Player Matchup

Hercules
Hercules
Masters
 
Hercules
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond I
CalloutFrmSwitch
Hun Batz
Diamond I
Level 145
God Stats
2W - 1L
1,836 SR
Queue Stats
80W - 60L
2,495 MMR
Party 2
Chiron
Chiron
Diamond II
HumbIed
Chiron
Diamond II
Level 160
God Stats
12W - 6L
1,830 SR
Queue Stats
214W - 174L
2,375 MMR
Solo
Scylla
Scylla
Diamond III
RetziFromTheGym
Scylla
Diamond III
Level 160
God Stats
6W - 10L
1,508 SR
Queue Stats
267W - 272L
2,245 MMR
Party 2
Bacchus
Bacchus
Diamond IV
hackersanonimo30
Bacchus
Diamond IV
Level 151
God Stats
1W - 1L
1,574 SR
Queue Stats
67W - 48L
2,336 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,650 SR
2,190 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,631 SR
2,361 MMR
Nu Wa
Nu Wa
Masters
Avoid Jazzy
Nu Wa
Masters
Level 160
God Stats
10W - 5L
1,780 SR
Queue Stats
544W - 514L
2,332 MMR
Party 1
He Bo
He Bo
Diamond II
MichaeldamiaNut
He Bo
Diamond II
Level 160
God Stats
3W - 3L
1,684 SR
Queue Stats
211W - 208L
2,386 MMR
Solo
Camazotz
Camazotz
Masters
Voltik
Camazotz
Masters
Level 160
God Stats
9W - 6L
1,408 SR
Queue Stats
544W - 514L
2,332 MMR
Party 1
Sobek
Sobek
Diamond II
xNobleRock17xx
Sobek
Diamond II
Level 124
God Stats
34W - 29L
1,654 SR
Queue Stats
763W - 751L
2,365 MMR
Solo
Hou Yi
Hou Yi
Masters
βyokka
Hou Yi
Masters
Level 156
God Stats
9W - 10L
1,626 SR
Queue Stats
251W - 236L
2,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 4 / 0
5,938
457
4,497
13,774
8,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 3
7,377
567
4,664
8,006
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
HumbIed
Chiron
13
1 / 3 / 4
7,056
543
6,293
10,993
2,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 3 / 0
5,919
455
1,982
4,628
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 3 / 1
5,899
454
6,241
10,854
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
FenrirAchillesOdin

VS

Bans
FreyaBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,641
588
6,626
3,624
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 6
8,250
635
7,497
6,346
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Camazotz
Voltik
Camazotz
14
4 / 0 / 3
8,168
628
9,438
11,700
4,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 4
6,406
493
3,832
8,805
6,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
βyokka
Hou Yi
13
3 / 4 / 0
7,739
595
8,635
9,586
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
15
15
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
W
3
1
2
4
L
3
2
3
2.25
L
Chiron
HumbIed
Chiron
1
3
4
1
W
4
1
6
7
L
2
3
0
0.67
W
Camazotz
Voltik
Camazotz
4
0
3
5.5
L
1
3
1
0.5
W
1
1
4
3
W
Hou Yi
βyokka
Hou Yi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,677
Damage
36,028
48,255
Taken
40,061
21,270
Mitigated
16,038
13,406
Healing
17,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,497
1,692
0
4,351
13,774
8,057
0
4,007
8,977
0
26,877
W
6,626
958
0
419
3,624
1,128
676
1,571
2,053
49,542
0
L
4,664
911
0
2,982
8,006
2,689
0
2,701
5,124
0
45,070
L
Chiron
HumbIed
Chiron
6,293
2,784
353
2,766
10,993
2,263
0
1,249
9,630
0
49,273
W
7,497
202
0
3,116
6,346
1,903
0
1,291
5,018
60,887
0
L
1,982
497
0
500
4,628
1,444
0
2,631
1,791
29,696
0
W
Camazotz
Voltik
Camazotz
9,438
3,508
0
8,704
11,700
4,752
0
800
10,404
0
52,930
L
6,241
910
0
2,454
10,854
6,817
0
6,585
3,945
23,533
0
W
3,832
507
0
2,812
8,805
6,019
54
3,615
5,153
12,176
0
W
Hou Yi
βyokka
Hou Yi
8,635
3,794
0
2,320
9,586
2,236
0
946
8,640
0
47,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
38,204
340
Minions Killed
459
0
Camps Cleared
0
1,214,343
Distance Traveled
1,302,629
39
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,938
457
61
5
0
250,785
5
W
Nu Wa
7,641
588
112
9
0
254,504
5
L
Hun Batz
7,377
567
95
7
0
295,358
2
L
Chiron
7,056
543
100
8
0
246,221
4
W
He Bo
8,250
635
117
9
0
272,306
0
L
Scylla
5,919
455
66
5
0
168,742
26
W
Camazotz
8,168
628
108
8
0
280,134
4
L
Bacchus
5,899
454
18
1
0
253,237
2
W
Sobek
6,406
493
14
1
0
267,515
5
W
Hou Yi
7,739
595
108
8
0
228,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role