Player Matchup

Mulan
Mulan
Diamond II
 
Mulan
Diamond II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Masters
RankedPhenom
Sylvanus
Masters
Level 69
God Stats
53W - 58L
1,747 SR
Queue Stats
260W - 232L
2,857 MMR
Solo
Skadi
Skadi
Masters
Relating313
Skadi
Masters
Level 160
God Stats
38W - 32L
1,706 SR
Queue Stats
617W - 606L
2,451 MMR
Solo
Hun Batz
Hun Batz
Masters
WTaker
Hun Batz
Masters
Level 160
God Stats
6W - 7L
1,564 SR
Queue Stats
275W - 250L
2,896 MMR
Solo
Sol
Sol
Diamond II
lEstebanl
Sol
Diamond II
Level 159
God Stats
1W - 2L
1,568 SR
Queue Stats
138W - 120L
2,569 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,617 SR
2,455 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 152
1,514 SR
2,653 MMR
Cu Chulainn
Cu Chulainn
Masters
Babу
Cu Chulainn
Masters
Level 147
God Stats
1W - 1L
1,077 SR
Queue Stats
111W - 93L
2,538 MMR
Solo
Terra
Terra
Diamond II
BenHouston
Terra
Diamond II
Level 134
God Stats
35W - 19L
1,810 SR
Queue Stats
122W - 104L
2,422 MMR
Solo
Hou Yi
Hou Yi
Masters
Jaggi
Hou Yi
Masters
Level 160
God Stats
101W - 82L
1,727 SR
Queue Stats
568W - 518L
3,027 MMR
Solo
Tiamat
Tiamat
Masters
Lión
Tiamat
Masters
Level 159
God Stats
3W - 12L
1,320 SR
Queue Stats
245W - 243L
2,715 MMR
Solo
Thor
Thor
Masters
UPSDeliversMMR
Thor
Masters
Level 160
God Stats
15W - 12L
1,638 SR
Queue Stats
531W - 516L
2,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
2 / 8 / 2
12,266
491
12,585
30,708
36,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
RankedPhenom
Sylvanus
17
2 / 8 / 8
11,261
450
11,954
27,299
33,562
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
2 / 8 / 5
12,733
509
18,738
28,416
13,609
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
WTaker
Hun Batz
20
8 / 9 / 3
14,341
574
15,554
23,748
10,001
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 5 / 3
13,201
528
20,066
18,395
7,111
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
LokiOdinGeb

VS

Bans
KaliBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Babу
Cu Chulainn
20
4 / 2 / 14
14,235
569
25,640
26,733
43,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Terra
20
3 / 3 / 20
14,145
566
10,296
29,562
44,540
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Jaggi
Hou Yi
20
10 / 5 / 9
14,573
583
22,453
22,253
10,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Lión
Tiamat
20
10 / 2 / 17
15,391
616
31,393
15,952
11,857
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 7 / 13
16,133
645
17,557
26,947
11,658
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
111
18
Kills
38
38
Deaths
19
21
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
8
2
0.38
W
Cu Chulainn
Babу
Cu Chulainn
4
2
14
5.5
W
Terra
3
3
20
4.33
W
Hou Yi
Jaggi
Hou Yi
10
5
9
2.9
W
Tiamat
Lión
Tiamat
10
2
17
9.25
L
Sylvanus
RankedPhenom
Sylvanus
2
8
8
0.75
L
2
8
5
0.56
W
11
7
13
2.5
L
Hun Batz
WTaker
Hun Batz
8
9
3
1.06
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,897
Damage
107,339
128,566
Taken
121,447
100,576
Mitigated
121,643
31,056
Healing
49,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,585
1,707
0
8,635
30,708
36,293
0
5,172
24,027
0
83,353
W
Cu Chulainn
Babу
Cu Chulainn
25,640
5,736
0
7,802
26,733
43,214
1,046
4,726
20,990
0
100,042
W
Terra
10,296
1,240
9,278
10,687
29,562
44,540
280
11,855
17,651
37,879
0
W
Hou Yi
Jaggi
Hou Yi
22,453
14,073
0
7,779
22,253
10,374
4,635
8,332
13,779
0
125,892
W
Tiamat
Lión
Tiamat
31,393
1,615
1,168
6,131
15,952
11,857
1,743
6,326
9,626
125,423
0
L
Sylvanus
RankedPhenom
Sylvanus
11,954
2,798
3,171
5,922
27,299
33,562
0
8,700
17,942
35,718
0
L
18,738
6,115
529
5,416
28,416
13,609
0
14,155
13,528
0
117,674
W
17,557
5,698
0
6,595
26,947
11,658
1,894
4,442
22,336
0
120,133
L
Hun Batz
WTaker
Hun Batz
15,554
4,950
0
878
23,748
10,001
2,456
6,258
17,106
0
116,262
L
20,066
8,942
0
6,505
18,395
7,111
1,924
6,333
11,902
106,461
11,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,802
Gold Earned
74,477
776
Minions Killed
713
0
Camps Cleared
0
2,174,127
Distance Traveled
2,474,268
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,266
491
169
7
0
438,272
6
W
Cu Chulainn
14,235
569
153
6
0
535,259
0
W
Terra
14,145
566
39
2
0
527,630
16
W
Hou Yi
14,573
583
148
6
0
422,817
7
W
Tiamat
15,391
616
198
8
0
496,786
3
L
Sylvanus
11,261
450
36
1
0
420,505
9
L
Skadi
12,733
509
190
8
0
459,110
9
W
Thor
16,133
645
175
7
0
491,776
4
L
Hun Batz
14,341
574
175
7
0
468,608
2
L
Sol
13,201
528
206
8
0
387,632
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role