Player Matchup

Sobek
Sobek
Avicion
Sobek
Level 160
God Stats
17W - 21L
1,592 SR
Queue Stats
912W - 855L
1,621 Elo+
Party 2
Anhur
Anhur
Emcу
Anhur
Level 160
God Stats
11W - 0L
2,028 SR
Queue Stats
283W - 70L
1,879 Elo+
Party 2
Raijin
Raijin
HrMorgaes
Raijin
Level 159
God Stats
3W - 0L
1,664 SR
Queue Stats
42W - 21L
1,708 Elo+
Party 2
Hachiman
Hachiman
Kuroz0
Hachiman
Level 160
God Stats
2W - 0L
1,869 SR
Queue Stats
8W - 1L
1,927 Elo+
Party 2
Cliodhna
Cliodhna
dynite_18
Cliodhna
Level 155
God Stats
2W - 1L
1,301 SR
Queue Stats
662W - 524L
1,656 Elo+
Solo
Team Averages
Level 159
1,691 SR
1,758 Elo+

VS

Team Averages
Level 117
1,475 SR
1,546 Elo+
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ChaiTeaBoba
Izanami
Level 101
God Stats
15W - 22L
1,524 SR
Queue Stats
520W - 678L
1,466 Elo+
Party 1
Hercules
Hercules
DurkaJerk
Hercules
Level 67
God Stats
31W - 30L
1,553 SR
Queue Stats
237W - 261L
1,476 Elo+
Party 1
Hel
Hel
Gwarlord69
Hel
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,618 Elo+
Solo
Hachiman
Hachiman
Penetrator13
Hachiman
Level 133
God Stats
0W - 2L
1,296 SR
Queue Stats
499W - 388L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Avicion
Sobek
10
2 / 0 / 7
5,854
585
2,650
8,042
6,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Emcу
Anhur
10
8 / 0 / 3
6,531
653
9,733
6,213
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
HrMorgaes
Raijin
12
7 / 0 / 5
7,469
747
7,993
4,427
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Kuroz0
Hachiman
12
3 / 0 / 2
6,747
675
6,829
5,418
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
dynite_18
Cliodhna
11
0 / 1 / 1
6,390
639
5,951
6,504
2,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 4 / 0
4,342
434
1,604
10,859
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ChaiTeaBoba
Izanami
7
0 / 2 / 0
4,591
459
3,029
5,236
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
DurkaJerk
Hercules
11
1 / 0 / 0
6,089
609
3,353
8,165
6,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 7 / 0
4,552
455
3,864
8,737
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Penetrator13
Hachiman
8
0 / 7 / 0
4,798
480
3,091
10,027
1,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
20
Kills
1
1
Deaths
20
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
0
0
W
Sobek
Avicion
Sobek
2
0
7
5.5
L
Izanami
ChaiTeaBoba
Izanami
0
2
0
0
L
Hercules
DurkaJerk
Hercules
1
0
0
1
W
Anhur
Emcу
Anhur
8
0
3
9.5
L
0
7
0
0
W
Raijin
HrMorgaes
Raijin
7
0
5
9.5
W
Hachiman
Kuroz0
Hachiman
3
0
2
4
L
Hachiman
Penetrator13
Hachiman
0
7
0
0
W
Cliodhna
dynite_18
Cliodhna
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,156
Damage
14,941
30,604
Taken
43,024
14,034
Mitigated
14,628
12,664
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,604
228
270
2,634
10,859
3,755
0
2,265
8,466
9,523
0
W
Sobek
Avicion
Sobek
2,650
342
365
2,400
8,042
6,726
165
853
7,189
11,688
0
L
Izanami
ChaiTeaBoba
Izanami
3,029
1,827
0
1,291
5,236
1,070
0
1,385
3,827
0
22,880
L
Hercules
DurkaJerk
Hercules
3,353
1,069
0
3,488
8,165
6,353
0
0
7,567
10,169
26,388
W
Anhur
Emcу
Anhur
9,733
5,114
0
3,072
6,213
1,658
0
1,864
4,349
0
31,000
L
3,864
438
941
2,178
8,737
1,765
0
4,366
4,175
23,870
0
W
Raijin
HrMorgaes
Raijin
7,993
1,065
0
1,047
4,427
1,436
0
1,910
2,517
48,694
0
W
Hachiman
Kuroz0
Hachiman
6,829
3,689
0
2,636
5,418
1,538
1,336
548
4,870
0
52,788
L
Hachiman
Penetrator13
Hachiman
3,091
1,536
0
495
10,027
1,685
0
2,227
7,608
0
26,108
W
Cliodhna
dynite_18
Cliodhna
5,951
698
0
3,144
6,504
2,676
0
967
5,098
0
42,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,991
Gold Earned
24,372
358
Minions Killed
256
0
Camps Cleared
0
1,042,734
Distance Traveled
950,231
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,342
434
4
0
0
204,524
1
W
Sobek
5,854
585
8
1
0
217,057
1
L
Izanami
4,591
459
64
6
0
186,488
4
L
Hercules
6,089
609
93
9
0
191,567
3
W
Anhur
6,531
653
56
6
0
190,760
3
L
Hel
4,552
455
43
4
0
179,174
1
W
Raijin
7,469
747
101
10
0
202,977
5
W
Hachiman
6,747
675
103
10
0
200,122
5
L
Hachiman
4,798
480
52
5
0
188,478
2
W
Cliodhna
6,390
639
90
9
0
231,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role