Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
KHWELF
Sol
Level 64
God Stats
3W - 0L
1,846 SR
Queue Stats
57W - 54L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
Raw5114
Danzaburou
Level 62
God Stats
6W - 5L
1,631 SR
Queue Stats
184W - 187L
1,477 Elo+
Party 2
Team Averages
Level 93
1,659 SR
1,492 Elo+

VS

Team Averages
Level 49
1,403 SR
1,521 Elo+
Tiamat
Tiamat
Cyndakill98
Tiamat
Level 22
God Stats
1W - 1L
1,559 SR
Queue Stats
22W - 16L
1,543 Elo+
Party 1
Atlas
Atlas
ImPureTrxsh
Atlas
Level 69
God Stats
1W - 7L
1,213 SR
Queue Stats
61W - 71L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
UntamedDeity
Heimdallr
Level 55
God Stats
3W - 4L
1,438 SR
Queue Stats
40W - 34L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 12
8,560
778
8,608
12,907
12,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
KHWELF
Sol
13
3 / 0 / 9
8,253
750
5,819
6,115
2,372
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Raw5114
Danzaburou
13
9 / 1 / 1
9,377
852
9,592
8,123
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 4 / 0
7,124
648
7,407
8,428
3,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
6,727
612
6,246
9,762
4,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
UntamedDeity
Heimdallr
10
0 / 5 / 0
6,556
596
4,829
8,623
2,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
12
6
L
Tiamat
1
4
0
0.25
L
0
3
1
0.17
W
Sol
KHWELF
Sol
3
0
9
7.5
W
Danzaburou
Raw5114
Danzaburou
9
1
1
9.5
L
Heimdallr
UntamedDeity
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,019
Damage
18,482
27,145
Taken
26,813
17,722
Mitigated
10,901
11,492
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,608
551
386
5,820
12,907
12,083
77
6,037
6,638
26,772
0
L
Tiamat
7,407
462
0
1,488
8,428
3,507
0
4,508
3,920
15,612
0
L
6,246
2,091
560
3,527
9,762
4,861
0
4,691
5,071
15,985
0
W
Sol
KHWELF
Sol
5,819
1,457
0
2,500
6,115
2,372
1,429
3,719
2,278
27,895
0
W
Danzaburou
Raw5114
Danzaburou
9,592
2,103
0
2,786
8,123
3,267
636
4,026
3,769
0
33,736
L
Heimdallr
UntamedDeity
Heimdallr
4,829
2,350
0
375
8,623
2,533
0
5,474
3,149
0
23,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,190
Gold Earned
20,407
137
Minions Killed
83
6
Camps Cleared
2
751,044
Distance Traveled
583,437
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,560
778
4
0
0
287,992
4
L
Tiamat
7,124
648
16
1
1
178,535
3
L
Atlas
6,727
612
15
1
0
217,278
3
W
Sol
8,253
750
65
6
5
261,170
4
W
Danzaburou
9,377
852
68
6
1
201,882
2
L
Heimdallr
6,556
596
52
5
1
187,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role