Player Matchup

Achilles
Achilles
AmazingWinner75
Achilles
Level 29
God Stats
12W - 8L
1,578 SR
Queue Stats
42W - 44L
1,486 Elo+
Party 3
Ah Puch
Ah Puch
JusstSS
Ah Puch
Level 103
God Stats
7W - 4L
1,615 SR
Queue Stats
550W - 623L
1,460 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SARGENT SNAKE
Tsukuyomi
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 59L
1,498 Elo+
Party 3
Jing Wei
Jing Wei
W3AK_Savage
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 243L
1,407 Elo+
Party 2
Terra
Terra
W3AK_Velocity
Terra
Level 44
God Stats
1W - 5L
1,316 SR
Queue Stats
180W - 226L
1,418 Elo+
Party 2
Team Averages
Level 62
1,502 SR
1,454 Elo+

VS

Team Averages
Level 75
1,576 SR
1,491 Elo+
Achilles
Achilles
Apocalypticsim
Achilles
Level 17
God Stats
9W - 4L
1,481 SR
Queue Stats
9W - 6L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
Innergie23
Sylvanus
Level 114
God Stats
16W - 8L
1,604 SR
Queue Stats
497W - 455L
1,526 Elo+
Party 1
Discordia
Discordia
Paulilna
Discordia
Level 38
God Stats
4W - 3L
1,483 SR
Queue Stats
9W - 9L
1,390 Elo+
Solo
Cernunnos
Cernunnos
PhoenixArmy501
Cernunnos
Level 62
God Stats
3W - 1L
1,708 SR
Queue Stats
6W - 2L
1,560 Elo+
Party 1
Bastet
Bastet
The Real Conky
Bastet
Level 145
God Stats
23W - 16L
1,604 SR
Queue Stats
133W - 117L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
0 / 3 / 1
5,232
523
2,916
8,512
3,773
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
JusstSS
Ah Puch
8
2 / 6 / 1
5,398
540
2,942
5,958
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SARGENT SNAKE
Tsukuyomi
9
3 / 6 / 0
5,742
574
4,535
9,241
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
W3AK_Savage
Jing Wei
7
0 / 5 / 1
4,404
440
2,662
6,799
1,477
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 4 / 1
4,288
429
1,683
7,321
2,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
4 / 2 / 6
5,709
571
4,088
7,952
5,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
Innergie23
Sylvanus
12
4 / 1 / 0
7,044
704
5,028
6,599
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Paulilna
Discordia
10
1 / 3 / 3
5,779
578
447
3,857
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
PhoenixArmy501
Cernunnos
9
4 / 1 / 5
6,010
601
5,357
4,028
961
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

12
11 / 1 / 3
7,408
741
11,177
8,090
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
24
24
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
3
1
0.17
W
Achilles
4
2
6
3.5
W
Sylvanus
Innergie23
Sylvanus
4
1
0
4
L
Ah Puch
JusstSS
Ah Puch
2
6
1
0.42
W
Discordia
Paulilna
Discordia
1
3
3
0.83
W
Cernunnos
PhoenixArmy501
Cernunnos
4
1
5
6.5
L
Tsukuyomi
SARGENT SNAKE
Tsukuyomi
3
6
0
0.5
W
11
1
3
12.5
L
Jing Wei
W3AK_Savage
Jing Wei
0
5
1
0.1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,738
Damage
26,097
37,831
Taken
30,526
11,679
Mitigated
13,628
10,112
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
2,916
664
15
4,218
8,512
3,773
0
4,005
4,507
0
27,060
W
Achilles
4,088
830
271
1,532
7,952
5,561
171
1,010
6,940
0
12,414
W
Sylvanus
Innergie23
Sylvanus
5,028
1,414
241
4,088
6,599
3,682
0
0
6,381
30,078
9,018
L
Ah Puch
JusstSS
Ah Puch
2,942
126
0
606
5,958
1,428
0
370
5,511
21,408
0
W
Discordia
Paulilna
Discordia
447
0
0
80
3,857
976
585
1,046
2,689
22,802
0
W
Cernunnos
PhoenixArmy501
Cernunnos
5,357
3,359
0
1,518
4,028
961
1,174
1,241
2,717
0
25,952
L
Tsukuyomi
SARGENT SNAKE
Tsukuyomi
4,535
1,245
0
1,985
9,241
2,296
0
416
8,825
0
28,792
W
11,177
2,548
0
3,533
8,090
2,448
0
1,036
6,920
0
38,635
L
Jing Wei
W3AK_Savage
Jing Wei
2,662
2,544
182
1,067
6,799
1,477
0
0
6,687
0
18,897
L
1,683
685
900
1,139
7,321
2,705
0
0
7,034
6,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,064
Gold Earned
31,950
225
Minions Killed
271
0
Camps Cleared
0
899,556
Distance Traveled
1,005,270
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,232
523
69
7
0
190,502
1
W
Achilles
5,709
571
12
1
0
218,749
0
W
Sylvanus
7,044
704
91
9
0
159,529
1
L
Ah Puch
5,398
540
52
5
0
173,396
1
W
Discordia
5,779
578
52
5
0
200,237
2
W
Cernunnos
6,010
601
56
6
0
171,649
0
L
Tsukuyomi
5,742
574
51
5
0
193,117
2
W
Bastet
7,408
741
60
6
0
255,106
2
L
Jing Wei
4,404
440
44
4
0
164,731
1
L
Terra
4,288
429
9
1
0
177,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role