Player Matchup

Persephone
Persephone
Jhuun
Persephone
Level 83
God Stats
26W - 31L
1,458 SR
Queue Stats
131W - 146L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
Kueyo
Danzaburou
Level 39
God Stats
21W - 18L
1,570 SR
Queue Stats
48W - 53L
1,414 Elo+
Party 1
Pele
Pele
L_SPEED_
Pele
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,389 Elo+
Party 1
Poseidon
Poseidon
SrBananinha
Poseidon
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,512 Elo+
Party 1
Bastet
Bastet
bia_brazil
Bastet
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 163L
1,389 Elo+
Party 1
Team Averages
Level 49
1,506 SR
1,425 Elo+

VS

Team Averages
Level 131
1,522 SR
1,513 Elo+
Ah Puch
Ah Puch
Hickosaurus Rex
Ah Puch
Level 124
God Stats
49W - 36L
1,607 SR
Queue Stats
968W - 932L
1,478 Elo+
Party 2
Khepri
Khepri
RicketyCcricket
Khepri
Level 141
God Stats
24W - 23L
1,566 SR
Queue Stats
191W - 161L
1,540 Elo+
Party 3
Izanami
Izanami
VICI0US 0NE
Izanami
Level 159
God Stats
10W - 11L
1,563 SR
Queue Stats
2,072W - 2,086L
1,449 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zhenkks
Tsukuyomi
Level 108
God Stats
5W - 3L
1,296 SR
Queue Stats
35W - 24L
1,537 Elo+
Solo
Ra
Ra
ll Darz ll
Ra
Level 123
God Stats
15W - 12L
1,577 SR
Queue Stats
120W - 96L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jhuun
Persephone
16
1 / 1 / 1
9,977
907
6,982
9,117
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Kueyo
Danzaburou
16
1 / 2 / 4
9,485
862
10,278
17,307
6,308
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
16
5 / 9 / 1
10,779
980
10,327
20,854
8,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
SrBananinha
Poseidon
16
0 / 4 / 3
9,176
834
5,743
12,736
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
bia_brazil
Bastet
16
0 / 7 / 3
9,532
867
11,040
18,821
6,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

126

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 14
10,894
990
15,602
4,180
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 12
11,401
1,036
9,361
12,455
14,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
VICI0US 0NE
Izanami
18
4 / 3 / 15
11,337
1,031
13,584
13,333
7,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
Zhenkks
Tsukuyomi
17
3 / 3 / 12
9,966
906
22,409
10,492
4,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
9 / 1 / 8
11,689
1,063
11,412
6,656
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
84
7
Kills
23
23
Deaths
7
12
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
0
14
10
L
Persephone
Jhuun
Persephone
1
1
1
1.5
L
Danzaburou
Kueyo
Danzaburou
1
2
4
1.5
L
Pele
5
9
1
0.61
W
4
0
12
10
L
Poseidon
SrBananinha
Poseidon
0
4
3
0.38
W
Izanami
VICI0US 0NE
Izanami
4
3
15
3.83
W
Tsukuyomi
Zhenkks
Tsukuyomi
3
3
12
3
L
Bastet
bia_brazil
Bastet
0
7
3
0.21
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,370
Damage
72,368
78,835
Taken
47,116
28,429
Mitigated
32,358
4,808
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,602
327
0
530
4,180
2,031
0
1,057
3,057
38,506
0
L
Persephone
Jhuun
Persephone
6,982
184
0
337
9,117
2,957
0
3,743
5,373
34,399
0
L
Danzaburou
Kueyo
Danzaburou
10,278
3,942
0
1,069
17,307
6,308
0
7,638
9,669
0
36,309
L
Pele
10,327
1,709
0
1,663
20,854
8,012
0
9,985
10,869
0
21,988
W
9,361
225
0
2,620
12,455
14,578
0
3,561
8,683
12,357
0
L
Poseidon
SrBananinha
Poseidon
5,743
293
0
680
12,736
4,352
0
6,646
6,090
19,885
0
W
Izanami
VICI0US 0NE
Izanami
13,584
7,377
0
3,476
13,333
7,217
0
3,778
9,330
0
42,021
W
Tsukuyomi
Zhenkks
Tsukuyomi
22,409
4,122
814
928
10,492
4,909
0
1,578
8,914
0
33,090
L
Bastet
bia_brazil
Bastet
11,040
1,574
0
1,059
18,821
6,800
0
8,363
10,458
0
22,677
W
11,412
435
4,503
2,204
6,656
3,623
0
2,097
4,407
32,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,949
Gold Earned
55,287
215
Minions Killed
229
4
Camps Cleared
5
1,037,468
Distance Traveled
1,133,117
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,894
990
76
7
0
236,184
0
L
Persephone
9,977
907
74
7
1
205,389
2
L
Danzaburou
9,485
862
67
6
0
190,713
0
L
Pele
10,779
980
10
1
1
215,922
0
W
Khepri
11,401
1,036
6
1
0
227,685
1
L
Poseidon
9,176
834
32
3
0
200,654
0
W
Izanami
11,337
1,031
63
6
1
202,742
0
W
Tsukuyomi
9,966
906
25
2
2
235,071
0
L
Bastet
9,532
867
32
3
2
224,790
0
W
Ra
11,689
1,063
59
5
2
231,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role