Player Matchup

Aphrodite
Aphrodite
Andre_Lima27
Aphrodite
Level 107
God Stats
20W - 36L
1,373 SR
Queue Stats
383W - 537L
1,330 Elo+
Solo
Nemesis
Nemesis
AoAZappy
Nemesis
Level 103
God Stats
1W - 6L
1,203 SR
Queue Stats
493W - 548L
1,378 Elo+
Solo
Neith
Neith
Mr_obliviousss
Neith
Level 41
God Stats
12W - 12L
1,442 SR
Queue Stats
57W - 78L
1,258 Elo+
Solo
Cabrakan
Cabrakan
Sakraligous
Cabrakan
Level 89
God Stats
4W - 9L
1,527 SR
Queue Stats
251W - 297L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
esokrtama
Gilgamesh
Level 89
God Stats
4W - 10L
1,338 SR
Queue Stats
227W - 255L
1,310 Elo+
Solo
Team Averages
Level 86
1,377 SR
1,329 Elo+

VS

Team Averages
Level 62
1,352 SR
1,266 Elo+
Hel
Hel
DarkBIoood
Hel
Level 104
God Stats
1W - 1L
1,344 SR
Queue Stats
7W - 7L
1,289 Elo+
Solo
Loki
Loki
Lode Delta
Loki
Level 63
God Stats
8W - 10L
1,409 SR
Queue Stats
262W - 289L
1,269 Elo+
Party 1
Medusa
Medusa
Master Ceviche
Medusa
Level 8
God Stats
17W - 13L
1,044 SR
Queue Stats
37W - 49L
1,019 Elo+
Party 1
Zhong Kui
Zhong Kui
NaomiBarbie
Zhong Kui
Level 69
God Stats
6W - 3L
1,591 SR
Queue Stats
286W - 350L
1,350 Elo+
Solo
Freya
Freya
Sin of pride4
Freya
Level 66
God Stats
4W - 1L
1,371 SR
Queue Stats
226W - 273L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Andre_Lima27
Aphrodite
13
0 / 2 / 1
7,715
482
6,033
12,154
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
AoAZappy
Nemesis
11
1 / 5 / 0
6,930
433
5,115
13,410
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 6 / 1
6,505
407
3,298
11,102
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Sakraligous
Cabrakan
10
0 / 4 / 1
6,405
400
3,401
10,142
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
esokrtama
Gilgamesh
13
3 / 2 / 0
8,037
502
4,295
8,307
4,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,178
449
3,598
6,906
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
8 / 0 / 6
8,717
545
11,133
8,749
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 5
6,633
415
4,798
8,086
2,038
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
NaomiBarbie
Zhong Kui
14
8 / 0 / 3
8,614
538
11,767
7,219
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 1
7,256
454
4,328
4,991
1,572
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
18
19
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Andre_Lima27
Aphrodite
0
2
1
0.25
L
Nemesis
AoAZappy
Nemesis
1
5
0
0.2
W
2
1
3
3.5
W
8
0
6
11
W
0
3
5
0.83
L
1
6
1
0.25
W
Zhong Kui
NaomiBarbie
Zhong Kui
8
0
3
9.5
L
Cabrakan
Sakraligous
Cabrakan
0
4
1
0.13
W
0
2
1
0.25
L
Gilgamesh
esokrtama
Gilgamesh
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,142
Damage
35,624
55,115
Taken
35,951
22,004
Mitigated
15,781
19,144
Healing
13,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Andre_Lima27
Aphrodite
6,033
439
660
8,624
12,154
3,853
1,416
5,490
6,664
48,281
0
L
Nemesis
AoAZappy
Nemesis
5,115
2,119
0
3,500
13,410
4,435
48
4,179
9,231
0
37,311
W
3,598
325
1,595
4,338
6,906
4,204
430
2,071
4,835
25,018
0
W
11,133
2,600
64
572
8,749
2,684
545
3,177
5,572
0
43,515
W
4,798
2,529
0
2,718
8,086
2,038
408
1,793
6,293
0
32,018
L
3,298
1,261
0
2,483
11,102
3,182
44
1,793
9,309
0
30,350
W
Zhong Kui
NaomiBarbie
Zhong Kui
11,767
2,928
0
2,789
7,219
5,283
1,979
1,694
5,525
40,838
5,757
L
Cabrakan
Sakraligous
Cabrakan
3,401
326
0
1,618
10,142
6,195
0
2,453
7,689
23,427
0
W
4,328
1,455
0
1,782
4,991
1,572
0
1,349
3,642
30,489
0
L
Gilgamesh
esokrtama
Gilgamesh
4,295
847
0
2,259
8,307
4,339
871
4,820
3,487
9,952
31,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,592
Gold Earned
38,398
358
Minions Killed
306
0
Camps Cleared
0
1,353,770
Distance Traveled
1,459,847
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,715
482
93
6
0
259,144
2
L
Nemesis
6,930
433
78
5
0
320,000
0
W
Hel
7,178
449
43
3
0
259,760
3
W
Loki
8,717
545
65
4
0
357,304
1
W
Medusa
6,633
415
59
4
0
245,870
2
L
Neith
6,505
407
64
4
0
257,462
1
W
Zhong Kui
8,614
538
76
5
0
293,223
0
L
Cabrakan
6,405
400
29
2
0
235,154
5
W
Freya
7,256
454
63
4
0
303,690
7
L
Gilgamesh
8,037
502
94
6
0
282,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role