Player Matchup

Ne Zha
Ne Zha
EdwardEternal
Ne Zha
Level 160
God Stats
2W - 1L
1,685 SR
Queue Stats
243W - 78L
1,959 Elo+
Party 1
Mulan
Mulan
Knaoss
Mulan
Level 160
God Stats
41W - 14L
1,803 SR
Queue Stats
790W - 368L
1,827 Elo+
Party 1
Scylla
Scylla
Ronnie503
Scylla
Level 141
God Stats
12W - 13L
1,563 SR
Queue Stats
197W - 119L
1,816 Elo+
Party 1
Team Averages
Level 154
1,684 SR
1,867 Elo+

VS

Team Averages
Level 142
1,677 SR
1,614 Elo+
Ullr
Ullr
 
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Thundarus
Tyr
Level 124
God Stats
53W - 56L
1,599 SR
Queue Stats
454W - 391L
1,716 Elo+
Solo
Sol
Sol
xKingtero
Sol
Level 158
God Stats
3W - 1L
1,933 SR
Queue Stats
574W - 552L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 7
7,731
773
7,146
8,091
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Knaoss
Mulan
11
4 / 1 / 5
7,491
749
7,811
10,119
5,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Ronnie503
Scylla
12
3 / 1 / 6
7,636
764
5,767
4,652
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 4 / 2
6,213
621
3,050
6,836
2,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 1
6,837
684
6,328
10,039
5,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 5 / 1
6,499
650
6,623
7,734
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
3
3
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
2
0.25
W
5
1
7
8.5
W
Mulan
Knaoss
Mulan
4
1
5
6.5
W
Scylla
Ronnie503
Scylla
3
1
6
6
L
2
3
1
0.83
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,724
Damage
16,001
22,862
Taken
24,609
10,976
Mitigated
10,511
9,982
Healing
3,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,050
815
0
281
6,836
2,247
162
1,539
5,170
0
16,854
W
7,146
1,308
0
4,167
8,091
3,865
1,191
2,051
5,860
0
24,623
W
Mulan
Knaoss
Mulan
7,811
883
0
4,160
10,119
5,706
313
2,814
7,054
0
17,572
W
Scylla
Ronnie503
Scylla
5,767
522
0
1,655
4,652
1,405
1,270
1,564
2,908
28,223
0
L
6,328
770
0
1,642
10,039
5,691
0
2,527
7,296
0
13,139
L
6,623
1,984
0
1,828
7,734
2,573
449
1,925
5,657
19,133
1,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,858
Gold Earned
19,549
117
Minions Killed
90
6
Camps Cleared
3
564,753
Distance Traveled
515,501
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,213
621
46
5
1
175,294
1
W
Ne Zha
7,731
773
34
3
1
192,244
1
W
Mulan
7,491
749
19
2
1
195,491
2
W
Scylla
7,636
764
64
6
4
177,018
4
L
Tyr
6,837
684
14
1
0
189,402
4
L
Sol
6,499
650
30
3
2
150,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role