Player Matchup

Bacchus
Bacchus
Cubanpete26
Bacchus
Level 65
God Stats
1W - 3L
1,336 SR
Queue Stats
236W - 264L
1,470 Elo+
Solo
Nemesis
Nemesis
DB Opulent
Nemesis
Level 86
God Stats
1W - 4L
1,247 SR
Queue Stats
138W - 134L
1,487 Elo+
Solo
Nu Wa
Nu Wa
MoonGoddessXIV
Nu Wa
Level 80
God Stats
0W - 2L
1,323 SR
Queue Stats
8W - 7L
1,577 Elo+
Party 2
Charybdis
Charybdis
Pastalones
Charybdis
Level 159
God Stats
1W - 3L
1,421 SR
Queue Stats
133W - 135L
1,450 Elo+
Party 2
King Arthur
King Arthur
TeddyTaicho
King Arthur
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,425 Elo+
Party 2
Team Averages
Level 107
1,365 SR
1,482 Elo+

VS

Team Averages
Level 100
1,482 SR
1,432 Elo+
Sol
Sol
Forsakn_Prodigy
Sol
Level 105
God Stats
13W - 13L
1,567 SR
Queue Stats
508W - 524L
1,484 Elo+
Solo
Odin
Odin
Hardflipo_atb
Odin
Level 84
God Stats
9W - 10L
1,422 SR
Queue Stats
124W - 137L
1,407 Elo+
Party 1
Athena
Athena
ItsOgrerated
Athena
Level 125
God Stats
2W - 1L
1,422 SR
Queue Stats
157W - 158L
1,467 Elo+
Solo
He Bo
He Bo
KingKraken7
He Bo
Level 120
God Stats
1W - 6L
1,259 SR
Queue Stats
312W - 377L
1,383 Elo+
Party 1
Chernobog
Chernobog
WFAO__FLAME
Chernobog
Level 67
God Stats
1W - 2L
1,739 SR
Queue Stats
236W - 234L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cubanpete26
Bacchus
11
0 / 3 / 2
6,915
407
4,315
10,688
10,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
DB Opulent
Nemesis
10
2 / 4 / 4
7,052
415
5,110
7,380
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 8 / 3
7,282
428
6,424
9,494
2,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Pastalones
Charybdis
13
1 / 4 / 0
7,470
439
2,532
13,222
3,095
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
TeddyTaicho
King Arthur
15
5 / 6 / 1
8,869
522
8,283
16,113
9,086
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 4
10,582
622
14,878
11,956
6,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 4 / 6
9,191
541
5,734
10,454
9,523
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
13
3 / 1 / 9
8,990
529
4,622
12,429
13,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 3 / 7
9,263
545
4,978
10,911
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
WFAO__FLAME
Chernobog
18
5 / 0 / 3
10,679
628
9,720
8,154
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
25
25
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cubanpete26
Bacchus
0
3
2
0.33
L
Nemesis
DB Opulent
Nemesis
2
4
4
1
W
10
2
4
6
W
3
4
6
1.5
W
Athena
3
1
9
7.5
W
4
3
7
2.5
L
1
8
3
0.31
L
Charybdis
Pastalones
Charybdis
1
4
0
0.25
L
King Arthur
TeddyTaicho
King Arthur
5
6
1
0.92
W
Chernobog
WFAO__FLAME
Chernobog
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,664
Damage
39,932
56,897
Taken
53,904
28,062
Mitigated
35,628
9,260
Healing
17,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cubanpete26
Bacchus
4,315
397
0
1,346
10,688
10,166
0
4,561
6,127
21,601
0
L
Nemesis
DB Opulent
Nemesis
5,110
1,178
0
1,987
7,380
2,742
0
3,303
4,077
0
27,835
W
14,878
4,489
0
6,595
11,956
6,043
5,178
2,827
8,917
66,653
5,912
W
5,734
814
0
250
10,454
9,523
1,062
1,951
8,412
8,164
36,702
W
Athena
4,622
1,232
0
2,131
12,429
13,968
1,284
2,631
9,616
21,758
0
W
4,978
485
207
4,759
10,911
2,961
1,264
1,194
9,603
52,733
0
L
6,424
875
0
862
9,494
2,973
467
6,408
3,086
33,176
0
L
Charybdis
Pastalones
Charybdis
2,532
1,523
0
2,983
13,222
3,095
657
2,148
11,074
0
47,241
L
King Arthur
TeddyTaicho
King Arthur
8,283
968
127
1,955
16,113
9,086
52
8,932
7,181
3,089
41,716
W
Chernobog
WFAO__FLAME
Chernobog
9,720
5,599
0
4,046
8,154
3,133
2,855
2,023
5,953
0
85,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
48,705
337
Minions Killed
500
0
Camps Cleared
0
1,415,335
Distance Traveled
1,610,590
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,915
407
45
3
0
316,995
5
L
Nemesis
7,052
415
52
3
0
237,457
2
W
Sol
10,582
622
118
7
0
324,145
1
W
Odin
9,191
541
93
5
0
312,450
5
W
Athena
8,990
529
40
2
0
346,138
2
W
He Bo
9,263
545
88
5
0
301,294
3
L
Nu Wa
7,282
428
61
4
0
270,198
2
L
Charybdis
7,470
439
88
5
0
290,265
2
L
King Arthur
8,869
522
91
5
0
300,420
0
W
Chernobog
10,679
628
161
9
0
326,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role