Player Matchup

Anubis
Anubis
Black Newra
Anubis
Level 69
God Stats
22W - 23L
1,511 SR
Queue Stats
252W - 479L
1,371 Elo+
Party 1
Chaac
Chaac
DS_ldn0
Chaac
Level 88
God Stats
2W - 8L
1,119 SR
Queue Stats
293W - 333L
1,442 Elo+
Party 2
Artio
Artio
Humdaan_17
Artio
Level 99
God Stats
6W - 4L
1,499 SR
Queue Stats
392W - 449L
1,466 Elo+
Party 2
Kali
Kali
MindsReaper
Kali
Level 79
God Stats
10W - 16L
1,318 SR
Queue Stats
306W - 528L
1,372 Elo+
Party 1
Medusa
Medusa
ShadZ171
Medusa
Level 87
God Stats
3W - 4L
1,183 SR
Queue Stats
343W - 361L
1,475 Elo+
Party 2
Team Averages
Level 84
1,326 SR
1,425 Elo+

VS

Team Averages
Level 83
1,412 SR
1,433 Elo+
Sol
Sol
Dark V25696
Sol
Level 127
God Stats
3W - 5L
1,322 SR
Queue Stats
269W - 231L
1,405 Elo+
Party 4
Medusa
Medusa
ForeverDizzy
Medusa
Level 56
God Stats
11W - 14L
1,390 SR
Queue Stats
239W - 228L
1,374 Elo+
Party 4
Arachne
Arachne
GIGN_GuiZmoO
Arachne
Level 56
God Stats
1W - 3L
1,507 SR
Queue Stats
184W - 203L
1,403 Elo+
Party 3
Bacchus
Bacchus
ImNayrah
Bacchus
Level 69
God Stats
4W - 5L
1,606 SR
Queue Stats
346W - 343L
1,480 Elo+
Party 3
Chang'e
Chang'e
ganked_b1_mom
Chang'e
Level 109
God Stats
7W - 6L
1,235 SR
Queue Stats
41W - 43L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 2 / 3
6,977
537
4,545
6,015
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
DS_ldn0
Chaac
14
13 / 0 / 2
9,227
710
11,794
8,619
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artio
11
2 / 2 / 3
6,387
491
4,513
9,255
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 5 / 4
7,161
551
7,054
11,616
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
ShadZ171
Medusa
14
3 / 1 / 2
7,826
602
6,299
7,755
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 4
7,212
555
8,713
10,423
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
10
0 / 5 / 3
6,430
495
4,860
9,127
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
GIGN_GuiZmoO
Arachne
11
3 / 4 / 3
6,687
514
3,973
11,439
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ImNayrah
Bacchus
11
2 / 1 / 4
6,693
515
5,960
9,514
8,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
5
0 / 5 / 0
4,784
368
1,747
4,547
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
20
Kills
9
10
Deaths
20
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
2
3
1.25
W
Chaac
DS_ldn0
Chaac
13
0
2
14
L
4
5
4
1.2
L
Medusa
0
5
3
0.3
L
Arachne
GIGN_GuiZmoO
Arachne
3
4
3
1.13
W
Artio
2
2
3
1.75
L
Bacchus
ImNayrah
Bacchus
2
1
4
4
W
1
5
4
0.6
W
Medusa
ShadZ171
Medusa
3
1
2
4
L
Chang'e
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,205
Damage
25,253
43,260
Taken
45,050
22,512
Mitigated
18,176
15,638
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,545
234
0
1,863
6,015
2,763
623
4,145
1,870
39,650
0
W
Chaac
DS_ldn0
Chaac
11,794
2,193
0
5,525
8,619
6,271
419
3,455
4,918
0
45,997
L
8,713
2,341
380
3,891
10,423
3,381
0
4,058
5,983
38,585
4,238
L
Medusa
4,860
1,870
0
1,820
9,127
2,158
832
641
8,324
0
37,547
L
Arachne
GIGN_GuiZmoO
Arachne
3,973
3,252
0
3,376
11,439
3,075
0
708
10,620
0
24,415
W
Artio
4,513
279
837
2,581
9,255
7,614
0
3,841
5,414
16,756
0
L
Bacchus
ImNayrah
Bacchus
5,960
765
608
1,879
9,514
8,645
0
3,123
5,960
14,203
0
W
7,054
3,663
0
2,461
11,616
3,692
167
2,930
8,664
0
48,787
W
Medusa
ShadZ171
Medusa
6,299
2,202
0
2,371
7,755
2,172
590
1,245
6,510
0
55,838
L
Chang'e
1,747
128
0
984
4,547
917
0
0
4,236
9,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,578
Gold Earned
31,806
369
Minions Killed
260
0
Camps Cleared
0
1,311,075
Distance Traveled
1,094,212
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,977
537
76
6
0
253,482
2
W
Chaac
9,227
710
84
6
0
296,505
0
L
Sol
7,212
555
82
6
0
227,974
3
L
Medusa
6,430
495
73
6
0
234,023
5
L
Arachne
6,687
514
57
4
0
265,659
0
W
Artio
6,387
491
24
2
0
281,920
5
L
Bacchus
6,693
515
24
2
0
265,096
2
W
Kali
7,161
551
81
6
0
247,556
1
W
Medusa
7,826
602
104
8
0
231,612
7
L
Chang'e
4,784
368
24
2
0
101,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role