotoxx
Erlang Shen
985
287
0
317
2,132
1,068
0
0
2,132
0
15,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,896
Gold Earned
23,576
339
Minions Killed
229
0
Camps Cleared
0
1,032,440
Distance Traveled
842,873
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,117
512
63
6
0
173,857
3
L
Chronos
4,845
485
64
6
0
172,422
2
W
Baba Yaga
5,469
547
55
6
0
192,596
3
W
Danzaburou
5,948
595
80
8
0
189,019
3
L
Bacchus
4,216
422
7
1
0
159,724
0
W
Geb
5,933
593
21
2
0
198,205
4
L
Bastet
5,073
507
69
7
0
187,538
3
W
Osiris
6,034
603
79
8
0
217,841
0
W
Set
6,512
651
104
10
0
234,779
4
L
Erlang Shen
4,325
433
26
3
0
149,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role