Player Matchup

Guan Yu
Guan Yu
Gold III
KrotoKun
Guan Yu
Gold III
Level 149
God Stats
4W - 6L
1,485 SR
Queue Stats
486W - 495L
1,451 MMR
Solo
Mercury
Mercury
Bronze III
Powerfists
Mercury
Bronze III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Ares
Ares
Gold III
iGETSLAIN
Ares
Gold III
Level 139
God Stats
52W - 56L
1,577 SR
Queue Stats
424W - 424L
1,484 MMR
Solo
Danzaburou
Danzaburou
Bronze III
iWforRed
Danzaburou
Bronze III
Level 154
God Stats
1W - 0L
1,627 SR
Queue Stats
3W - 1L
1,446 MMR
Party 2
Ullr
Ullr
Platinum IV
lndemcheeks
Ullr
Platinum IV
Level 81
God Stats
49W - 39L
1,605 SR
Queue Stats
184W - 192L
1,485 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,559 SR
1,473 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,643 SR
1,473 MMR
Ganesha
Ganesha
Bronze III
GaMeRGrIl25
Ganesha
Bronze III
Level 113
God Stats
0W - 1L
1,675 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Set
Set
Gold V
Memincito
Set
Gold V
Level 128
God Stats
9W - 8L
1,573 SR
Queue Stats
779W - 796L
1,389 MMR
Party 3
Sol
Sol
Platinum III
RavenNiels
Sol
Platinum III
Level 158
God Stats
83W - 76L
1,607 SR
Queue Stats
742W - 758L
1,598 MMR
Party 3
Nike
Nike
Bronze III
ThunderGunEx21
Nike
Bronze III
Level 99
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Rama
Rama
Silver I
Zetã
Rama
Silver I
Level 68
God Stats
0W - 3L
1,648 SR
Queue Stats
19W - 21L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KrotoKun
Guan Yu
17
4 / 4 / 7
10,877
572
11,958
17,001
14,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Powerfists
Mercury
18
7 / 1 / 2
11,212
590
5,305
12,965
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
16
7 / 3 / 7
10,659
561
16,193
16,436
16,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
iWforRed
Danzaburou
17
3 / 1 / 9
11,379
599
13,597
10,472
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 1 / 6
11,847
624
11,765
10,775
4,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CliodhnaTiamatHou Yi

VS

Bans
MulanBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GaMeRGrIl25
Ganesha
9
0 / 7 / 2
6,689
352
3,088
14,961
14,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
6 / 6 / 3
9,915
522
6,257
16,381
7,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 3 / 1
9,087
478
14,836
14,054
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 3
8,869
467
9,607
15,695
16,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
Zetã
Rama
14
1 / 8 / 1
8,251
434
5,829
14,201
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
28
Kills
10
10
Deaths
28
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
GaMeRGrIl25
Ganesha
0
7
2
0.14
W
Guan Yu
KrotoKun
Guan Yu
4
4
7
1.88
L
6
6
3
1.25
W
Mercury
Powerfists
Mercury
7
1
2
8
L
2
3
1
0.83
L
1
4
3
0.63
L
Rama
Zetã
Rama
1
8
1
0.19
W
Ares
7
3
7
3.5
W
Danzaburou
iWforRed
Danzaburou
3
1
9
7.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,818
Damage
39,617
67,649
Taken
75,292
43,821
Mitigated
46,588
20,408
Healing
14,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
GaMeRGrIl25
Ganesha
3,088
168
0
499
14,961
14,058
0
5,430
9,341
14,846
0
W
Guan Yu
KrotoKun
Guan Yu
11,958
1,305
834
4,677
17,001
14,456
251
3,424
13,577
10,274
57,220
L
6,257
2,392
0
4,151
16,381
7,976
702
4,383
11,878
0
62,722
W
Mercury
Powerfists
Mercury
5,305
2,625
0
868
12,965
4,991
0
1,982
10,983
0
97,437
L
14,836
4,593
0
5,249
14,054
5,014
0
3,056
10,863
70,844
7,386
L
9,607
1,534
0
2,340
15,695
16,824
98
3,851
10,950
63
49,459
L
Rama
Zetã
Rama
5,829
3,904
0
2,688
14,201
2,716
0
1,891
12,310
0
51,006
W
Ares
16,193
952
0
3,941
16,436
16,603
0
5,284
11,152
45,006
0
W
Danzaburou
iWforRed
Danzaburou
13,597
5,922
0
6,721
10,472
3,510
31
810
9,662
0
87,258
W
11,765
5,162
0
3,367
10,775
4,261
371
5,442
5,333
0
109,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,974
Gold Earned
42,811
662
Minions Killed
464
0
Camps Cleared
0
2,005,410
Distance Traveled
1,701,750
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,689
352
11
1
0
292,459
2
W
Guan Yu
10,877
572
126
7
0
421,142
5
L
Set
9,915
522
107
6
0
405,632
5
W
Mercury
11,212
590
156
8
0
479,016
2
L
Sol
9,087
478
143
8
0
350,933
6
L
Nike
8,869
467
97
5
0
355,749
3
L
Rama
8,251
434
106
6
0
296,977
9
W
Ares
10,659
561
44
2
0
341,578
5
W
Danzaburou
11,379
599
139
7
0
380,835
3
W
Ullr
11,847
624
197
10
0
382,839
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role