Player Matchup

Eset
Eset
FriendlessFrank
Eset
Level 155
God Stats
42W - 34L
1,594 SR
Queue Stats
426W - 377L
1,583 Elo+
Party 2
Chaac
Chaac
PingersPing
Chaac
Level 137
God Stats
44W - 32L
1,632 SR
Queue Stats
125W - 96L
1,664 Elo+
Party 2
Athena
Athena
Samuraph
Athena
Level 64
God Stats
1W - 0L
1,910 SR
Queue Stats
20W - 13L
1,597 Elo+
Party 1
Cliodhna
Cliodhna
VinnieRotten
Cliodhna
Level 155
God Stats
57W - 33L
1,690 SR
Queue Stats
294W - 233L
1,637 Elo+
Party 2
Medusa
Medusa
xAzureVoidx
Medusa
Level 158
God Stats
4W - 2L
1,603 SR
Queue Stats
90W - 87L
1,514 Elo+
Party 1
Team Averages
Level 134
1,686 SR
1,599 Elo+

VS

Team Averages
Level 146
1,650 SR
1,547 Elo+
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
El CUH9920
Ah Muzen Cab
Level 141
God Stats
2W - 3L
1,727 SR
Queue Stats
169W - 174L
1,512 Elo+
Party 3
Athena
Athena
Hisako soul Ero
Athena
Level 160
God Stats
3W - 3L
1,696 SR
Queue Stats
187W - 195L
1,485 Elo+
Party 3
Arachne
Arachne
Kumies
Arachne
Level 121
God Stats
17W - 9L
1,684 SR
Queue Stats
257W - 244L
1,619 Elo+
Solo
Sol
Sol
RicVengeance
Sol
Level 159
God Stats
1W - 1L
1,640 SR
Queue Stats
40W - 35L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,392
533
3,421
4,729
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 0 / 0
7,781
648
5,056
6,375
3,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
Samuraph
Athena
8
1 / 0 / 4
5,733
478
2,800
8,780
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
VinnieRotten
Cliodhna
11
5 / 1 / 1
6,936
578
6,899
5,428
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
12
2 / 1 / 3
6,897
575
4,127
6,371
2,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 3 / 2
5,705
475
2,517
7,455
2,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
El CUH9920
Ah Muzen Cab
11
1 / 2 / 1
6,388
532
4,348
6,732
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 2 / 0
5,522
460
3,981
8,221
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Kumies
Arachne
9
0 / 2 / 2
5,583
465
2,080
6,593
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 3 / 1
5,458
455
3,489
6,164
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
3
3
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
2
0.33
L
Ah Muzen Cab
El CUH9920
Ah Muzen Cab
1
2
1
0.75
W
1
1
3
2.5
L
2
2
0
1
L
Arachne
Kumies
Arachne
0
2
2
0.5
W
3
0
0
3
L
0
3
1
0.17
W
Athena
Samuraph
Athena
1
0
4
3
W
Cliodhna
VinnieRotten
Cliodhna
5
1
1
5.5
W
Medusa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,303
Damage
16,415
31,683
Taken
35,165
14,480
Mitigated
13,886
13,403
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,517
349
0
1,096
7,455
2,888
26
173
6,802
0
28,871
L
Ah Muzen Cab
El CUH9920
Ah Muzen Cab
4,348
1,321
0
2,534
6,732
2,266
270
1,185
5,411
0
45,553
W
3,421
308
432
1,718
4,729
1,103
0
276
4,453
34,446
0
L
3,981
761
0
998
8,221
4,307
0
1,841
6,284
19,600
0
L
Arachne
Kumies
Arachne
2,080
1,149
0
2,325
6,593
2,499
0
1,055
5,484
0
34,372
W
5,056
758
0
4,048
6,375
3,764
180
0
5,832
2,389
52,341
L
3,489
1,265
0
988
6,164
1,926
0
1,733
4,373
25,219
3,144
W
Athena
Samuraph
Athena
2,800
1,179
0
2,038
8,780
5,714
0
3,616
5,164
10,961
0
W
Cliodhna
VinnieRotten
Cliodhna
6,899
627
0
3,193
5,428
1,768
0
1,222
4,169
0
37,583
W
Medusa
4,127
1,920
0
1,974
6,371
2,131
0
1,895
4,476
0
50,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,739
Gold Earned
28,656
411
Minions Killed
324
0
Camps Cleared
0
1,226,437
Distance Traveled
1,239,034
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,705
475
54
5
0
251,249
3
L
Ah Muzen Cab
6,388
532
92
8
0
220,098
3
W
Eset
6,392
533
75
6
0
236,048
4
L
Athena
5,522
460
47
4
0
265,938
1
L
Arachne
5,583
465
75
6
0
272,231
2
W
Chaac
7,781
648
132
11
0
249,271
2
L
Sol
5,458
455
56
5
0
229,518
3
W
Athena
5,733
478
19
2
0
233,688
1
W
Cliodhna
6,936
578
71
6
0
282,914
4
W
Medusa
6,897
575
114
10
0
224,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role