Player Matchup

Ares
Ares
Burkey5925
Ares
Level 13
God Stats
1W - 2L
1,737 SR
Queue Stats
9W - 10L
1,553 Elo+
Party 3
Achilles
Achilles
MeliodasZJN
Achilles
Level 149
God Stats
24W - 23L
1,606 SR
Queue Stats
724W - 661L
1,510 Elo+
Party 1
Izanami
Izanami
SturdyAcrobat32
Izanami
Level 40
God Stats
8W - 5L
1,586 SR
Queue Stats
11W - 12L
1,481 Elo+
Party 3
Zeus
Zeus
brabri
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,506 Elo+
Party 1
Olorun
Olorun
zeldrisZJN
Olorun
Level 128
God Stats
5W - 5L
1,680 SR
Queue Stats
676W - 582L
1,543 Elo+
Party 1
Team Averages
Level 69
1,622 SR
1,518 Elo+

VS

Team Averages
Level 51
1,523 SR
1,470 Elo+
Danzaburou
Danzaburou
Brebzy
Danzaburou
Level 40
God Stats
2W - 1L
1,376 SR
Queue Stats
87W - 67L
1,552 Elo+
Party 2
Cabrakan
Cabrakan
EXOTIC GAMER 54
Cabrakan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,332 Elo+
Solo
Pele
Pele
LrM_zKiNg_PR
Pele
Level 66
God Stats
3W - 2L
1,587 SR
Queue Stats
171W - 175L
1,422 Elo+
Party 2
Zeus
Zeus
Nova8525
Zeus
Level 59
God Stats
1W - 0L
1,722 SR
Queue Stats
183W - 153L
1,532 Elo+
Party 2
Mulan
Mulan
itzzGabiMann
Mulan
Level 43
God Stats
3W - 1L
1,431 SR
Queue Stats
103W - 82L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 4
7,331
367
4,743
18,391
16,836
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
MeliodasZJN
Achilles
17
7 / 5 / 1
10,556
528
12,294
19,199
17,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 8 / 4
9,372
469
3,233
15,403
4,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
brabri
Zeus
14
3 / 10 / 0
9,249
462
10,625
13,370
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
zeldrisZJN
Olorun
14
6 / 6 / 2
9,775
489
8,319
14,085
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brebzy
Danzaburou
19
11 / 3 / 8
12,238
612
18,551
12,617
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
14
3 / 3 / 8
9,272
464
3,803
12,254
13,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
9 / 3 / 10
11,835
592
12,501
15,963
6,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
19
11 / 4 / 4
11,996
600
15,065
12,112
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 3 / 5
11,915
596
9,645
15,553
14,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
16
Kills
38
38
Deaths
16
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Brebzy
Danzaburou
11
3
8
5
L
0
9
4
0.22
W
Cabrakan
3
3
8
2.33
W
9
3
10
4.67
L
Achilles
MeliodasZJN
Achilles
7
5
1
1.5
W
Zeus
11
4
4
3.25
L
0
8
4
0.25
L
Zeus
brabri
Zeus
3
10
0
0.3
W
4
3
5
2.17
L
Olorun
zeldrisZJN
Olorun
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,214
Damage
59,565
80,448
Taken
68,499
44,809
Mitigated
44,134
14,656
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Brebzy
Danzaburou
18,551
11,128
0
5,929
12,617
5,229
828
7,422
5,142
0
98,801
L
4,743
674
0
0
18,391
16,836
522
2,892
15,449
22,565
0
W
Cabrakan
3,803
949
0
504
12,254
13,189
176
5,213
6,876
23,118
0
W
12,501
3,259
0
5,566
15,963
6,582
740
4,193
11,471
0
81,096
L
Achilles
MeliodasZJN
Achilles
12,294
3,944
0
5,500
19,199
17,811
0
5,813
13,244
0
58,184
W
Zeus
15,065
2,579
0
1,190
12,112
4,711
966
4,667
7,139
79,388
0
L
3,233
1,847
0
3,148
15,403
4,285
0
4,114
11,173
0
69,097
L
Zeus
brabri
Zeus
10,625
648
0
1,187
13,370
2,850
0
5,539
7,439
51,194
0
W
9,645
1,254
0
4,250
15,553
14,423
1,485
1,865
12,852
14,102
60,641
L
Olorun
zeldrisZJN
Olorun
8,319
3,742
0
4,821
14,085
3,027
288
1,677
12,360
53,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,283
Gold Earned
57,256
439
Minions Killed
568
0
Camps Cleared
0
1,632,265
Distance Traveled
1,870,303
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,238
612
130
7
0
390,860
0
L
Ares
7,331
367
30
2
0
334,250
0
W
Cabrakan
9,272
464
31
2
0
300,976
1
W
Pele
11,835
592
122
6
0
448,618
1
L
Achilles
10,556
528
94
5
0
369,151
5
W
Zeus
11,996
600
132
7
0
368,232
0
L
Izanami
9,372
469
132
7
0
321,423
0
L
Zeus
9,249
462
85
4
0
319,819
0
W
Mulan
11,915
596
153
8
0
361,617
0
L
Olorun
9,775
489
98
5
0
287,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role